Player Matchup

Kukulkan
Kukulkan
Arcobaleno_EZIO
Kukulkan
Level 160
God Stats
3W - 1L
1,805 SR
Queue Stats
148W - 176L
1,522 Elo+
Solo
Vulcan
Vulcan
Drithy
Vulcan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,568 Elo+
Solo
Ra
Ra
Gn0mE49
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 391L
1,458 Elo+
Solo
Sobek
Sobek
ProsMike
Sobek
Level 124
God Stats
4W - 2L
1,590 SR
Queue Stats
157W - 134L
1,543 Elo+
Solo
Skadi
Skadi
xDark_Wolfx619
Skadi
Level 28
God Stats
1W - 0L
1,734 SR
Queue Stats
16W - 21L
1,570 Elo+
Solo
Team Averages
Level 102
1,626 SR
1,532 Elo+

VS

Team Averages
Level 57
1,437 SR
1,439 Elo+
Chronos
Chronos
ImaGOATof95
Chronos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,249 Elo+
Solo
Ymir
Ymir
Lanisho7
Ymir
Level 16
God Stats
0W - 2L
1,370 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Terra
Terra
NerfTheSawedOff
Terra
Level 122
God Stats
1W - 4L
1,348 SR
Queue Stats
195W - 188L
1,549 Elo+
Party 1
Janus
Janus
Spence827
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,350 Elo+
Solo
Artio
Artio
iMerk Central
Artio
Level 108
God Stats
1W - 2L
1,468 SR
Queue Stats
146W - 152L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 1 / 8
8,669
867
11,762
5,606
3,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Drithy
Vulcan
17
7 / 1 / 11
9,926
993
26,320
6,646
3,058
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 5
8,508
851
7,366
3,896
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
ProsMike
Sobek
15
3 / 2 / 14
9,538
954
8,092
20,934
17,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 1 / 7
8,722
872
12,315
5,186
2,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImaGOATof95
Chronos
12
0 / 4 / 5
6,257
626
3,015
8,385
2,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
14
4 / 5 / 2
8,116
812
7,676
20,274
11,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 5
7,459
746
5,002
14,396
14,981
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Spence827
Janus
13
1 / 3 / 4
6,649
665
5,155
10,809
4,525
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 3 / 5
6,838
684
2,036
17,556
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
20
Kills
7
7
Deaths
20
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
8
7
W
Vulcan
Drithy
Vulcan
7
1
11
12.5
W
3
2
5
2.75
L
Chronos
ImaGOATof95
Chronos
0
4
5
0.63
L
Ymir
4
5
2
1
L
2
5
5
0.9
W
Sobek
ProsMike
Sobek
3
2
14
5
L
Janus
Spence827
Janus
1
3
4
1
L
0
3
5
0.83
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,855
Damage
22,884
42,268
Taken
71,420
28,384
Mitigated
43,967
18,377
Healing
27,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,762
767
376
1,337
5,606
3,531
1,657
2,395
3,211
22,594
0
W
Vulcan
Drithy
Vulcan
26,320
11,046
836
1,469
6,646
3,058
453
4,132
2,514
39,839
0
W
7,366
635
4,269
852
3,896
1,789
1,778
1,259
2,637
25,459
0
L
Chronos
ImaGOATof95
Chronos
3,015
590
0
833
8,385
2,729
0
7,213
1,071
12,639
0
L
Ymir
7,676
1,568
107
5,036
20,274
11,405
0
15,012
4,941
13,030
0
L
5,002
1,159
6,870
4,210
14,396
14,981
0
9,187
4,864
9,638
0
W
Sobek
ProsMike
Sobek
8,092
313
609
7,098
20,934
17,749
154
11,046
8,676
10,136
0
L
Janus
Spence827
Janus
5,155
735
1,194
2,771
10,809
4,525
0
8,161
2,516
16,043
0
L
2,036
428
762
5,918
17,556
10,327
0
12,804
4,488
5,361
0
W
12,315
5,033
836
695
5,186
2,257
762
4,052
1,134
0
19,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
35,319
117
Minions Killed
63
0
Camps Cleared
0
940,643
Distance Traveled
891,014
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,669
867
25
3
0
198,636
0
W
Vulcan
9,926
993
35
4
0
213,662
1
W
Ra
8,508
851
35
4
0
156,716
0
L
Chronos
6,257
626
12
1
0
180,252
2
L
Ymir
8,116
812
8
1
0
176,266
0
L
Terra
7,459
746
11
1
0
173,467
0
W
Sobek
9,538
954
4
0
0
190,895
0
L
Janus
6,649
665
29
3
0
179,497
0
L
Artio
6,838
684
3
0
0
181,532
0
W
Skadi
8,722
872
18
2
0
180,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role