Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BowofDestruction
Medusa
Level 79
God Stats
1W - 0L
1,836 SR
Queue Stats
3W - 1L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
Mrwhirlpool
Nu Wa
Level 121
God Stats
10W - 2L
1,815 SR
Queue Stats
65W - 62L
1,486 Elo+
Solo
Raijin
Raijin
rogers13
Raijin
Level 49
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 106
1,626 SR
1,512 Elo+

VS

Team Averages
Level 111
1,540 SR
1,461 Elo+
Sun Wukong
Sun Wukong
ArtofNoobility
Sun Wukong
Level 142
God Stats
7W - 9L
1,594 SR
Queue Stats
415W - 414L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
Fufu 124
Zhong Kui
Level 87
God Stats
3W - 4L
1,570 SR
Queue Stats
26W - 30L
1,434 Elo+
Solo
Athena
Athena
Mraclh
Athena
Level 128
God Stats
5W - 6L
1,504 SR
Queue Stats
12W - 14L
1,400 Elo+
Solo
Sol
Sol
SteelRain97
Sol
Level 78
God Stats
3W - 1L
1,776 SR
Queue Stats
10W - 16L
1,425 Elo+
Solo
Kali
Kali
Zoiverg
Kali
Level 122
God Stats
0W - 1L
1,257 SR
Queue Stats
139W - 152L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
5 / 1 / 13
9,123
912
10,563
9,557
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
 
Artemis
14
5 / 0 / 9
8,783
878
9,622
5,971
2,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 2 / 10
9,876
988
10,791
5,473
2,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 13
8,422
842
10,810
6,970
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
rogers13
Raijin
15
4 / 5 / 14
9,038
904
6,548
7,027
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArtofNoobility
Sun Wukong
14
1 / 3 / 4
7,392
739
4,399
11,274
10,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Fufu 124
Zhong Kui
13
2 / 8 / 5
7,810
781
9,325
11,646
5,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Mraclh
Athena
13
2 / 2 / 2
7,883
788
4,340
14,081
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 6 / 3
7,851
785
6,713
8,973
3,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
Zoiverg
Kali
12
1 / 5 / 1
6,748
675
3,600
10,702
3,669
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
24
Kills
9
10
Deaths
24
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
1
13
11.5
W
Artemis
 
Artemis
5
0
9
9.5
L
Sun Wukong
ArtofNoobility
Sun Wukong
1
3
4
1
W
8
2
10
6.5
L
Zhong Kui
Fufu 124
Zhong Kui
2
8
5
0.56
L
Athena
Mraclh
Athena
2
2
2
1.5
W
2
2
13
4.25
L
3
6
3
0.75
L
Kali
Zoiverg
Kali
1
5
1
0.3
W
Raijin
rogers13
Raijin
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,334
Damage
28,377
34,998
Taken
56,676
16,529
Mitigated
36,914
4,166
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,563
1,600
0
990
9,557
6,700
602
4,527
5,030
25,322
0
W
Artemis
 
Artemis
9,622
4,450
0
1,822
5,971
2,409
1,795
2,969
3,002
0
21,121
L
Sun Wukong
ArtofNoobility
Sun Wukong
4,399
887
0
2,189
11,274
10,855
0
5,327
5,558
0
23,430
W
10,791
5,904
0
0
5,473
2,139
870
4,042
1,431
0
23,332
L
Zhong Kui
Fufu 124
Zhong Kui
9,325
583
0
1,416
11,646
5,796
0
6,007
5,284
22,918
0
L
Athena
Mraclh
Athena
4,340
695
235
1,454
14,081
13,329
0
4,774
9,018
13,285
0
W
10,810
2,794
70
1,274
6,970
2,561
441
4,136
2,834
30,012
0
L
6,713
1,151
0
274
8,973
3,265
0
4,307
4,452
29,772
0
L
Kali
Zoiverg
Kali
3,600
1,239
0
664
10,702
3,669
1
6,123
4,143
0
22,530
W
Raijin
rogers13
Raijin
6,548
675
0
10
7,027
2,720
916
4,961
2,066
24,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,242
Gold Earned
37,684
232
Minions Killed
206
9
Camps Cleared
6
965,417
Distance Traveled
894,043
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,123
912
40
4
3
221,829
3
W
Artemis
8,783
878
43
4
0
182,810
1
L
Sun Wukong
7,392
739
44
4
4
188,482
4
W
Medusa
9,876
988
39
4
1
191,028
0
L
Zhong Kui
7,810
781
40
4
0
157,730
4
L
Athena
7,883
788
18
2
1
208,858
1
W
Nu Wa
8,422
842
42
4
5
199,539
0
L
Sol
7,851
785
59
6
1
146,018
0
L
Kali
6,748
675
45
5
0
192,955
3
W
Raijin
9,038
904
68
7
0
170,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role