Player Matchup

Zeus
Zeus
CRASH 02231994
Zeus
Level 124
God Stats
3W - 2L
1,502 SR
Queue Stats
114W - 112L
1,472 Elo+
Party 1
Fenrir
Fenrir
Cicatri
Fenrir
Level 106
God Stats
7W - 2L
1,727 SR
Queue Stats
73W - 80L
1,435 Elo+
Party 1
Charybdis
Charybdis
Emraldnight
Charybdis
Level 30
God Stats
21W - 19L
1,471 SR
Queue Stats
80W - 93L
1,389 Elo+
Solo
Bellona
Bellona
JeshenZA
Bellona
Level 26
God Stats
4W - 2L
1,648 SR
Queue Stats
47W - 37L
1,466 Elo+
Party 1
Bacchus
Bacchus
balllysss
Bacchus
Level 123
God Stats
2W - 1L
1,515 SR
Queue Stats
105W - 103L
1,469 Elo+
Party 1
Team Averages
Level 82
1,573 SR
1,446 Elo+

VS

Team Averages
Level 58
1,480 SR
1,501 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
HRekishi
Ra
Level 105
God Stats
0W - 1L
1,386 SR
Queue Stats
22W - 17L
1,555 Elo+
Party 2
Cerberus
Cerberus
MrBatJérémyD
Cerberus
Level 77
God Stats
1W - 1L
1,663 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 2
Susano
Susano
Pablolbz59
Susano
Level 14
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Chaac
Chaac
lolzxymyG
Chaac
Level 44
God Stats
8W - 8L
1,597 SR
Queue Stats
72W - 95L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,494
633
12,846
6,432
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Cicatri
Fenrir
15
10 / 3 / 3
9,521
635
9,270
12,055
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Emraldnight
Charybdis
12
1 / 2 / 3
7,503
500
8,676
9,832
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
JeshenZA
Bellona
12
1 / 3 / 4
7,606
507
5,754
13,638
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
balllysss
Bacchus
11
3 / 3 / 7
7,514
501
5,871
12,030
12,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 5 / 1
7,952
530
5,327
9,745
2,496
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 7 / 2
7,852
523
8,513
10,090
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
10
0 / 4 / 4
6,830
455
4,934
14,785
7,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
Pablolbz59
Susano
10
0 / 6 / 0
6,170
411
1,633
8,534
2,403
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
lolzxymyG
Chaac
15
3 / 1 / 1
8,749
583
12,546
14,351
13,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
22
Kills
11
11
Deaths
23
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
1
0.7
W
7
0
4
9
W
Fenrir
Cicatri
Fenrir
10
3
3
3.83
W
Charybdis
Emraldnight
Charybdis
1
2
3
1.25
L
5
7
2
0.86
W
Bellona
JeshenZA
Bellona
1
3
4
1
L
Cerberus
0
4
4
0.5
L
Susano
Pablolbz59
Susano
0
6
0
0
W
Bacchus
balllysss
Bacchus
3
3
7
2.17
L
Chaac
lolzxymyG
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,417
Damage
32,953
53,987
Taken
57,505
33,539
Mitigated
28,848
18,783
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,327
2,174
197
2,265
9,745
2,496
1,020
4,728
4,952
0
21,596
W
12,846
733
0
1,445
6,432
2,152
180
2,169
4,207
60,558
0
W
Fenrir
Cicatri
Fenrir
9,270
2,112
0
5,968
12,055
4,905
0
3,483
8,380
0
65,741
W
Charybdis
Emraldnight
Charybdis
8,676
5,017
0
5,017
9,832
3,125
3,066
3,355
6,341
0
49,997
L
8,513
677
78
1,191
10,090
2,999
130
4,712
5,088
40,075
0
W
Bellona
JeshenZA
Bellona
5,754
2,104
0
4,088
13,638
10,372
0
1,571
12,007
1,924
39,832
L
Cerberus
4,934
401
85
4,354
14,785
7,447
194
5,172
9,517
26,164
0
L
Susano
Pablolbz59
Susano
1,633
344
0
790
8,534
2,403
0
760
7,724
0
33,162
W
Bacchus
balllysss
Bacchus
5,871
1,021
0
2,265
12,030
12,985
0
3,298
8,608
19,337
0
L
Chaac
lolzxymyG
Chaac
12,546
3,262
0
8,443
14,351
13,503
0
3,259
10,944
2,726
60,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
37,553
449
Minions Killed
360
0
Camps Cleared
0
1,447,622
Distance Traveled
1,464,215
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,952
530
50
3
0
291,270
3
W
Zeus
9,494
633
129
9
0
318,649
4
W
Fenrir
9,521
635
117
8
0
327,447
2
W
Charybdis
7,503
500
87
6
0
253,212
0
L
Ra
7,852
523
75
5
0
284,355
7
W
Bellona
7,606
507
91
6
0
273,158
0
L
Cerberus
6,830
455
61
4
0
271,771
1
L
Susano
6,170
411
47
3
0
316,647
4
W
Bacchus
7,514
501
25
2
0
275,156
0
L
Chaac
8,749
583
127
8
0
300,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role