Player Matchup

Awilix
Awilix
B3aT_B0X_Bacon02
Awilix
Level 117
God Stats
3W - 2L
1,516 SR
Queue Stats
299W - 282L
1,567 Elo+
Party 2
Atlas
Atlas
B3aT_B0X_Bagels5
Atlas
Level 108
God Stats
3W - 3L
1,375 SR
Queue Stats
376W - 376L
1,561 Elo+
Party 2
Zeus
Zeus
SupremeCloud805
Zeus
Level 62
God Stats
17W - 10L
1,516 SR
Queue Stats
85W - 101L
1,419 Elo+
Solo
Cernunnos
Cernunnos
TheJaisoon
Cernunnos
Level 61
God Stats
4W - 0L
1,825 SR
Queue Stats
165W - 160L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
VegetaHulk
Sun Wukong
Level 129
God Stats
22W - 15L
1,509 SR
Queue Stats
742W - 784L
1,470 Elo+
Solo
Team Averages
Level 95
1,548 SR
1,487 Elo+

VS

Team Averages
Level 111
1,423 SR
1,509 Elo+
Danzaburou
Danzaburou
AarSoln
Danzaburou
Level 60
God Stats
6W - 3L
1,633 SR
Queue Stats
202W - 201L
1,456 Elo+
Solo
Izanami
Izanami
HairyManBaby
Izanami
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 119L
1,541 Elo+
Party 1
Thanatos
Thanatos
Whit Litnin
Thanatos
Level 122
God Stats
0W - 2L
1,203 SR
Queue Stats
48W - 43L
1,537 Elo+
Party 1
Zeus
Zeus
dylanclone2001
Zeus
Level 88
God Stats
8W - 8L
1,591 SR
Queue Stats
29W - 26L
1,555 Elo+
Solo
Thoth
Thoth
fluffykittens420
Thoth
Level 155
God Stats
0W - 8L
1,187 SR
Queue Stats
832W - 922L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
9,197
613
8,575
10,226
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 5
7,238
483
4,030
11,490
12,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 1
8,267
551
3,811
6,826
2,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
TheJaisoon
Cernunnos
15
8 / 0 / 2
9,302
620
7,165
8,033
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
VegetaHulk
Sun Wukong
13
0 / 4 / 2
7,910
527
5,945
13,397
7,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AarSoln
Danzaburou
10
0 / 4 / 1
6,674
445
4,080
7,024
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
HairyManBaby
Izanami
16
5 / 1 / 1
9,822
655
12,822
11,441
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Whit Litnin
Thanatos
15
4 / 3 / 2
8,548
570
7,695
12,247
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 0
6,807
454
3,460
6,948
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,744
383
816
8,108
2,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
10
10
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AarSoln
Danzaburou
0
4
1
0.13
W
6
3
4
2.67
W
1
1
5
3.5
L
Izanami
HairyManBaby
Izanami
5
1
1
5.5
W
2
2
1
1.25
W
Cernunnos
TheJaisoon
Cernunnos
8
0
2
9
W
Sun Wukong
VegetaHulk
Sun Wukong
0
4
2
0.25
L
Thanatos
Whit Litnin
Thanatos
4
3
2
1.67
L
1
5
0
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
28,873
49,972
Taken
45,768
27,789
Mitigated
15,314
19,008
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AarSoln
Danzaburou
4,080
1,386
0
1,103
7,024
1,970
0
1,268
5,756
0
32,857
W
8,575
4,083
0
2,980
10,226
2,897
0
788
9,342
0
61,737
W
4,030
2,051
549
4,125
11,490
12,904
0
670
10,780
14,722
0
L
Izanami
HairyManBaby
Izanami
12,822
8,502
0
5,777
11,441
4,649
1,188
476
10,965
0
76,232
W
3,811
1,578
608
1,849
6,826
2,020
1,427
2,258
4,464
44,811
0
W
Cernunnos
TheJaisoon
Cernunnos
7,165
3,045
0
4,801
8,033
2,691
3,066
261
7,772
0
64,920
W
Sun Wukong
VegetaHulk
Sun Wukong
5,945
768
0
4,096
13,397
7,277
121
125
13,272
117
49,024
L
Thanatos
Whit Litnin
Thanatos
7,695
2,223
0
10,580
12,247
5,152
28
1,749
10,498
0
63,361
L
3,460
860
0
372
6,948
1,522
0
3,069
3,879
30,922
0
L
816
192
0
675
8,108
2,021
0
1,359
6,749
11,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
37,595
465
Minions Killed
404
0
Camps Cleared
0
1,473,899
Distance Traveled
1,237,748
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,674
445
64
4
0
241,312
1
W
Awilix
9,197
613
106
7
0
350,170
3
W
Atlas
7,238
483
8
1
0
282,797
3
L
Izanami
9,822
655
149
10
0
275,287
1
W
Zeus
8,267
551
111
7
0
267,983
0
W
Cernunnos
9,302
620
126
8
0
274,702
1
W
Sun Wukong
7,910
527
114
8
0
298,247
6
L
Thanatos
8,548
570
103
7
0
306,731
2
L
Zeus
6,807
454
73
5
0
211,612
2
L
Thoth
5,744
383
15
1
0
202,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role