Player Matchup

Ymir
Ymir
 
Ymir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AinFlee
Heimdallr
Level 70
God Stats
3W - 5L
1,314 SR
Queue Stats
122W - 127L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Trishix
Nu Wa
Level 68
God Stats
18W - 14L
1,675 SR
Queue Stats
422W - 447L
1,452 Elo+
Party 1
Awilix
Awilix
omarayberk
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,500 Elo+
Solo
Thoth
Thoth
starflamefr
Thoth
Level 28
God Stats
1W - 3L
1,489 SR
Queue Stats
64W - 78L
1,538 Elo+
Solo
Team Averages
Level 58
1,496 SR
1,477 Elo+

VS

Team Averages
Level 92
1,389 SR
1,496 Elo+
Cthulhu
Cthulhu
Blackstorm666
Cthulhu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,450 Elo+
Solo
He Bo
He Bo
Demonologusik
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,689 Elo+
Solo
Janus
Janus
FrostShade7
Janus
Level 133
God Stats
2W - 4L
1,279 SR
Queue Stats
295W - 330L
1,435 Elo+
Solo
Bastet
Bastet
Melaniana
Bastet
Level 126
God Stats
1W - 2L
1,165 SR
Queue Stats
111W - 115L
1,425 Elo+
Solo
Cerberus
Cerberus
Toshiro_R6
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
7 / 3 / 8
10,537
878
15,460
21,773
18,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
AinFlee
Heimdallr
15
1 / 5 / 13
8,832
736
11,677
12,287
3,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Trishix
Nu Wa
14
1 / 4 / 10
8,405
700
12,638
8,836
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
omarayberk
Awilix
16
6 / 8 / 8
9,499
792
10,697
14,128
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 5 / 8
9,852
821
13,791
10,174
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 4 / 15
10,288
857
8,978
21,984
19,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 10
10,567
881
13,149
13,263
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 7
9,498
792
9,664
10,804
3,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Melaniana
Bastet
17
10 / 3 / 7
10,750
896
17,152
14,769
6,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
Toshiro_R6
Cerberus
17
3 / 3 / 8
10,674
890
7,809
18,292
19,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
72
18
Kills
25
25
Deaths
18
47
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
3
8
3.67
L
Heimdallr
AinFlee
Heimdallr
1
5
13
1.5
W
Cthulhu
2
4
15
2.38
W
7
4
10
3
W
3
4
7
1.63
W
Bastet
Melaniana
Bastet
10
3
7
4.5
W
Cerberus
Toshiro_R6
Cerberus
3
3
8
2.33
L
Nu Wa
Trishix
Nu Wa
1
4
10
1.5
L
Awilix
omarayberk
Awilix
6
8
8
1.25
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,263
Damage
56,752
67,198
Taken
79,112
33,119
Mitigated
55,463
21,459
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
15,460
1,662
3,442
7,068
21,773
18,748
258
10,976
10,797
24,092
0
L
Heimdallr
AinFlee
Heimdallr
11,677
5,225
1,563
885
12,287
3,874
1,069
8,603
3,684
0
25,240
W
Cthulhu
8,978
1,014
0
4,730
21,984
19,877
786
11,640
10,344
28,107
0
W
13,149
405
1,950
2,673
13,263
5,573
904
6,623
6,640
28,679
0
W
9,664
44
1,626
1,686
10,804
3,784
1,266
4,889
5,915
30,046
0
W
Bastet
Melaniana
Bastet
17,152
4,257
1,456
3,827
14,769
6,782
1,232
8,483
6,286
0
23,229
W
Cerberus
Toshiro_R6
Cerberus
7,809
533
1,110
4,454
18,292
19,447
629
10,254
8,038
24,831
0
L
Nu Wa
Trishix
Nu Wa
12,638
3,198
1,335
1,423
8,836
2,433
776
4,715
4,121
21,623
0
L
Awilix
omarayberk
Awilix
10,697
3,318
1,214
1,216
14,128
4,993
191
8,809
5,319
0
15,710
L
13,791
736
945
2,368
10,174
3,071
851
6,497
3,677
27,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
51,777
122
Minions Killed
166
0
Camps Cleared
0
1,011,430
Distance Traveled
1,231,822
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,537
878
15
1
0
209,015
4
L
Heimdallr
8,832
736
34
3
0
196,406
1
W
Cthulhu
10,288
857
38
3
0
248,422
0
W
He Bo
10,567
881
45
4
0
221,948
0
W
Janus
9,498
792
35
3
0
228,011
4
W
Bastet
10,750
896
11
1
0
278,693
4
W
Cerberus
10,674
890
37
3
0
254,748
1
L
Nu Wa
8,405
700
23
2
0
210,722
0
L
Awilix
9,499
792
17
1
0
177,110
2
L
Thoth
9,852
821
33
3
0
218,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role