Player Matchup

Anhur
Anhur
Diamond III
smurfjwlz1
Anhur
Diamond III
Level 65
God Stats
13W - 5L
1,893 SR
Queue Stats
49W - 13L
2,487 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 65
1,893 SR
2,487 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,769 SR
1,951 MMR
Anhur
Anhur
Platinum III
F4nt
Anhur
Platinum III
Level 160
God Stats
0W - 1L
1,769 SR
Queue Stats
26W - 12L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 0 / 0
5,002
1,000
2,698
3,529
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BellonaAh Muzen CabNikeSkadiBastet

VS

Bans
UllrAnubisHou YiKaliPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F4nt
Anhur
8
0 / 1 / 0
4,070
814
1,621
3,372
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
F4nt
Anhur
0
1
0
0
W
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,698
Damage
1,621
3,529
Taken
3,372
1,078
Mitigated
791
1,715
Healing
921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
F4nt
Anhur
1,621
874
0
921
3,372
791
75
0
3,372
0
12,983
W
Anhur
2,698
814
0
1,715
3,529
1,078
204
260
3,269
0
24,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,002
Gold Earned
4,070
59
Minions Killed
29
5
Camps Cleared
0
88,517
Distance Traveled
86,500
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,070
814
29
6
0
86,500
2
W
Anhur
5,002
1,000
59
12
5
88,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role