Player Matchup

Hercules
Hercules
BookerT3
Hercules
Level 157
God Stats
3W - 7L
1,371 SR
Queue Stats
1,020W - 932L
1,606 Elo+
Party 1
Hou Yi
Hou Yi
MasterChava
Hou Yi
Level 157
God Stats
8W - 10L
1,586 SR
Queue Stats
419W - 393L
1,591 Elo+
Solo
Hera
Hera
PutHercules7925
Hera
Level 90
God Stats
5W - 4L
1,494 SR
Queue Stats
531W - 468L
1,591 Elo+
Party 1
Nemesis
Nemesis
deciSions19
Nemesis
Level 59
God Stats
20W - 23L
1,546 SR
Queue Stats
186W - 193L
1,494 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 84
God Stats
118W - 95L
1,604 SR
Queue Stats
168W - 151L
1,570 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,571 Elo+

VS

Team Averages
Level 124
1,498 SR
1,531 Elo+
Poseidon
Poseidon
FallingCl0ud
Poseidon
Level 128
God Stats
3W - 1L
1,595 SR
Queue Stats
67W - 66L
1,499 Elo+
Solo
Hou Yi
Hou Yi
GuavaSkin
Hou Yi
Level 123
God Stats
1W - 3L
1,323 SR
Queue Stats
305W - 275L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
MammothTie46532
Tsukuyomi
Level 125
God Stats
12W - 15L
1,483 SR
Queue Stats
500W - 528L
1,471 Elo+
Party 2
Artio
Artio
cloakingbadge57
Artio
Level 117
God Stats
4W - 2L
1,651 SR
Queue Stats
168W - 154L
1,583 Elo+
Solo
Odin
Odin
llamarti
Odin
Level 129
God Stats
7W - 5L
1,437 SR
Queue Stats
588W - 530L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BookerT3
Hercules
10
1 / 2 / 2
6,914
461
3,876
13,332
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
14
0 / 1 / 0
7,597
506
5,166
10,572
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
6,657
444
7,869
6,465
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
deciSions19
Nemesis
10
0 / 7 / 3
6,355
424
4,717
12,159
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 5 / 0
6,955
464
8,488
12,585
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FallingCl0ud
Poseidon
14
11 / 0 / 2
9,064
604
10,753
7,785
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
GuavaSkin
Hou Yi
15
1 / 0 / 0
8,399
560
7,158
7,618
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
MammothTie46532
Tsukuyomi
12
1 / 4 / 6
7,453
497
6,429
12,776
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 5
6,682
445
2,789
10,833
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
15
5 / 0 / 6
8,928
595
9,782
9,720
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
BookerT3
Hercules
1
2
2
1
W
Poseidon
FallingCl0ud
Poseidon
11
0
2
12
W
Hou Yi
GuavaSkin
Hou Yi
1
0
0
1
W
Tsukuyomi
MammothTie46532
Tsukuyomi
1
4
6
1
L
Hou Yi
0
1
0
0
L
1
3
0
0.33
W
0
0
5
2.5
L
Nemesis
deciSions19
Nemesis
0
7
3
0.21
W
Odin
5
0
6
8
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
36,911
55,113
Taken
48,732
28,857
Mitigated
20,329
17,682
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BookerT3
Hercules
3,876
816
0
4,258
13,332
10,557
0
4,357
8,866
0
17,140
W
Poseidon
FallingCl0ud
Poseidon
10,753
1,433
0
1,792
7,785
2,190
561
4,154
3,408
56,683
0
W
Hou Yi
GuavaSkin
Hou Yi
7,158
4,062
0
2,277
7,618
2,240
0
0
7,618
0
68,821
W
Tsukuyomi
MammothTie46532
Tsukuyomi
6,429
1,219
0
3,243
12,776
4,185
0
3,153
9,448
0
46,889
L
Hou Yi
5,166
2,295
0
4,475
10,572
2,797
0
808
9,764
0
58,361
L
7,869
1,719
0
1,501
6,465
2,013
0
3,270
3,195
44,971
0
W
2,789
448
400
4,139
10,833
6,286
0
1,929
8,660
17,319
0
L
Nemesis
deciSions19
Nemesis
4,717
1,989
0
3,566
12,159
3,641
0
4,302
7,687
0
31,092
W
Odin
9,782
2,314
0
4,207
9,720
5,428
0
5,631
3,241
2,145
51,174
L
8,488
1,060
0
3,882
12,585
9,849
0
2,381
9,386
35,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,478
Gold Earned
40,526
393
Minions Killed
469
0
Camps Cleared
0
1,366,285
Distance Traveled
1,522,235
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,914
461
20
1
0
280,884
3
W
Poseidon
9,064
604
100
7
0
319,359
8
W
Hou Yi
8,399
560
137
9
0
264,030
5
W
Tsukuyomi
7,453
497
79
5
0
297,440
1
L
Hou Yi
7,597
506
125
8
0
259,638
6
L
Hera
6,657
444
98
7
0
281,958
6
W
Artio
6,682
445
32
2
0
318,999
2
L
Nemesis
6,355
424
67
4
0
285,312
1
W
Odin
8,928
595
121
8
0
322,407
3
L
Cthulhu
6,955
464
83
6
0
258,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role