Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fuego26-265
Medusa
Level 79
God Stats
58W - 56L
1,519 SR
Queue Stats
491W - 526L
1,454 Elo+
Solo
Ravana
Ravana
KidDynaMyte1605
Ravana
Level 105
God Stats
1W - 7L
1,263 SR
Queue Stats
400W - 417L
1,409 Elo+
Solo
Ra
Ra
Mimic-Freak
Ra
Level 113
God Stats
0W - 1L
1,530 SR
Queue Stats
82W - 92L
1,489 Elo+
Solo
Atlas
Atlas
apontetorres
Atlas
Level 129
God Stats
5W - 1L
1,875 SR
Queue Stats
317W - 278L
1,550 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,480 Elo+

VS

Team Averages
Level 101
1,515 SR
1,445 Elo+
Izanami
Izanami
BlackSkrullSKole
Izanami
Level 69
God Stats
14W - 9L
1,465 SR
Queue Stats
259W - 254L
1,508 Elo+
Solo
Athena
Athena
ProdigalSon_116
Athena
Level 142
God Stats
11W - 6L
1,561 SR
Queue Stats
260W - 260L
1,454 Elo+
Solo
Bastet
Bastet
bossisamazing
Bastet
Level 85
God Stats
20W - 9L
1,671 SR
Queue Stats
236W - 210L
1,545 Elo+
Solo
Nu Wa
Nu Wa
vBrace--
Nu Wa
Level 66
God Stats
3W - 9L
1,280 SR
Queue Stats
248W - 280L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
yeftertt
Gilgamesh
Level 141
God Stats
4W - 2L
1,597 SR
Queue Stats
290W - 430L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 2 / 5
8,309
489
6,423
13,858
11,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
3 / 5 / 1
8,948
526
7,944
11,400
1,853
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 7 / 2
7,750
456
5,671
13,499
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 9 / 1
8,645
509
8,526
12,365
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 2
6,593
388
6,249
11,872
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,625
625
10,950
12,634
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 16
10,659
627
7,241
19,446
19,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 10
9,904
583
10,838
13,309
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
vBrace--
Nu Wa
15
5 / 4 / 10
9,478
558
9,811
7,448
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
yeftertt
Gilgamesh
16
5 / 3 / 2
10,133
596
9,455
10,716
4,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
11
Kills
28
28
Deaths
12
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
5
2.25
W
7
1
2
8
L
Medusa
3
5
1
0.7
L
2
7
2
0.43
L
3
9
1
0.39
W
5
1
16
13
L
1
5
2
0.4
W
6
3
10
3.67
W
Nu Wa
vBrace--
Nu Wa
5
4
10
2.5
W
Gilgamesh
yeftertt
Gilgamesh
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,813
Damage
48,295
62,994
Taken
63,553
26,766
Mitigated
36,616
13,316
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,423
606
0
3,104
13,858
11,998
0
2,813
10,929
9,962
29,822
W
10,950
6,624
0
4,637
12,634
4,474
2,272
1,318
11,190
0
96,103
L
Medusa
7,944
3,227
0
2,075
11,400
1,853
0
1,195
10,157
0
50,528
L
5,671
1,297
0
3,578
13,499
3,823
0
4,505
8,784
0
48,720
L
8,526
520
762
2,930
12,365
3,826
0
4,376
7,845
61,658
0
W
7,241
1,683
2,852
4,361
19,446
19,980
642
5,770
13,165
29,683
0
L
6,249
1,950
0
867
11,872
5,266
0
3,517
8,227
25,767
0
W
10,838
2,264
607
4,927
13,309
4,695
541
3,116
9,777
0
51,295
W
Nu Wa
vBrace--
Nu Wa
9,811
3,515
0
793
7,448
2,554
1,308
3,772
3,530
52,456
0
W
Gilgamesh
yeftertt
Gilgamesh
9,455
2,737
0
2,467
10,716
4,913
1,081
1,829
8,808
0
53,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,245
Gold Earned
50,799
399
Minions Killed
482
0
Camps Cleared
0
1,538,692
Distance Traveled
1,655,444
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,309
489
67
4
0
320,929
9
W
Izanami
10,625
625
152
9
0
310,418
4
L
Medusa
8,948
526
91
5
0
320,644
4
L
Ravana
7,750
456
98
6
0
326,269
1
L
Ra
8,645
509
113
7
0
291,258
4
W
Athena
10,659
627
53
3
0
358,761
15
L
Atlas
6,593
388
30
2
0
279,592
4
W
Bastet
9,904
583
95
6
0
362,967
6
W
Nu Wa
9,478
558
78
5
0
294,139
3
W
Gilgamesh
10,133
596
104
6
0
329,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role