Player Matchup

Hun Batz
Hun Batz
Dslop
Hun Batz
Level 121
God Stats
3W - 6L
1,593 SR
Queue Stats
375W - 364L
1,552 Elo+
Party 2
Vamana
Vamana
FourTwoDuggg
Vamana
Level 117
God Stats
182W - 145L
1,563 SR
Queue Stats
241W - 215L
1,546 Elo+
Party 2
Xbalanque
Xbalanque
Juandissimos
Xbalanque
Level 121
God Stats
23W - 16L
1,745 SR
Queue Stats
342W - 330L
1,569 Elo+
Party 2
Atlas
Atlas
NYC Germfart
Atlas
Level 143
God Stats
4W - 2L
1,590 SR
Queue Stats
322W - 337L
1,573 Elo+
Party 2
Ah Puch
Ah Puch
lmUrGrandma
Ah Puch
Level 107
God Stats
3W - 4L
1,721 SR
Queue Stats
276W - 285L
1,526 Elo+
Party 2
Team Averages
Level 122
1,642 SR
1,553 Elo+

VS

Team Averages
Level 107
1,564 SR
1,556 Elo+
Sol
Sol
Biglu142506
Sol
Level 122
God Stats
1W - 1L
1,556 SR
Queue Stats
46W - 37L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JavyGLD
Ah Muzen Cab
Level 87
God Stats
5W - 3L
1,694 SR
Queue Stats
30W - 42L
1,528 Elo+
Solo
Bellona
Bellona
MrBakedPotatoe
Bellona
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 58L
1,564 Elo+
Party 1
Pele
Pele
Th3GenericUser
Pele
Level 109
God Stats
14W - 16L
1,470 SR
Queue Stats
153W - 137L
1,505 Elo+
Party 1
Atlas
Atlas
jokerman35
Atlas
Level 99
God Stats
24W - 20L
1,601 SR
Queue Stats
295W - 293L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dslop
Hun Batz
12
0 / 3 / 5
6,741
519
4,425
8,606
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
12
5 / 1 / 2
7,318
563
9,117
10,586
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Juandissimos
Xbalanque
12
3 / 3 / 3
7,193
553
5,846
7,577
2,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 0
7,036
541
6,871
13,129
8,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
lmUrGrandma
Ah Puch
10
3 / 3 / 4
6,435
495
4,797
8,441
2,403
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,335
564
6,912
8,020
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
JavyGLD
Ah Muzen Cab
13
1 / 4 / 2
7,452
573
8,016
9,079
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 1
7,972
613
7,770
11,123
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 3 / 4
8,480
652
5,585
8,742
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
11
3 / 2 / 2
7,054
543
2,996
10,197
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
14
14
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Hun Batz
Dslop
Hun Batz
0
3
5
0.83
L
Vamana
5
1
2
6
W
Ah Muzen Cab
JavyGLD
Ah Muzen Cab
1
4
2
0.5
L
Xbalanque
Juandissimos
Xbalanque
3
3
3
1.5
W
2
3
1
0.83
L
3
4
0
0.75
W
5
3
4
2.33
W
Atlas
3
2
2
2
L
Ah Puch
lmUrGrandma
Ah Puch
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
31,279
48,339
Taken
47,161
20,539
Mitigated
23,286
16,398
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,912
2,273
0
3,471
8,020
2,729
698
421
7,599
38,641
4,582
L
Hun Batz
Dslop
Hun Batz
4,425
1,423
0
2,900
8,606
3,275
0
1,523
7,083
0
47,402
L
Vamana
9,117
6,039
0
3,142
10,586
4,077
496
2,441
8,145
0
33,744
W
Ah Muzen Cab
JavyGLD
Ah Muzen Cab
8,016
4,162
0
3,689
9,079
3,158
0
1,861
7,218
0
55,185
L
Xbalanque
Juandissimos
Xbalanque
5,846
2,376
0
1,689
7,577
2,263
869
3,273
4,304
0
43,064
W
7,770
2,855
0
2,732
11,123
8,744
0
6,254
4,252
0
50,224
L
6,871
2,124
0
4,427
13,129
8,521
0
0
13,129
39,012
0
W
5,585
1,136
0
3,947
8,742
2,859
0
905
7,837
0
51,961
W
Atlas
2,996
1,144
304
2,425
10,197
5,796
0
1,610
8,587
15,184
0
L
Ah Puch
lmUrGrandma
Ah Puch
4,797
539
483
3,757
8,441
2,403
155
1,985
6,456
23,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
38,293
364
Minions Killed
435
0
Camps Cleared
0
1,247,656
Distance Traveled
1,304,092
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,335
564
86
7
0
241,259
4
L
Hun Batz
6,741
519
100
8
0
291,177
4
L
Vamana
7,318
563
53
4
0
228,538
0
W
Ah Muzen Cab
7,452
573
123
9
0
234,375
1
L
Xbalanque
7,193
553
81
6
0
244,228
1
W
Bellona
7,972
613
99
8
0
255,926
0
L
Atlas
7,036
541
86
7
0
228,124
0
W
Pele
8,480
652
106
8
0
311,323
2
W
Atlas
7,054
543
21
2
0
261,209
4
L
Ah Puch
6,435
495
44
3
0
255,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role