Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Degupiet
Bellona
Level 123
God Stats
1W - 1L
1,677 SR
Queue Stats
13W - 23L
1,371 Elo+
Solo
Chang'e
Chang'e
darrom011
Chang'e
Level 91
God Stats
0W - 3L
1,245 SR
Queue Stats
101W - 171L
1,281 Elo+
Solo
Team Averages
Level 112
1,474 SR
1,384 Elo+

VS

Team Averages
Level 100
1,550 SR
1,465 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElDama06
Baron Samedi
Level 86
God Stats
10W - 8L
1,714 SR
Queue Stats
11W - 8L
1,542 Elo+
Solo
Hachiman
Hachiman
Ziakov-
Hachiman
Level 106
God Stats
13W - 23L
1,436 SR
Queue Stats
210W - 249L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 6 / 1
6,117
612
4,656
7,476
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Degupiet
Bellona
8
1 / 2 / 0
6,324
632
4,205
9,316
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
darrom011
Chang'e
10
0 / 6 / 0
5,808
581
5,713
10,565
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
8 / 0 / 6
8,224
822
8,272
9,979
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ElDama06
Baron Samedi
11
3 / 1 / 9
7,285
729
5,503
7,190
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Ziakov-
Hachiman
12
3 / 0 / 10
7,476
748
9,027
5,972
1,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
1
0.08
W
Sylvanus
 
Sylvanus
8
0
6
11
L
Bellona
Degupiet
Bellona
1
2
0
0.5
W
Baron Samedi
ElDama06
Baron Samedi
3
1
9
7.5
W
Hachiman
Ziakov-
Hachiman
3
0
10
8
L
Chang'e
darrom011
Chang'e
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
22,802
27,357
Taken
23,141
9,680
Mitigated
10,338
8,113
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,656
37
1,316
1,138
7,476
1,940
36
3,934
3,542
21,600
0
W
Sylvanus
 
Sylvanus
8,272
1,618
1,864
2,964
9,979
4,955
951
4,402
4,909
23,651
3,705
L
Bellona
Degupiet
Bellona
4,205
625
0
1,175
9,316
4,938
0
4,770
4,546
0
8,809
W
Baron Samedi
ElDama06
Baron Samedi
5,503
239
596
1,399
7,190
3,389
400
2,111
4,558
19,511
0
W
Hachiman
Ziakov-
Hachiman
9,027
5,027
0
2,222
5,972
1,994
1,038
2,803
2,675
0
26,315
L
Chang'e
darrom011
Chang'e
5,713
185
1,276
3,208
10,565
2,802
0
5,092
5,473
15,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,249
Gold Earned
22,985
91
Minions Killed
124
2
Camps Cleared
7
520,829
Distance Traveled
528,827
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,117
612
46
5
1
181,337
1
W
Sylvanus
8,224
822
44
4
3
162,526
2
L
Bellona
6,324
632
10
1
0
167,952
0
W
Baron Samedi
7,285
729
40
4
2
186,875
1
W
Hachiman
7,476
748
40
4
2
179,426
2
L
Chang'e
5,808
581
35
4
1
171,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role