Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Plattenhardt_
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,547 Elo+
Solo
Chang'e
Chang'e
TylerrVin
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 75L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
WitcherFromRivia
Baba Yaga
Level 125
God Stats
1W - 0L
1,519 SR
Queue Stats
28W - 17L
1,552 Elo+
Solo
Team Averages
Level 135
1,504 SR
1,527 Elo+

VS

Team Averages
Level 136
1,409 SR
1,535 Elo+
Eset
Eset
 
Eset
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Droopy1943
Sylvanus
Level 156
God Stats
2W - 4L
1,444 SR
Queue Stats
197W - 170L
1,539 Elo+
Party 1
Rama
Rama
Eman2052
Rama
Level 160
God Stats
49W - 62L
1,502 SR
Queue Stats
1,348W - 1,378L
1,563 Elo+
Solo
The Morrigan
The Morrigan
adrunknugget
The Morrigan
Level 107
God Stats
0W - 2L
1,281 SR
Queue Stats
515W - 538L
1,523 Elo+
Party 1
Apollo
Apollo
extinction221
Apollo
Level 139
God Stats
0W - 2L
1,316 SR
Queue Stats
27W - 25L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 2 / 15
11,111
855
13,723
14,743
17,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
 
Bakasura
16
3 / 5 / 9
9,526
733
8,946
16,051
8,977
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
16
3 / 2 / 9
9,868
759
10,365
11,684
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
TylerrVin
Chang'e
17
1 / 2 / 11
9,588
738
7,865
12,713
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
18
8 / 2 / 6
10,823
833
18,452
10,085
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
0 / 3 / 10
8,249
635
7,945
12,373
6,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Droopy1943
Sylvanus
15
1 / 2 / 9
8,972
690
13,994
17,500
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
15
4 / 3 / 7
8,818
678
9,954
9,576
4,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
adrunknugget
The Morrigan
16
4 / 4 / 6
9,197
707
9,406
10,408
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 8
8,816
678
9,255
15,027
6,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
18
Kills
12
13
Deaths
18
50
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
15
5.25
W
Bakasura
 
Bakasura
3
5
9
1.5
L
Eset
 
Eset
0
3
10
1.67
L
Sylvanus
Droopy1943
Sylvanus
1
2
9
2.75
L
Rama
4
3
7
2.5
W
Izanami
3
2
9
3.75
W
Chang'e
TylerrVin
Chang'e
1
2
11
3.25
W
Baba Yaga
8
2
6
5.5
L
The Morrigan
adrunknugget
The Morrigan
4
4
6
1.75
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
50,554
65,276
Taken
64,884
40,643
Mitigated
39,195
38,784
Healing
31,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,723
662
3,608
4,171
14,743
17,357
762
7,778
6,965
0
26,798
W
Bakasura
 
Bakasura
8,946
4,920
720
2,330
16,051
8,977
31
4,973
11,078
0
11,665
L
Eset
 
Eset
7,945
292
3,923
2,464
12,373
6,360
115
3,284
8,300
20,477
0
L
Sylvanus
Droopy1943
Sylvanus
13,994
1,671
12,091
8,811
17,500
17,208
112
6,937
9,233
20,624
0
L
Rama
9,954
7,190
275
998
9,576
4,070
808
4,688
4,780
0
19,988
W
Izanami
10,365
5,944
1,712
1,241
11,684
5,109
2,569
5,555
6,129
0
37,161
W
Chang'e
TylerrVin
Chang'e
7,865
894
14,002
6,899
12,713
4,770
969
6,238
6,475
19,300
0
W
Baba Yaga
18,452
1,154
1,027
3,074
10,085
4,430
991
4,087
5,998
46,934
0
L
The Morrigan
adrunknugget
The Morrigan
9,406
1,120
495
190
10,408
4,728
243
3,887
5,823
23,152
4,040
L
9,255
2,640
1,116
845
15,027
6,829
531
6,537
7,701
0
21,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,916
Gold Earned
44,052
166
Minions Killed
134
0
Camps Cleared
0
1,232,864
Distance Traveled
1,071,927
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,111
855
22
2
0
259,482
0
W
Bakasura
9,526
733
17
1
0
252,653
0
L
Eset
8,249
635
24
2
0
200,487
0
L
Sylvanus
8,972
690
14
1
0
230,881
1
L
Rama
8,818
678
29
2
0
194,776
3
W
Izanami
9,868
759
40
3
0
231,580
3
W
Chang'e
9,588
738
38
3
0
255,509
1
W
Baba Yaga
10,823
833
49
4
0
233,640
1
L
The Morrigan
9,197
707
41
3
0
229,276
0
L
Apollo
8,816
678
26
2
0
216,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role