Player Matchup

Ne Zha
Ne Zha
Gold III
Ninjawars404
Ne Zha
Gold III
Level 65
God Stats
8W - 3L
1,659 SR
Queue Stats
27W - 18L
1,858 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 65
1,659 SR
1,858 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,737 SR
1,700 MMR
Sol
Sol
Bronze III
TommiNabo
Sol
Bronze III
Level 64
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 1L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 0 / 0
7,532
942
7,419
9,522
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OlorunDa JiAh Muzen CabKumbhakarnaChaac

VS

Bans
LokiAh PuchJormungandrCthulhuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,587
823
6,903
9,534
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
6,903
9,522
Taken
9,534
3,637
Mitigated
3,281
4,012
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,419
4,054
0
4,012
9,522
3,637
0
6,327
3,195
0
37,011
L
6,903
3,233
0
3,574
9,534
3,281
462
284
9,250
30,008
4,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,532
Gold Earned
6,587
73
Minions Killed
73
5
Camps Cleared
4
190,685
Distance Traveled
137,494
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,532
942
73
9
5
190,685
1
L
Sol
6,587
823
73
9
4
137,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role