Player Matchup

Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
oxANIM4Lxo
Chaac
Gold II
Level 147
God Stats
0W - 2L
1,355 SR
Queue Stats
28W - 31L
1,863 MMR
Party 1
Merlin
Merlin
Gold III
oxWE4PONxo
Merlin
Gold III
Level 129
God Stats
0W - 1L
1,651 SR
Queue Stats
13W - 9L
1,902 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,502 SR
1,755 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 103
1,546 SR
1,984 MMR
Mercury
Mercury
Gold III
Thunderuchiwa
Mercury
Gold III
Level 128
God Stats
1W - 0L
1,222 SR
Queue Stats
6W - 2L
1,744 MMR
Solo
Sobek
Sobek
Diamond V
Wullings
Sobek
Diamond V
Level 47
God Stats
16W - 5L
1,803 SR
Queue Stats
95W - 67L
2,017 MMR
Party 2
Thoth
Thoth
Diamond III
speedzx 11
Thoth
Diamond III
Level 134
God Stats
3W - 8L
1,611 SR
Queue Stats
87W - 61L
2,191 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
0 / 3 / 1
6,024
602
5,723
8,630
2,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
10
1 / 6 / 0
6,382
638
6,429
12,736
7,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
oxWE4PONxo
Merlin
10
0 / 2 / 0
6,020
602
4,363
4,799
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioGebGilgameshFenrirAthena

VS

Bans
OdinAh Muzen CabSolAchillesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 0 / 9
6,946
695
4,977
5,389
2,367
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Wullings
Sobek
12
3 / 0 / 8
8,098
810
4,244
11,667
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
13
7 / 1 / 4
8,275
828
13,359
6,148
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
1
0.17
W
Mercury
1
0
9
5.5
W
Sobek
Wullings
Sobek
3
0
8
7
L
Chaac
1
6
0
0.17
L
Merlin
oxWE4PONxo
Merlin
0
2
0
0
W
Thoth
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
22,580
26,165
Taken
23,204
11,945
Mitigated
19,274
4,091
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,723
1,405
0
657
8,630
2,838
0
5,159
3,175
0
15,825
W
Mercury
4,977
2,164
0
1,070
5,389
2,367
1,116
1,317
4,007
0
17,701
W
Sobek
Wullings
Sobek
4,244
322
0
4,252
11,667
14,300
131
1,966
9,302
12,971
0
L
Chaac
6,429
686
0
2,847
12,736
7,639
0
8,512
3,794
0
17,328
L
Merlin
oxWE4PONxo
Merlin
4,363
169
0
587
4,799
1,468
0
3,634
973
23,556
0
W
Thoth
13,359
267
63
2,463
6,148
2,607
322
1,409
4,564
35,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,426
Gold Earned
23,319
108
Minions Killed
128
3
Camps Cleared
6
565,690
Distance Traveled
639,304
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,024
602
29
3
2
212,313
3
W
Mercury
6,946
695
41
4
6
236,076
3
W
Sobek
8,098
810
17
2
0
200,095
3
L
Chaac
6,382
638
16
2
0
174,007
4
L
Merlin
6,020
602
63
6
1
179,370
1
W
Thoth
8,275
828
70
7
0
203,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role