Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SUBxXxZ3R0xXx
Ra
Level 109
God Stats
2W - 1L
1,460 SR
Queue Stats
28W - 37L
1,446 Elo+
Solo
Cernunnos
Cernunnos
mellogd1
Cernunnos
Level 119
God Stats
18W - 24L
1,490 SR
Queue Stats
203W - 223L
1,496 Elo+
Solo
Pele
Pele
sickyouth
Pele
Level 109
God Stats
22W - 15L
1,592 SR
Queue Stats
102W - 82L
1,502 Elo+
Solo
Janus
Janus
sochi1984
Janus
Level 62
God Stats
48W - 47L
1,438 SR
Queue Stats
306W - 305L
1,457 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,480 Elo+

VS

Team Averages
Level 101
1,499 SR
1,470 Elo+
Sobek
Sobek
ChefDrips
Sobek
Level 105
God Stats
8W - 8L
1,592 SR
Queue Stats
436W - 411L
1,448 Elo+
Party 1
Izanami
Izanami
Destr-0-Disc
Izanami
Level 107
God Stats
1W - 1L
1,734 SR
Queue Stats
400W - 387L
1,494 Elo+
Solo
Eset
Eset
Kirito2219
Eset
Level 115
God Stats
4W - 8L
1,343 SR
Queue Stats
309W - 274L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
ThirdDayOut
Zhong Kui
Level 89
God Stats
62W - 61L
1,520 SR
Queue Stats
319W - 320L
1,448 Elo+
Party 1
Hercules
Hercules
bjmotorboat
Hercules
Level 87
God Stats
3W - 5L
1,306 SR
Queue Stats
98W - 104L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
5 / 1 / 11
8,142
626
8,464
14,297
12,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 4
7,612
586
3,385
5,381
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
mellogd1
Cernunnos
14
7 / 0 / 11
8,527
656
12,934
9,329
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
13
6 / 2 / 5
8,107
624
5,515
10,035
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
sochi1984
Janus
13
3 / 0 / 6
7,947
611
7,857
6,834
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChefDrips
Sobek
9
1 / 7 / 0
5,810
447
3,592
15,524
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Destr-0-Disc
Izanami
8
0 / 5 / 1
5,472
421
6,605
10,898
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,812
447
4,928
10,267
3,184
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
ThirdDayOut
Zhong Kui
10
2 / 3 / 0
6,175
475
7,871
8,241
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
bjmotorboat
Hercules
12
0 / 1 / 1
6,713
516
5,937
7,701
6,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
22
Kills
3
4
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
11
10.5
L
Sobek
ChefDrips
Sobek
1
7
0
0.14
L
Izanami
Destr-0-Disc
Izanami
0
5
1
0.1
L
0
6
1
0.08
W
1
1
4
3
L
Zhong Kui
ThirdDayOut
Zhong Kui
2
3
0
0.67
L
Hercules
bjmotorboat
Hercules
0
1
1
0.5
W
Cernunnos
mellogd1
Cernunnos
7
0
11
12.5
W
Pele
6
2
5
4.25
W
Janus
sochi1984
Janus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
28,933
45,876
Taken
52,631
24,745
Mitigated
26,455
18,803
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,464
712
2,190
4,676
14,297
12,527
192
6,214
8,083
18,525
0
L
Sobek
ChefDrips
Sobek
3,592
604
0
4,032
15,524
9,836
0
5,721
9,669
12,430
0
L
Izanami
Destr-0-Disc
Izanami
6,605
4,248
0
1,671
10,898
2,562
0
3,064
7,736
0
32,060
L
4,928
280
616
2,838
10,267
3,184
118
4,169
5,828
34,763
0
W
3,385
446
689
3,356
5,381
2,416
942
1,223
4,158
31,737
0
L
Zhong Kui
ThirdDayOut
Zhong Kui
7,871
0
0
2,446
8,241
4,355
0
2,985
5,018
36,530
0
L
Hercules
bjmotorboat
Hercules
5,937
1,348
0
1,732
7,701
6,518
196
2,735
4,674
8,707
30,535
W
Cernunnos
mellogd1
Cernunnos
12,934
6,604
0
3,902
9,329
3,284
1,769
3,007
6,322
0
57,981
W
Pele
5,515
1,230
0
1,676
10,035
3,630
1,019
2,646
7,389
0
46,316
W
Janus
sochi1984
Janus
7,857
743
0
2,314
6,834
2,888
455
4,427
2,407
44,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
29,982
344
Minions Killed
299
0
Camps Cleared
0
1,325,891
Distance Traveled
1,220,502
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,142
626
14
1
0
267,094
3
L
Sobek
5,810
447
10
1
0
242,683
3
L
Izanami
5,472
421
62
5
0
237,266
1
L
Eset
5,812
447
69
5
0
221,445
0
W
Ra
7,612
586
88
7
0
266,956
5
L
Zhong Kui
6,175
475
67
5
0
259,430
1
L
Hercules
6,713
516
91
7
0
259,678
5
W
Cernunnos
8,527
656
92
7
0
241,573
2
W
Pele
8,107
624
70
5
0
261,541
3
W
Janus
7,947
611
80
6
0
288,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role