Player Matchup

Cupid
Cupid
Black Mam8a06
Cupid
Level 160
God Stats
9W - 18L
1,414 SR
Queue Stats
262W - 298L
1,501 Elo+
Party 1
Bastet
Bastet
Carnage n Kefka
Bastet
Level 160
God Stats
37W - 12L
1,703 SR
Queue Stats
415W - 388L
1,626 Elo+
Party 1
Bacchus
Bacchus
MrHugzWugz
Bacchus
Level 94
God Stats
23W - 31L
1,481 SR
Queue Stats
268W - 324L
1,410 Elo+
Solo
Team Averages
Level 138
1,533 SR
1,512 Elo+

VS

Team Averages
Level 100
1,387 SR
1,448 Elo+
Mercury
Mercury
 
Mercury
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PatientIndiana
Ganesha
Level 118
God Stats
0W - 2L
1,258 SR
Queue Stats
162W - 187L
1,513 Elo+
Solo
He Bo
He Bo
lag-kolo
He Bo
Level 47
God Stats
10W - 20L
1,403 SR
Queue Stats
131W - 166L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 13
8,588
781
6,633
6,087
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
14 / 1 / 5
9,789
890
12,994
10,645
4,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MrHugzWugz
Bacchus
11
2 / 2 / 10
7,663
697
4,103
5,677
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 9 / 1
6,803
618
3,186
9,340
2,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 3
6,868
624
6,068
10,246
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
lag-kolo
He Bo
11
3 / 9 / 0
7,509
683
4,395
9,076
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
21
Kills
5
5
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
9
1
0.17
W
5
2
13
5.75
W
14
1
5
16.5
W
Bacchus
MrHugzWugz
Bacchus
2
2
10
3.5
L
1
3
3
0.83
L
He Bo
lag-kolo
He Bo
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
13,649
22,409
Taken
28,662
10,354
Mitigated
14,768
4,803
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,186
1,515
0
0
9,340
2,639
0
1,428
7,519
0
7,949
W
6,633
3,091
323
321
6,087
2,562
931
2,272
3,631
0
27,807
W
12,994
2,298
0
3,027
10,645
4,916
313
5,036
5,334
0
22,492
W
Bacchus
MrHugzWugz
Bacchus
4,103
416
0
1,132
5,677
2,876
246
2,676
2,779
18,491
0
L
6,068
242
0
951
10,246
7,684
0
1,724
8,139
17,323
0
L
He Bo
lag-kolo
He Bo
4,395
78
0
782
9,076
4,445
204
1,179
7,637
23,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
21,180
121
Minions Killed
98
6
Camps Cleared
3
626,363
Distance Traveled
571,187
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,803
618
32
3
1
207,185
1
W
Cupid
8,588
781
68
6
1
182,417
5
W
Bastet
9,789
890
23
2
3
233,615
1
W
Bacchus
7,663
697
30
3
2
210,331
3
L
Ganesha
6,868
624
4
0
0
202,543
1
L
He Bo
7,509
683
62
6
2
161,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role