Player Matchup

Danzaburou
Danzaburou
DaffyX_X
Danzaburou
Level 66
God Stats
6W - 2L
1,850 SR
Queue Stats
24W - 25L
1,735 Elo+
Solo
Scylla
Scylla
FOX2000JR
Scylla
Level 84
God Stats
4W - 6L
1,464 SR
Queue Stats
40W - 40L
1,450 Elo+
Solo
Ymir
Ymir
Handzy1212
Ymir
Level 155
God Stats
6W - 7L
1,559 SR
Queue Stats
292W - 320L
1,487 Elo+
Party 1
Thor
Thor
NotKary
Thor
Level 71
God Stats
3W - 3L
1,403 SR
Queue Stats
230W - 305L
1,451 Elo+
Party 1
Kuzenbo
Kuzenbo
chickennugggy761
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,460 Elo+
Solo
Team Averages
Level 99
1,555 SR
1,517 Elo+

VS

Team Averages
Level 87
1,579 SR
1,416 Elo+
Athena
Athena
ChinchySnake200
Athena
Level 116
God Stats
2W - 3L
1,521 SR
Queue Stats
78W - 76L
1,427 Elo+
Party 3
Thanatos
Thanatos
Holy Tedy
Thanatos
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 393L
1,430 Elo+
Party 2
Cupid
Cupid
Hubert_Mcsalt
Cupid
Level 85
God Stats
4W - 10L
1,376 SR
Queue Stats
410W - 446L
1,390 Elo+
Solo
Hercules
Hercules
LoopedPancake4
Hercules
Level 65
God Stats
3W - 4L
1,791 SR
Queue Stats
224W - 275L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
MaterialDuke441
Baron Samedi
Level 88
God Stats
1W - 2L
1,709 SR
Queue Stats
175W - 187L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaffyX_X
Danzaburou
20
18 / 1 / 11
14,910
621
30,029
23,247
11,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
FOX2000JR
Scylla
17
7 / 3 / 14
12,141
506
20,574
12,064
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 7
13,414
559
15,057
19,428
23,555
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
NotKary
Thor
20
8 / 3 / 12
13,266
553
12,319
14,251
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 19
12,647
527
11,516
19,010
32,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
9,619
401
7,919
29,533
35,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Holy Tedy
Thanatos
13
2 / 11 / 2
9,138
381
10,257
23,389
7,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
0 / 4 / 1
7,312
305
2,702
5,573
840
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
4 / 7 / 1
11,984
499
17,499
27,851
24,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
MaterialDuke441
Baron Samedi
14
3 / 14 / 1
9,832
410
10,978
24,871
15,711
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
44
Kills
11
11
Deaths
44
63
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Danzaburou
DaffyX_X
Danzaburou
18
1
11
23.5
W
Scylla
FOX2000JR
Scylla
7
3
14
4.67
W
6
2
7
4.75
L
Thanatos
Holy Tedy
Thanatos
2
11
2
0.27
L
0
4
1
0.13
L
Hercules
4
7
1
0.64
L
Baron Samedi
MaterialDuke441
Baron Samedi
3
14
1
0.25
W
Thor
NotKary
Thor
8
3
12
4.67
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,495
Damage
49,355
88,000
Taken
111,217
78,410
Mitigated
83,977
36,769
Healing
28,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,919
1,546
0
2,593
29,533
35,077
0
10,387
18,870
39,014
0
W
Danzaburou
DaffyX_X
Danzaburou
30,029
18,755
0
13,593
23,247
11,552
7,806
6,669
16,428
0
126,753
W
Scylla
FOX2000JR
Scylla
20,574
2,023
1,592
4,915
12,064
4,511
1,886
6,489
5,477
63,264
0
W
15,057
4,970
212
6,605
19,428
23,555
1,087
1,656
16,871
76,246
7,421
L
Thanatos
Holy Tedy
Thanatos
10,257
1,713
191
11,722
23,389
7,893
0
5,853
17,360
0
47,322
L
2,702
1,667
130
1,420
5,573
840
0
779
4,794
0
15,509
L
Hercules
17,499
4,283
0
6,934
27,851
24,456
432
14,646
13,067
11,799
59,256
L
Baron Samedi
MaterialDuke441
Baron Samedi
10,978
944
765
4,399
24,871
15,711
615
13,699
10,762
48,265
0
W
Thor
NotKary
Thor
12,319
3,040
0
6,280
14,251
6,061
0
2,910
11,087
0
100,397
W
11,516
5,169
343
3,229
19,010
32,731
1,428
4,566
14,261
34,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,378
Gold Earned
47,885
577
Minions Killed
387
0
Camps Cleared
0
2,206,774
Distance Traveled
2,089,624
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,619
401
47
2
0
426,679
0
W
Danzaburou
14,910
621
156
7
0
442,045
2
W
Scylla
12,141
506
100
4
0
426,562
2
W
Ymir
13,414
559
139
6
0
423,323
3
L
Thanatos
9,138
381
68
3
0
349,898
0
L
Cupid
7,312
305
30
1
0
546,483
1
L
Hercules
11,984
499
157
7
0
430,172
1
L
Baron Samedi
9,832
410
85
4
0
336,392
1
W
Thor
13,266
553
137
6
0
485,348
2
W
Kuzenbo
12,647
527
45
2
0
429,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role