Player Matchup

Atlas
Atlas
BlitzDrops
Atlas
Level 133
God Stats
1W - 2L
1,281 SR
Queue Stats
355W - 363L
1,536 Elo+
Party 3
Chernobog
Chernobog
Boppped
Chernobog
Level 100
God Stats
13W - 8L
1,779 SR
Queue Stats
362W - 274L
1,602 Elo+
Party 2
Erlang Shen
Erlang Shen
Chrundlethegr8
Erlang Shen
Level 27
God Stats
7W - 12L
1,527 SR
Queue Stats
119W - 84L
1,643 Elo+
Party 2
Serqet
Serqet
Javi_nacho23
Serqet
Level 83
God Stats
8W - 10L
1,539 SR
Queue Stats
254W - 266L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Presentsumo9
Baron Samedi
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 157L
1,482 Elo+
Party 3
Team Averages
Level 83
1,525 SR
1,555 Elo+

VS

Team Averages
Level 116
1,529 SR
1,569 Elo+
Tiamat
Tiamat
CuteChair
Tiamat
Level 43
God Stats
2W - 5L
1,295 SR
Queue Stats
176W - 180L
1,505 Elo+
Solo
Charybdis
Charybdis
Ganman10
Charybdis
Level 156
God Stats
2W - 2L
1,616 SR
Queue Stats
254W - 253L
1,633 Elo+
Party 1
Chaac
Chaac
Rennobro
Chaac
Level 127
God Stats
2W - 4L
1,498 SR
Queue Stats
29W - 33L
1,475 Elo+
Party 1
Thor
Thor
Shockeee
Thor
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
l Hexel l
Morgan Le Fay
Level 146
God Stats
4W - 3L
1,736 SR
Queue Stats
319W - 319L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 14
12,739
554
12,932
18,689
22,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Boppped
Chernobog
20
9 / 0 / 13
15,163
659
16,847
15,605
6,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Chrundlethegr8
Erlang Shen
18
5 / 3 / 15
11,927
519
10,436
18,388
20,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
20
14 / 0 / 8
15,899
691
15,815
16,213
7,647
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Presentsumo9
Baron Samedi
19
7 / 2 / 11
12,978
564
14,078
15,094
8,447
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CuteChair
Tiamat
14
1 / 7 / 4
9,206
400
7,399
14,587
13,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charybdis
Ganman10
Charybdis
17
1 / 10 / 2
10,832
471
12,787
18,225
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Rennobro
Chaac
12
3 / 8 / 0
9,061
394
10,765
19,577
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
16
3 / 8 / 2
10,187
443
7,113
21,461
10,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
l Hexel l
Morgan Le Fay
13
1 / 6 / 1
9,231
401
7,666
13,256
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
18
39
Kills
9
9
Deaths
39
61
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
14
2.75
W
Chernobog
Boppped
Chernobog
9
0
13
15.5
W
Erlang Shen
Chrundlethegr8
Erlang Shen
5
3
15
4.17
L
Tiamat
CuteChair
Tiamat
1
7
4
0.43
L
Charybdis
Ganman10
Charybdis
1
10
2
0.2
W
Serqet
14
0
8
18
W
Baron Samedi
Presentsumo9
Baron Samedi
7
2
11
6.25
L
Chaac
Rennobro
Chaac
3
8
0
0.38
L
Thor
3
8
2
0.5
L
Morgan Le Fay
l Hexel l
Morgan Le Fay
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,108
Damage
45,730
83,989
Taken
87,106
65,542
Mitigated
45,634
38,622
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,932
3,168
0
4,660
18,689
22,558
2,560
1,396
16,261
58,014
0
W
Chernobog
Boppped
Chernobog
16,847
11,610
0
8,420
15,605
6,340
3,986
3,103
12,451
0
139,224
W
Erlang Shen
Chrundlethegr8
Erlang Shen
10,436
3,010
1,140
5,306
18,388
20,550
488
3,420
14,822
439
53,720
L
Tiamat
CuteChair
Tiamat
7,399
597
446
3,581
14,587
13,589
0
6,078
8,024
32,021
0
L
Charybdis
Ganman10
Charybdis
12,787
6,330
0
3,569
18,225
3,646
0
1,126
16,964
0
90,905
W
Serqet
15,815
3,006
0
9,290
16,213
7,647
1,196
1,747
14,170
0
152,476
W
Baron Samedi
Presentsumo9
Baron Samedi
14,078
485
1,923
7,883
15,094
8,447
2,534
5,632
9,235
82,746
0
L
Chaac
Rennobro
Chaac
10,765
1,539
0
5,228
19,577
14,027
0
6,750
11,208
0
47,345
L
Thor
7,113
1,239
0
2,780
21,461
10,101
0
5,963
14,915
0
60,069
L
Morgan Le Fay
l Hexel l
Morgan Le Fay
7,666
1,472
0
1,899
13,256
4,271
0
6,000
6,977
52,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,706
Gold Earned
48,517
692
Minions Killed
509
0
Camps Cleared
0
2,333,855
Distance Traveled
1,804,308
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,739
554
82
4
0
407,244
0
W
Chernobog
15,163
659
203
9
0
476,253
5
W
Erlang Shen
11,927
519
77
3
0
443,095
0
L
Tiamat
9,206
400
44
2
0
366,437
1
L
Charybdis
10,832
471
160
7
0
372,917
0
W
Serqet
15,899
691
205
9
0
564,476
2
W
Baron Samedi
12,978
564
125
5
0
442,787
1
L
Chaac
9,061
394
84
4
0
377,381
0
L
Thor
10,187
443
104
5
0
359,782
1
L
Morgan Le Fay
9,231
401
117
5
0
327,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role