Player Matchup

Atlas
Atlas
LordBionicow
Atlas
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 322L
1,375 Elo+
Solo
Geb
Geb
Paulonott
Geb
Level 102
God Stats
4W - 11L
1,227 SR
Queue Stats
427W - 489L
1,400 Elo+
Solo
Cernunnos
Cernunnos
SapoAlcoolatra
Cernunnos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 49L
1,317 Elo+
Solo
Hera
Hera
danielamorim1978
Hera
Level 67
God Stats
4W - 9L
1,250 SR
Queue Stats
184W - 233L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
francaponob
Ah Muzen Cab
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,262 Elo+
Solo
Team Averages
Level 93
1,395 SR
1,354 Elo+

VS

Team Averages
Level 58
1,444 SR
1,327 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
P4ul0_Bo0t
Cthulhu
Level 25
God Stats
1W - 0L
1,279 SR
Queue Stats
80W - 139L
1,171 Elo+
Party 1
Ullr
Ullr
SAMUELBOT1445
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 159L
1,200 Elo+
Party 1
Fenrir
Fenrir
SwCAZIX_BWC
Fenrir
Level 27
God Stats
3W - 7L
1,197 SR
Queue Stats
72W - 105L
1,294 Elo+
Party 1
Vulcan
Vulcan
zHummels
Vulcan
Level 138
God Stats
2W - 0L
1,742 SR
Queue Stats
89W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 0
4,153
593
1,584
3,097
2,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,994
571
515
3,036
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
SapoAlcoolatra
Cernunnos
8
1 / 2 / 1
4,710
673
3,544
4,902
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 1
3,223
460
301
561
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Muzen Cab
francaponob
Ah Muzen Cab
8
2 / 3 / 0
4,561
652
2,811
4,933
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 2 / 2
4,845
692
3,599
3,917
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
P4ul0_Bo0t
Cthulhu
5
0 / 0 / 3
3,631
519
729
2,423
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8
2 / 1 / 2
4,827
690
1,585
3,716
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
6
2 / 0 / 1
4,301
614
1,081
3,157
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
zHummels
Vulcan
8
3 / 2 / 1
5,112
730
2,837
3,156
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
10
10
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
2
2
2
L
2
3
0
0.67
W
Cthulhu
P4ul0_Bo0t
Cthulhu
0
0
3
1.5
L
0
1
0
0
W
2
1
2
3
L
Cernunnos
SapoAlcoolatra
Cernunnos
1
2
1
0.75
W
Fenrir
2
0
1
2.5
L
0
1
1
0.5
L
Ah Muzen Cab
francaponob
Ah Muzen Cab
2
3
0
0.67
W
Vulcan
zHummels
Vulcan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,755
Damage
9,831
16,529
Taken
16,369
6,072
Mitigated
5,516
2,495
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,599
1,616
158
421
3,917
1,347
0
162
3,755
0
24,964
L
1,584
344
0
0
3,097
2,161
0
247
2,810
7,418
0
W
Cthulhu
P4ul0_Bo0t
Cthulhu
729
0
0
832
2,423
1,285
0
216
2,207
4,482
0
L
515
32
0
545
3,036
1,165
0
962
1,971
6,781
0
W
1,585
922
0
1,805
3,716
1,109
489
1,187
2,529
0
15,235
L
Cernunnos
SapoAlcoolatra
Cernunnos
3,544
1,565
0
262
4,902
1,392
0
1,178
3,632
0
24,795
W
Fenrir
1,081
192
0
2,174
3,157
816
0
144
3,013
0
11,755
L
301
0
0
0
561
116
0
295
244
2,937
0
L
Ah Muzen Cab
francaponob
Ah Muzen Cab
2,811
1,454
0
1,688
4,933
1,238
0
520
4,306
0
26,386
W
Vulcan
zHummels
Vulcan
2,837
927
0
500
3,156
959
0
651
2,465
20,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,641
Gold Earned
22,716
112
Minions Killed
165
0
Camps Cleared
0
550,064
Distance Traveled
717,761
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,845
692
48
7
0
131,439
0
L
Atlas
4,153
593
4
1
0
108,963
0
W
Cthulhu
3,631
519
10
1
0
146,590
0
L
Geb
3,994
571
6
1
0
156,716
1
W
Ullr
4,827
690
33
5
0
136,068
2
L
Cernunnos
4,710
673
54
8
0
138,031
3
W
Fenrir
4,301
614
30
4
0
154,073
0
L
Hera
3,223
460
7
1
0
21,705
0
L
Ah Muzen Cab
4,561
652
41
6
0
124,649
2
W
Vulcan
5,112
730
44
6
0
149,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role