Player Matchup

Medusa
Medusa
Jakalss
Medusa
Level 34
God Stats
7W - 7L
1,467 SR
Queue Stats
95W - 78L
1,546 Elo+
Solo
Hera
Hera
Kumies
Hera
Level 120
God Stats
2W - 3L
1,538 SR
Queue Stats
257W - 244L
1,524 Elo+
Party 1
Kali
Kali
Maekaah
Kali
Level 45
God Stats
11W - 9L
1,566 SR
Queue Stats
82W - 88L
1,475 Elo+
Party 1
Chaac
Chaac
NeeCheese
Chaac
Level 39
God Stats
12W - 6L
1,677 SR
Queue Stats
37W - 28L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
direbelief
Sylvanus
Level 42
God Stats
6W - 6L
1,550 SR
Queue Stats
279W - 264L
1,523 Elo+
Party 2
Team Averages
Level 56
1,559 SR
1,521 Elo+

VS

Team Averages
Level 52
1,506 SR
1,456 Elo+
Thanatos
Thanatos
CutThroatKitten
Thanatos
Level 86
God Stats
41W - 41L
1,470 SR
Queue Stats
171W - 171L
1,407 Elo+
Party 3
Sun Wukong
Sun Wukong
JhoynerKing
Sun Wukong
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
74W - 56L
1,633 Elo+
Solo
Chang'e
Chang'e
K0mug1
Chang'e
Level 45
God Stats
12W - 23L
1,133 SR
Queue Stats
176W - 225L
1,351 Elo+
Party 3
Poseidon
Poseidon
MrWettttt
Poseidon
Level 44
God Stats
0W - 2L
1,674 SR
Queue Stats
28W - 38L
1,375 Elo+
Solo
Olorun
Olorun
filotimoWarrior
Olorun
Level 48
God Stats
6W - 2L
1,751 SR
Queue Stats
177W - 177L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jakalss
Medusa
16
4 / 1 / 2
9,930
523
6,013
7,307
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Kumies
Hera
19
7 / 0 / 6
11,478
604
11,892
6,723
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
Maekaah
Kali
17
2 / 1 / 4
9,845
518
4,349
13,444
6,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

Chaac
NeeCheese
Chaac
16
3 / 4 / 1
9,260
487
8,473
17,699
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Sylvanus
direbelief
Sylvanus
16
5 / 1 / 7
9,692
510
7,731
10,798
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 6 / 2
7,952
419
4,908
10,878
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JhoynerKing
Sun Wukong
16
3 / 3 / 1
9,924
522
12,880
20,071
15,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
K0mug1
Chang'e
11
0 / 1 / 1
7,372
388
2,019
8,160
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
MrWettttt
Poseidon
14
0 / 6 / 1
8,340
439
4,866
8,768
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 5 / 0
8,890
468
5,463
10,825
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
7
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
6
2
0.5
W
Medusa
Jakalss
Medusa
4
1
2
5
L
Sun Wukong
JhoynerKing
Sun Wukong
3
3
1
1.17
L
Chang'e
K0mug1
Chang'e
0
1
1
0.5
W
Hera
Kumies
Hera
7
0
6
10
W
Kali
Maekaah
Kali
2
1
4
4
L
Poseidon
MrWettttt
Poseidon
0
6
1
0.08
W
Chaac
NeeCheese
Chaac
3
4
1
0.88
W
Sylvanus
direbelief
Sylvanus
5
1
7
8.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,458
Damage
30,136
55,971
Taken
58,702
29,312
Mitigated
32,764
24,726
Healing
24,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,908
759
0
8,185
10,878
3,307
0
3,415
7,325
0
38,453
W
Medusa
Jakalss
Medusa
6,013
2,609
0
2,747
7,307
3,004
3,517
3,748
3,559
0
65,526
L
Sun Wukong
JhoynerKing
Sun Wukong
12,880
3,245
0
8,738
20,071
15,900
176
2,020
17,239
7,402
65,148
L
Chang'e
K0mug1
Chang'e
2,019
397
1,045
2,621
8,160
6,611
66
3,408
4,752
17,173
0
W
Hera
Kumies
Hera
11,892
3,572
0
1,875
6,723
2,601
737
2,467
4,256
94,875
0
W
Kali
Maekaah
Kali
4,349
1,703
0
5,861
13,444
6,948
60
1,861
11,583
0
80,567
L
Poseidon
MrWettttt
Poseidon
4,866
256
0
1,305
8,768
3,111
700
6,169
2,599
56,590
0
W
Chaac
NeeCheese
Chaac
8,473
1,603
0
8,502
17,699
10,557
846
1,723
15,976
0
51,807
W
Sylvanus
direbelief
Sylvanus
7,731
2,755
1,436
4,305
10,798
6,202
727
4,217
6,581
35,786
10,233
L
5,463
2,407
68
2,676
10,825
3,835
98
3,723
7,102
48,489
5,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,205
Gold Earned
42,478
594
Minions Killed
452
0
Camps Cleared
0
1,833,106
Distance Traveled
1,575,114
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,952
419
78
4
0
349,000
8
W
Medusa
9,930
523
125
7
0
359,197
6
L
Sun Wukong
9,924
522
135
7
0
317,113
2
L
Chang'e
7,372
388
37
2
0
285,908
0
W
Hera
11,478
604
173
9
0
391,793
1
W
Kali
9,845
518
120
6
0
400,786
6
L
Poseidon
8,340
439
100
5
0
330,329
8
W
Chaac
9,260
487
87
5
0
322,219
2
W
Sylvanus
9,692
510
89
5
0
359,111
5
L
Olorun
8,890
468
102
5
0
292,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role