Player Matchup

Bacchus
Bacchus
AceSourire58689
Bacchus
Level 56
God Stats
3W - 1L
1,601 SR
Queue Stats
31W - 12L
1,672 Elo+
Party 1
Hel
Hel
TurcTurc07
Hel
Level 69
God Stats
12W - 10L
1,472 SR
Queue Stats
161W - 160L
1,465 Elo+
Party 1
Fenrir
Fenrir
joja4446
Fenrir
Level 83
God Stats
3W - 6L
1,397 SR
Queue Stats
88W - 87L
1,530 Elo+
Party 1
Team Averages
Level 69
1,490 SR
1,556 Elo+

VS

Team Averages
Level 118
1,600 SR
1,516 Elo+
Vamana
Vamana
ArchiveTOG
Vamana
Level 120
God Stats
1W - 2L
1,555 SR
Queue Stats
27W - 25L
1,514 Elo+
Solo
Nu Wa
Nu Wa
MFCherry
Nu Wa
Level 116
God Stats
9W - 4L
1,685 SR
Queue Stats
60W - 40L
1,597 Elo+
Solo
Atlas
Atlas
StillSheepPog
Atlas
Level 119
God Stats
1W - 2L
1,560 SR
Queue Stats
6W - 10L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,451
745
10,600
9,265
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 6
6,329
633
3,391
7,125
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
joja4446
Fenrir
12
8 / 3 / 4
8,166
817
10,167
13,816
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ArchiveTOG
Vamana
10
4 / 4 / 3
7,171
717
9,991
10,741
7,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
MFCherry
Nu Wa
11
2 / 6 / 5
6,700
670
6,372
7,262
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 2 / 6
7,638
764
7,124
10,324
6,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
8
8
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Vamana
ArchiveTOG
Vamana
4
4
3
1.38
L
Nu Wa
MFCherry
Nu Wa
2
6
5
0.75
L
2
2
6
2.5
W
0
4
6
0.75
W
Fenrir
joja4446
Fenrir
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,158
Damage
23,487
30,206
Taken
28,327
20,774
Mitigated
15,931
10,779
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,600
1,313
0
1,451
9,265
10,187
96
3,946
5,095
24,432
0
L
Vamana
ArchiveTOG
Vamana
9,991
5,282
134
3,868
10,741
7,637
0
3,765
6,535
0
18,889
L
Nu Wa
MFCherry
Nu Wa
6,372
2,084
0
662
7,262
1,996
0
3,417
3,393
19,942
0
L
7,124
3,172
459
1,639
10,324
6,298
0
6,328
3,382
21,435
0
W
3,391
352
2,829
2,732
7,125
2,576
0
3,314
3,669
15,321
0
W
Fenrir
joja4446
Fenrir
10,167
3,183
0
3,767
13,816
8,011
46
6,679
6,640
0
23,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,946
Gold Earned
21,509
85
Minions Killed
94
5
Camps Cleared
4
581,391
Distance Traveled
526,720
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,451
745
31
3
1
196,582
3
L
Vamana
7,171
717
22
2
1
190,793
0
L
Nu Wa
6,700
670
55
6
3
155,379
2
L
Atlas
7,638
764
17
2
0
180,548
5
W
Hel
6,329
633
27
3
3
191,453
1
W
Fenrir
8,166
817
27
3
1
193,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role