Player Matchup

Cerberus
Cerberus
Silver I
Wardojack
Cerberus
Silver I
Level 119
God Stats
6W - 5L
1,637 SR
Queue Stats
32W - 46L
1,295 MMR
Solo
Zeus
Zeus
Gold IV
bajou
Zeus
Gold IV
Level 119
God Stats
2W - 6L
1,712 SR
Queue Stats
87W - 114L
1,586 MMR
Party 1
Ullr
Ullr
Silver V
payrax
Ullr
Silver V
Level 125
God Stats
0W - 1L
1,615 SR
Queue Stats
237W - 329L
850 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,655 SR
1,244 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,504 SR
1,213 MMR
Raijin
Raijin
Silver I
Pagasyan
Raijin
Silver I
Level 108
God Stats
28W - 28L
1,526 SR
Queue Stats
58W - 74L
1,181 MMR
Solo
Izanami
Izanami
Silver III
Randelpap
Izanami
Silver III
Level 153
God Stats
5W - 9L
1,440 SR
Queue Stats
237W - 338L
1,062 MMR
Solo
Chaac
Chaac
Gold III
ThatTicklesMe
Chaac
Gold III
Level 67
God Stats
22W - 29L
1,546 SR
Queue Stats
235W - 288L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Wardojack
Cerberus
16
3 / 3 / 5
13,974
635
11,033
35,194
49,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
bajou
Zeus
15
5 / 9 / 2
12,737
579
15,154
15,921
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
payrax
Ullr
16
2 / 4 / 5
12,843
584
11,866
21,292
9,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DiscordiaArtioFenrirGebSun Wukong

VS

Bans
ThothHou YiCupidHeimdallrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Pagasyan
Raijin
18
6 / 4 / 5
14,507
659
28,664
14,903
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Randelpap
Izanami
16
2 / 4 / 3
13,431
611
9,247
12,046
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 5
14,993
682
22,445
25,041
30,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
16
16
Deaths
10
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
Pagasyan
Raijin
6
4
5
2.13
W
Izanami
Randelpap
Izanami
2
4
3
0.88
W
8
2
5
5.25
L
Cerberus
Wardojack
Cerberus
3
3
5
1.83
L
Zeus
bajou
Zeus
5
9
2
0.67
L
Ullr
payrax
Ullr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
60,356
72,407
Taken
51,990
65,419
Mitigated
39,336
10,519
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Pagasyan
Raijin
28,664
1,282
51
3,440
14,903
4,569
759
10,326
4,577
65,212
0
W
Izanami
Randelpap
Izanami
9,247
4,269
0
2,556
12,046
3,947
2,401
6,601
5,445
0
73,130
W
22,445
3,264
0
11,147
25,041
30,820
132
10,388
14,653
2,723
60,874
L
Cerberus
Wardojack
Cerberus
11,033
517
0
5,796
35,194
49,092
0
14,678
18,600
39,142
0
L
Zeus
bajou
Zeus
15,154
2,636
0
0
15,921
6,819
0
6,663
8,585
45,222
0
L
Ullr
payrax
Ullr
11,866
4,470
0
4,723
21,292
9,508
0
7,771
12,463
0
61,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
42,931
234
Minions Killed
247
4
Camps Cleared
15
1,145,853
Distance Traveled
1,230,815
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,507
659
81
4
2
384,703
11
W
Izanami
13,431
611
95
4
9
403,852
7
W
Chaac
14,993
682
71
3
4
442,260
5
L
Cerberus
13,974
635
53
2
1
393,210
5
L
Zeus
12,737
579
74
3
2
364,677
9
L
Ullr
12,843
584
107
5
1
387,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role