Player Matchup

Mulan
Mulan
CFDlilneum
Mulan
Level 124
God Stats
28W - 32L
1,531 SR
Queue Stats
205W - 209L
1,519 Elo+
Party 1
Loki
Loki
X S X D R O
Loki
Level 107
God Stats
36W - 70L
1,340 SR
Queue Stats
278W - 329L
1,377 Elo+
Solo
Geb
Geb
bigneum
Geb
Level 146
God Stats
8W - 2L
1,780 SR
Queue Stats
235W - 263L
1,434 Elo+
Party 1
Team Averages
Level 126
1,550 SR
1,443 Elo+

VS

Team Averages
Level 43
1,557 SR
1,276 Elo+
Set
Set
Morpson
Set
Level 47
God Stats
1W - 4L
1,311 SR
Queue Stats
46W - 52L
1,375 Elo+
Party 2
Chang'e
Chang'e
SLOWPOKE 4 LYFE
Chang'e
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 102L
1,320 Elo+
Party 2
Yemoja
Yemoja
oXAkumetsuXo
Yemoja
Level 33
God Stats
4W - 6L
1,859 SR
Queue Stats
10W - 52L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
15 / 1 / 9
11,128
927
23,518
15,506
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 2 / 11
8,959
747
5,829
4,599
1,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
12
3 / 7 / 18
9,300
775
6,379
12,120
10,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
3 / 11 / 4
7,890
658
5,231
15,176
5,309
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 7 / 6
8,620
718
9,608
14,281
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
3 / 6 / 6
9,083
757
1,820
11,501
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
24
Kills
9
10
Deaths
24
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
15
1
9
19.5
L
Set
3
11
4
0.45
L
3
7
6
0.86
W
6
2
11
5.75
W
Geb
3
7
18
1.71
L
Yemoja
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
16,659
32,225
Taken
40,958
22,496
Mitigated
23,897
9,154
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
23,518
3,250
574
6,605
15,506
10,740
1,609
5,970
9,536
1,869
45,460
L
Set
5,231
2,684
936
1,775
15,176
5,309
0
2,405
12,377
0
25,929
L
9,608
2,531
1,581
2,243
14,281
6,272
0
3,268
10,617
18,791
0
W
5,829
1,880
0
800
4,599
1,477
480
1,656
2,943
0
24,045
W
Geb
6,379
1,004
27
1,148
12,120
10,279
60
4,326
7,794
15,063
0
L
Yemoja
1,820
944
2,831
1,384
11,501
12,316
0
1,903
9,215
4,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
25,593
109
Minions Killed
78
6
Camps Cleared
4
605,498
Distance Traveled
497,608
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,128
927
60
5
2
232,928
2
L
Set
7,890
658
52
4
4
156,999
3
L
Chang'e
8,620
718
21
2
0
181,819
1
W
Loki
8,959
747
36
3
4
183,771
3
W
Geb
9,300
775
13
1
0
188,799
1
L
Yemoja
9,083
757
5
0
0
158,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role