Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
AuronPaladin
Hel
Level 119
God Stats
170W - 185L
1,462 SR
Queue Stats
350W - 457L
1,343 Elo+
Party 1
Cupid
Cupid
CharueQc
Cupid
Level 68
God Stats
22W - 34L
1,439 SR
Queue Stats
52W - 88L
1,356 Elo+
Solo
Bastet
Bastet
nkilburn
Bastet
Level 47
God Stats
5W - 3L
1,232 SR
Queue Stats
121W - 135L
1,398 Elo+
Solo
Merlin
Merlin
noob10293
Merlin
Level 68
God Stats
25W - 23L
1,498 SR
Queue Stats
59W - 69L
1,415 Elo+
Solo
Team Averages
Level 86
1,426 SR
1,402 Elo+

VS

Team Averages
Level 73
1,555 SR
1,406 Elo+
Susano
Susano
 
Susano
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DanTheMan1603
Charybdis
Level 45
God Stats
6W - 4L
1,542 SR
Queue Stats
131W - 171L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Itadakimas4
Gilgamesh
Level 87
God Stats
5W - 1L
1,689 SR
Queue Stats
610W - 737L
1,347 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
santilufo
Morgan Le Fay
Level 63
God Stats
11W - 7L
1,586 SR
Queue Stats
38W - 53L
1,401 Elo+
Solo
Hercules
Hercules
spartano98
Hercules
Level 116
God Stats
2W - 2L
1,458 SR
Queue Stats
43W - 52L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 7 / 1
7,504
500
11,711
15,826
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 3
7,176
478
3,418
8,961
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
CharueQc
Cupid
4
1 / 2 / 1
5,001
333
1,573
2,613
354
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
nkilburn
Bastet
11
3 / 5 / 1
7,504
500
6,063
13,454
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
noob10293
Merlin
12
2 / 3 / 3
7,502
500
9,665
10,002
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
8 / 1 / 3
9,092
606
10,190
11,047
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
DanTheMan1603
Charybdis
13
5 / 0 / 2
8,146
543
6,983
7,951
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Itadakimas4
Gilgamesh
11
1 / 3 / 4
6,759
451
4,887
12,966
9,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
santilufo
Morgan Le Fay
12
0 / 5 / 7
7,412
494
7,071
9,549
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
spartano98
Hercules
14
4 / 2 / 4
8,449
563
5,748
12,513
9,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
18
18
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
7
1
0.64
W
Susano
 
Susano
8
1
3
9.5
L
1
1
3
2.5
L
Cupid
CharueQc
Cupid
1
2
1
0.75
W
Charybdis
DanTheMan1603
Charybdis
5
0
2
6
W
Gilgamesh
Itadakimas4
Gilgamesh
1
3
4
1
L
Bastet
nkilburn
Bastet
3
5
1
0.7
L
Merlin
noob10293
Merlin
2
3
3
1.17
W
Morgan Le Fay
santilufo
Morgan Le Fay
0
5
7
0.7
W
Hercules
spartano98
Hercules
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
34,879
50,856
Taken
54,026
26,884
Mitigated
28,358
14,988
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,711
2,422
0
2,569
15,826
14,292
0
2,216
13,580
0
38,352
W
Susano
 
Susano
10,190
2,911
0
4,864
11,047
4,074
0
1,373
9,420
0
61,531
L
3,418
279
1,693
3,105
8,961
4,655
0
923
7,982
32,674
0
L
Cupid
CharueQc
Cupid
1,573
935
33
343
2,613
354
0
0
2,613
0
7,140
W
Charybdis
DanTheMan1603
Charybdis
6,983
3,530
0
5,368
7,951
2,438
605
1,335
6,584
0
49,561
W
Gilgamesh
Itadakimas4
Gilgamesh
4,887
718
545
1,575
12,966
9,045
0
3,107
9,615
0
30,154
L
Bastet
nkilburn
Bastet
6,063
2,095
0
4,776
13,454
4,181
0
1,151
12,205
0
38,762
L
Merlin
noob10293
Merlin
9,665
594
68
2,401
10,002
3,402
0
3,609
5,975
39,392
0
W
Morgan Le Fay
santilufo
Morgan Le Fay
7,071
519
133
2,069
9,549
3,112
364
4,379
4,578
38,399
0
W
Hercules
spartano98
Hercules
5,748
1,667
0
5,064
12,513
9,689
373
2,168
9,581
8,213
33,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
39,858
306
Minions Killed
403
0
Camps Cleared
0
1,175,873
Distance Traveled
1,418,356
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,504
500
74
5
0
233,726
0
W
Susano
9,092
606
107
7
0
313,110
1
L
Hel
7,176
478
65
4
0
328,421
8
L
Cupid
5,001
333
12
1
0
67,078
1
W
Charybdis
8,146
543
90
6
0
275,115
5
W
Gilgamesh
6,759
451
50
3
0
281,071
2
L
Bastet
7,504
500
73
5
0
275,963
3
L
Merlin
7,502
500
82
5
0
270,685
1
W
Morgan Le Fay
7,412
494
68
5
0
273,077
3
W
Hercules
8,449
563
88
6
0
275,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role