Player Matchup

Erlang Shen
Erlang Shen
CHINO27
Erlang Shen
Level 69
God Stats
6W - 6L
1,616 SR
Queue Stats
183W - 164L
1,410 Elo+
Party 1
Xbalanque
Xbalanque
CarloDLeo
Xbalanque
Level 98
God Stats
1W - 1L
1,770 SR
Queue Stats
264W - 269L
1,459 Elo+
Solo
Nu Wa
Nu Wa
JuliooKapp
Nu Wa
Level 82
God Stats
5W - 4L
1,497 SR
Queue Stats
41W - 43L
1,503 Elo+
Solo
Ra
Ra
Lethal_PandaYT
Ra
Level 141
God Stats
6W - 7L
1,507 SR
Queue Stats
231W - 234L
1,403 Elo+
Party 1
Hel
Hel
Sohnano
Hel
Level 126
God Stats
4W - 9L
1,453 SR
Queue Stats
904W - 915L
1,409 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,437 Elo+

VS

Team Averages
Level 106
1,563 SR
1,470 Elo+
Danzaburou
Danzaburou
FreePWNdotCOM
Danzaburou
Level 91
God Stats
23W - 21L
1,525 SR
Queue Stats
102W - 108L
1,465 Elo+
Party 2
Bacchus
Bacchus
PS-Dad-4-Ever
Bacchus
Level 160
God Stats
8W - 5L
1,618 SR
Queue Stats
187W - 188L
1,507 Elo+
Party 3
Olorun
Olorun
Teknosys
Olorun
Level 99
God Stats
6W - 7L
1,438 SR
Queue Stats
166W - 188L
1,503 Elo+
Solo
Atlas
Atlas
XX_davieon_Og_XX
Atlas
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 113L
1,424 Elo+
Party 2
Anubis
Anubis
beowulf10231
Anubis
Level 100
God Stats
8W - 3L
1,735 SR
Queue Stats
15W - 15L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHINO27
Erlang Shen
10
0 / 2 / 0
7,106
374
1,175
8,734
3,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
CarloDLeo
Xbalanque
15
6 / 6 / 3
9,509
500
18,142
17,912
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
7
0 / 6 / 0
6,243
329
811
5,783
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 1
9,178
483
9,060
12,786
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
12
2 / 5 / 7
8,711
458
6,831
15,498
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FreePWNdotCOM
Danzaburou
17
5 / 5 / 5
11,180
588
9,459
13,362
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
18
8 / 1 / 5
11,253
592
14,605
12,671
6,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Teknosys
Olorun
18
7 / 2 / 4
11,506
606
9,181
10,893
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 2 / 9
9,394
494
4,799
17,206
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
3 / 1 / 4
11,192
589
5,256
9,031
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
25
25
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CHINO27
Erlang Shen
0
2
0
0
L
Xbalanque
CarloDLeo
Xbalanque
6
6
3
1.25
W
Danzaburou
FreePWNdotCOM
Danzaburou
5
5
5
1.5
L
Nu Wa
0
6
0
0
L
3
6
1
0.58
W
Bacchus
8
1
5
10.5
L
Hel
2
5
7
1.1
W
Olorun
Teknosys
Olorun
7
2
4
4.5
W
2
2
9
3.25
W
Anubis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,019
Damage
43,300
60,713
Taken
63,163
23,545
Mitigated
30,413
23,260
Healing
29,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CHINO27
Erlang Shen
1,175
530
467
2,804
8,734
3,198
0
2,446
6,288
0
34,817
L
Xbalanque
CarloDLeo
Xbalanque
18,142
9,116
0
4,161
17,912
6,222
566
10,085
7,827
0
68,607
W
Danzaburou
FreePWNdotCOM
Danzaburou
9,459
5,447
385
4,656
13,362
3,674
3,427
3,449
9,826
0
79,714
L
Nu Wa
811
92
0
140
5,783
1,161
0
3,869
1,914
15,500
0
L
9,060
977
1,048
3,197
12,786
4,672
42
8,264
4,522
51,036
0
W
Bacchus
14,605
1,248
212
5,993
12,671
6,964
517
2,735
9,697
74,406
0
L
Hel
6,831
303
4,260
7,183
15,498
8,292
262
9,177
6,321
24,510
0
W
Olorun
Teknosys
Olorun
9,181
5,155
766
6,776
10,893
3,501
952
2,997
7,678
73,180
0
W
4,799
2,085
0
4,267
17,206
12,073
51
2,782
14,384
27,933
0
W
Anubis
5,256
126
0
6,056
9,031
4,201
3,856
4,139
4,721
68,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
54,525
337
Minions Killed
535
0
Camps Cleared
0
1,331,137
Distance Traveled
1,704,435
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,106
374
58
3
0
212,619
1
L
Xbalanque
9,509
500
115
6
0
291,592
0
W
Danzaburou
11,180
588
117
6
0
323,626
2
L
Nu Wa
6,243
329
39
2
0
152,518
1
L
Ra
9,178
483
103
5
0
336,460
5
W
Bacchus
11,253
592
116
6
0
406,675
1
L
Hel
8,711
458
22
1
0
337,948
3
W
Olorun
11,506
606
140
7
0
345,230
7
W
Atlas
9,394
494
30
2
0
339,796
4
W
Anubis
11,192
589
132
7
0
289,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role