Player Matchup

Bastet
Bastet
Silverwolf2190
Bastet
Level 68
God Stats
47W - 10L
1,791 SR
Queue Stats
267W - 189L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
TheCourier477
Cthulhu
Level 69
God Stats
21W - 18L
1,512 SR
Queue Stats
307W - 247L
1,652 Elo+
Party 1
Agni
Agni
Thndr92
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,601 SR
1,635 Elo+

VS

Team Averages
Level 68
1,574 SR
1,409 Elo+
Set
Set
I_Hunt_Alone1st
Set
Level 62
God Stats
6W - 5L
1,467 SR
Queue Stats
171W - 215L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Moissonneuse539
Gilgamesh
Level 62
God Stats
11W - 7L
1,685 SR
Queue Stats
168W - 156L
1,424 Elo+
Solo
Hades
Hades
rpgrob
Hades
Level 81
God Stats
47W - 32L
1,570 SR
Queue Stats
113W - 132L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 3 / 3
12,825
855
20,342
10,788
4,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
15
3 / 3 / 19
10,532
702
14,509
19,312
16,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
Thndr92
Agni
13
2 / 3 / 17
10,025
668
5,681
6,132
1,919
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
9,261
617
6,647
13,387
5,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Moissonneuse539
Gilgamesh
13
2 / 7 / 4
9,495
633
5,008
16,502
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
rpgrob
Hades
13
4 / 9 / 3
10,358
691
13,957
18,255
6,946
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
24
Kills
9
9
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Gilgamesh
Moissonneuse539
Gilgamesh
2
7
4
0.57
W
19
3
3
6.83
W
Cthulhu
3
3
19
4.17
W
Agni
Thndr92
Agni
2
3
17
3.5
L
Hades
rpgrob
Hades
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
25,612
36,232
Taken
48,144
22,248
Mitigated
24,538
10,747
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,647
2,940
0
1,026
13,387
5,774
0
4,619
8,768
0
20,287
L
Gilgamesh
Moissonneuse539
Gilgamesh
5,008
532
0
1,242
16,502
11,818
0
7,430
9,072
0
22,502
W
20,342
4,847
0
2,661
10,788
4,080
418
3,984
6,605
0
51,296
W
Cthulhu
14,509
2,375
253
7,833
19,312
16,249
436
7,936
10,857
44,665
0
W
Agni
Thndr92
Agni
5,681
234
0
0
6,132
1,919
390
2,937
3,156
17,674
0
L
Hades
rpgrob
Hades
13,957
589
542
1,860
18,255
6,946
288
8,408
9,847
37,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
29,114
147
Minions Killed
145
10
Camps Cleared
3
825,985
Distance Traveled
684,984
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,261
617
36
2
3
232,646
2
L
Gilgamesh
9,495
633
40
3
0
227,142
2
W
Bastet
12,825
855
56
4
10
293,438
1
W
Cthulhu
10,532
702
62
4
0
276,155
4
W
Agni
10,025
668
29
2
0
256,392
0
L
Hades
10,358
691
69
5
0
225,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role