Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Range
Chaac
Level 148
God Stats
0W - 1L
1,694 SR
Queue Stats
62W - 54L
1,521 Elo+
Party 3
Arachne
Arachne
RedLemon95
Arachne
Level 159
God Stats
8W - 8L
1,469 SR
Queue Stats
357W - 374L
1,449 Elo+
Solo
Nemesis
Nemesis
socforlife
Nemesis
Level 108
God Stats
8W - 14L
1,323 SR
Queue Stats
584W - 578L
1,568 Elo+
Solo
Team Averages
Level 142
1,497 SR
1,508 Elo+

VS

Team Averages
Level 114
1,594 SR
1,493 Elo+
Cerberus
Cerberus
CSFrancis
Cerberus
Level 66
God Stats
4W - 1L
1,505 SR
Queue Stats
128W - 138L
1,410 Elo+
Party 1
Hercules
Hercules
MarciHero
Hercules
Level 118
God Stats
1W - 0L
1,440 SR
Queue Stats
21W - 31L
1,459 Elo+
Party 2
Yemoja
Yemoja
RunYoFools
Yemoja
Level 125
God Stats
1W - 0L
1,746 SR
Queue Stats
17W - 27L
1,430 Elo+
Party 2
Chiron
Chiron
TheSilent492
Chiron
Level 126
God Stats
2W - 0L
1,760 SR
Queue Stats
42W - 24L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
thughunter78
Zhong Kui
Level 134
God Stats
1W - 0L
1,519 SR
Queue Stats
46W - 27L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 7 / 4
11,358
811
17,132
22,475
14,215
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
 
Yemoja
17
1 / 6 / 9
10,205
729
7,995
16,871
17,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Range
Chaac
19
5 / 6 / 5
12,077
863
25,900
24,557
20,821
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
RedLemon95
Arachne
13
0 / 8 / 6
8,590
614
11,457
16,827
6,762
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
socforlife
Nemesis
16
2 / 9 / 6
9,601
686
12,210
23,616
9,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CSFrancis
Cerberus
19
6 / 2 / 22
12,376
884
13,265
27,371
39,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
MarciHero
Hercules
15
5 / 3 / 12
10,477
748
13,303
20,758
23,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
RunYoFools
Yemoja
20
4 / 2 / 25
11,633
831
11,985
17,978
25,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
19
13 / 2 / 17
12,235
874
29,030
19,250
11,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
thughunter78
Zhong Kui
16
8 / 4 / 18
10,852
775
23,992
22,798
18,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
130
13
Kills
36
36
Deaths
13
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
7
4
1
L
Yemoja
 
Yemoja
1
6
9
0.92
W
Cerberus
CSFrancis
Cerberus
6
2
22
8.5
W
Hercules
MarciHero
Hercules
5
3
12
3.67
L
Chaac
Range
Chaac
5
6
5
1.25
L
Arachne
RedLemon95
Arachne
0
8
6
0.38
W
Yemoja
RunYoFools
Yemoja
4
2
25
8.25
W
Chiron
13
2
17
10.75
L
Nemesis
socforlife
Nemesis
2
9
6
0.56
W
Zhong Kui
thughunter78
Zhong Kui
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,694
Damage
91,575
104,346
Taken
108,155
69,080
Mitigated
118,477
34,200
Healing
55,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
17,132
3,137
1,974
5,456
22,475
14,215
998
8,992
13,483
0
32,893
L
Yemoja
 
Yemoja
7,995
1,534
4,655
3,244
16,871
17,493
955
6,163
10,708
17,339
0
W
Cerberus
CSFrancis
Cerberus
13,265
1,005
4,255
9,869
27,371
39,468
503
1,780
25,591
27,277
0
W
Hercules
MarciHero
Hercules
13,303
2,945
394
6,974
20,758
23,248
518
1,841
18,917
0
19,190
L
Chaac
Range
Chaac
25,900
2,700
1,246
9,275
24,557
20,821
754
14,345
10,212
1,283
49,819
L
Arachne
RedLemon95
Arachne
11,457
8,788
0
1,649
16,827
6,762
113
8,059
8,768
0
14,890
W
Yemoja
RunYoFools
Yemoja
11,985
1,679
8,090
3,080
17,978
25,606
867
1,906
16,072
29,585
0
W
Chiron
29,030
9,142
6,458
8,506
19,250
11,747
4,448
1,735
17,515
0
57,719
L
Nemesis
socforlife
Nemesis
12,210
4,521
2,032
4,669
23,616
9,789
774
11,683
11,933
0
18,666
W
Zhong Kui
thughunter78
Zhong Kui
23,992
1,034
767
7,065
22,798
18,408
1,093
1,613
21,185
42,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,831
Gold Earned
57,573
119
Minions Killed
174
0
Camps Cleared
0
1,060,303
Distance Traveled
1,207,219
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,358
811
23
2
0
199,265
4
L
Yemoja
10,205
729
23
2
0
205,010
0
W
Cerberus
12,376
884
30
2
0
282,884
4
W
Hercules
10,477
748
17
1
0
197,332
2
L
Chaac
12,077
863
52
4
0
247,673
4
L
Arachne
8,590
614
11
1
0
210,699
5
W
Yemoja
11,633
831
31
2
0
243,099
2
W
Chiron
12,235
874
61
4
0
254,333
1
L
Nemesis
9,601
686
10
1
0
197,656
0
W
Zhong Kui
10,852
775
35
3
0
229,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role