Player Matchup

Thoth
Thoth
Gräy
Thoth
Level 108
God Stats
5W - 5L
1,714 SR
Queue Stats
42W - 33L
1,726 Elo+
Party 1
Mulan
Mulan
Swoop BASSxDROP
Mulan
Level 140
God Stats
17W - 14L
1,553 SR
Queue Stats
597W - 387L
1,591 Elo+
Party 1
Neith
Neith
kokwekabita
Neith
Level 113
God Stats
6W - 3L
1,572 SR
Queue Stats
217W - 193L
1,616 Elo+
Solo
Team Averages
Level 120
1,613 SR
1,644 Elo+

VS

Team Averages
Level 136
1,579 SR
1,636 Elo+
Scylla
Scylla
Dswagy
Scylla
Level 120
God Stats
4W - 3L
1,551 SR
Queue Stats
83W - 54L
1,686 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nilraps
Cu Chulainn
Level 141
God Stats
15W - 11L
1,657 SR
Queue Stats
249W - 196L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
Xl_Contagion_lX
Cthulhu
Level 147
God Stats
7W - 3L
1,528 SR
Queue Stats
294W - 232L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gräy
Thoth
14
7 / 2 / 4
9,260
712
15,749
6,214
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 9
8,169
628
8,951
8,245
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 1 / 7
8,598
661
9,163
5,850
2,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dswagy
Scylla
13
1 / 2 / 1
8,059
620
3,255
8,001
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Nilraps
Cu Chulainn
11
1 / 6 / 2
7,598
584
5,112
15,638
14,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 2
8,147
627
8,338
15,270
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dswagy
Scylla
1
2
1
0.75
W
Thoth
Gräy
Thoth
7
2
4
4.5
L
Cu Chulainn
Nilraps
Cu Chulainn
1
6
2
0.33
W
1
0
9
5.5
L
1
3
2
0.67
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,863
Damage
16,705
20,309
Taken
38,909
10,874
Mitigated
29,610
3,816
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dswagy
Scylla
3,255
45
0
1,170
8,001
1,893
0
4,298
3,627
34,353
0
W
Thoth
Gräy
Thoth
15,749
475
0
536
6,214
2,184
506
3,314
2,900
42,467
0
L
Cu Chulainn
Nilraps
Cu Chulainn
5,112
606
438
1,571
15,638
14,685
0
5,228
10,091
551
18,196
W
8,951
1,502
0
2,285
8,245
6,181
570
5,545
2,700
0
22,493
L
8,338
82
236
1,842
15,270
13,032
0
6,698
8,172
16,863
0
W
9,163
4,145
0
995
5,850
2,509
130
3,585
2,265
0
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,027
Gold Earned
23,804
155
Minions Killed
148
6
Camps Cleared
6
718,227
Distance Traveled
711,121
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,059
620
89
7
2
226,779
0
W
Thoth
9,260
712
56
4
2
255,548
2
L
Cu Chulainn
7,598
584
27
2
3
230,257
5
W
Mulan
8,169
628
43
3
3
241,818
2
L
Cthulhu
8,147
627
32
2
1
254,085
1
W
Neith
8,598
661
56
4
1
220,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role