Player Matchup

Janus
Janus
ChuckNorisBeard
Janus
Level 65
God Stats
6W - 3L
1,549 SR
Queue Stats
416W - 420L
1,509 Elo+
Solo
Sol
Sol
JB off da Henny
Sol
Level 139
God Stats
2W - 3L
1,430 SR
Queue Stats
142W - 144L
1,462 Elo+
Party 1
Yemoja
Yemoja
MoosЄ
Yemoja
Level 106
God Stats
9W - 6L
1,527 SR
Queue Stats
337W - 335L
1,524 Elo+
Solo
Scylla
Scylla
TTL Bunny
Scylla
Level 146
God Stats
6W - 4L
1,663 SR
Queue Stats
503W - 532L
1,435 Elo+
Solo
Medusa
Medusa
Womack
Medusa
Level 128
God Stats
11W - 7L
1,520 SR
Queue Stats
309W - 283L
1,495 Elo+
Party 1
Team Averages
Level 117
1,538 SR
1,485 Elo+

VS

Team Averages
Level 123
1,511 SR
1,496 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BamBringer
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Mulan
Mulan
LeetSheep
Mulan
Level 118
God Stats
5W - 2L
1,526 SR
Queue Stats
266W - 264L
1,540 Elo+
Solo
Hel
Hel
ORFC Rugger
Hel
Level 154
God Stats
2W - 1L
1,530 SR
Queue Stats
234W - 226L
1,508 Elo+
Solo
Nox
Nox
Turtle_Zach1
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 8
8,355
836
10,547
7,506
3,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 2
6,392
639
2,403
3,867
1,803
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
MoosЄ
Yemoja
14
3 / 3 / 6
8,255
826
3,845
9,738
11,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TTL Bunny
Scylla
15
4 / 1 / 4
8,371
837
10,690
6,844
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Womack
Medusa
12
2 / 4 / 4
6,931
693
7,374
8,676
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 0 / 8
8,493
849
11,317
4,762
1,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
BamBringer
Cerberus
13
3 / 4 / 5
8,193
819
2,666
10,430
6,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
LeetSheep
Mulan
15
4 / 4 / 7
8,738
874
8,391
16,100
13,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 6
8,148
815
8,305
9,824
5,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 8
9,352
935
4,034
6,546
2,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
11
Kills
14
14
Deaths
11
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
8
5
W
Cerberus
BamBringer
Cerberus
3
4
5
1.38
L
1
3
8
1.67
L
1
3
2
0.67
W
Mulan
LeetSheep
Mulan
4
4
7
1.88
L
Yemoja
MoosЄ
Yemoja
3
3
6
2
W
3
3
6
2
L
Scylla
TTL Bunny
Scylla
4
1
4
6
W
3
0
8
7
L
Medusa
Womack
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,859
Damage
34,713
36,631
Taken
47,662
23,801
Mitigated
29,221
12,443
Healing
24,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,317
138
496
1,430
4,762
1,773
1,329
3,703
955
23,488
0
W
Cerberus
BamBringer
Cerberus
2,666
0
1,148
1,152
10,430
6,168
415
5,248
4,952
7,271
0
L
10,547
587
841
960
7,506
3,438
38
5,443
2,063
30,846
0
L
2,403
372
333
526
3,867
1,803
80
2,787
1,080
3,189
0
W
Mulan
LeetSheep
Mulan
8,391
1,003
529
3,517
16,100
13,585
105
7,102
8,746
0
16,067
L
Yemoja
MoosЄ
Yemoja
3,845
676
3,720
1,554
9,738
11,303
0
6,702
3,036
7,921
0
W
8,305
503
9,348
5,471
9,824
5,202
242
5,522
4,192
16,407
0
L
Scylla
TTL Bunny
Scylla
10,690
461
656
1,509
6,844
3,222
0
5,593
1,251
23,557
0
W
4,034
66
574
1,192
6,546
2,493
1,117
5,018
1,332
20,327
0
L
Medusa
Womack
Medusa
7,374
3,308
509
1,835
8,676
4,035
0
5,797
2,879
0
12,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,304
Gold Earned
42,924
132
Minions Killed
120
0
Camps Cleared
0
781,562
Distance Traveled
893,928
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,493
849
33
3
0
162,631
2
W
Cerberus
8,193
819
17
2
0
176,901
0
L
Janus
8,355
836
60
6
0
167,765
3
L
Sol
6,392
639
9
1
0
101,332
0
W
Mulan
8,738
874
16
2
0
178,650
0
L
Yemoja
8,255
826
14
1
0
147,861
0
W
Hel
8,148
815
24
2
0
183,480
1
L
Scylla
8,371
837
36
4
0
188,907
1
W
Nox
9,352
935
30
3
0
192,266
3
L
Medusa
6,931
693
13
1
0
175,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role