Player Matchup

Discordia
Discordia
asw24mp
Discordia
Level 129
God Stats
36W - 22L
1,703 SR
Queue Stats
417W - 254L
1,675 Elo+
Party 2
Cupid
Cupid
asw24mp3
Cupid
Level 115
God Stats
1W - 1L
1,298 SR
Queue Stats
346W - 214L
1,639 Elo+
Party 2
Geb
Geb
xXPugacevXx
Geb
Level 122
God Stats
8W - 5L
1,591 SR
Queue Stats
301W - 206L
1,658 Elo+
Party 2
Team Averages
Level 122
1,531 SR
1,657 Elo+

VS

Team Averages
Level 90
1,522 SR
1,482 Elo+
Ares
Ares
TinyTim95_vii
Ares
Level 85
God Stats
0W - 1L
1,356 SR
Queue Stats
6W - 4L
1,394 Elo+
Solo
Kukulkan
Kukulkan
trumpetnisse
Kukulkan
Level 97
God Stats
0W - 1L
1,711 SR
Queue Stats
111W - 88L
1,538 Elo+
Party 1
Chaac
Chaac
v75243
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
asw24mp
Discordia
13
6 / 1 / 5
8,470
770
12,774
4,286
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
asw24mp3
Cupid
12
4 / 2 / 5
7,903
718
5,940
7,830
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 10
8,074
734
8,778
12,797
14,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,779
707
7,557
14,111
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
trumpetnisse
Kukulkan
11
1 / 2 / 2
7,171
652
7,990
6,609
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
v75243
Chaac
9
0 / 5 / 1
6,439
585
2,749
10,219
4,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
4
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Discordia
asw24mp
Discordia
6
1
5
8.5
W
Cupid
asw24mp3
Cupid
4
2
5
3.25
L
Kukulkan
trumpetnisse
Kukulkan
1
2
2
1
L
Chaac
v75243
Chaac
0
5
1
0.1
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,492
Damage
18,296
24,913
Taken
30,939
18,835
Mitigated
20,079
4,615
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,557
594
467
3,291
14,111
12,934
0
8,579
5,044
14,243
0
W
Discordia
asw24mp
Discordia
12,774
878
163
1,306
4,286
1,503
60
2,665
1,621
33,474
0
W
Cupid
asw24mp3
Cupid
5,940
2,518
214
1,443
7,830
3,172
0
5,371
2,459
0
20,621
L
Kukulkan
trumpetnisse
Kukulkan
7,990
1,069
0
560
6,609
2,618
0
5,380
995
31,925
0
L
Chaac
v75243
Chaac
2,749
231
0
1,473
10,219
4,527
0
7,042
2,819
0
14,987
W
8,778
975
0
1,489
12,797
14,160
42
7,918
4,879
21,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,447
Gold Earned
21,389
135
Minions Killed
102
6
Camps Cleared
4
625,109
Distance Traveled
555,479
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,779
707
7
1
0
182,284
4
W
Discordia
8,470
770
57
5
3
211,742
3
W
Cupid
7,903
718
51
5
1
198,869
0
L
Kukulkan
7,171
652
58
5
4
181,155
2
L
Chaac
6,439
585
37
3
0
192,040
4
W
Geb
8,074
734
27
2
2
214,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role