Player Matchup

Anhur
Anhur
ZhalmonFisher69
Anhur
Level 135
God Stats
14W - 12L
1,571 SR
Queue Stats
219W - 184L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
corg1
Sylvanus
Level 119
God Stats
1W - 0L
1,559 SR
Queue Stats
91W - 71L
1,617 Elo+
Party 2
Scylla
Scylla
elisfelis
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,446 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,567 Elo+

VS

Team Averages
Level 123
1,571 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
SpringTremor
Athena
Level 142
God Stats
4W - 2L
1,571 SR
Queue Stats
80W - 110L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VVerTT
Ah Muzen Cab
Level 105
God Stats
52W - 40L
1,642 SR
Queue Stats
234W - 261L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,444
768
10,771
8,050
2,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
corg1
Sylvanus
12
4 / 2 / 8
7,896
718
7,478
7,958
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
elisfelis
Scylla
12
4 / 2 / 7
7,861
715
8,871
5,457
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 3
7,370
670
5,358
8,292
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
0 / 5 / 4
7,041
640
2,766
12,732
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
VVerTT
Ah Muzen Cab
11
3 / 7 / 2
7,455
678
8,976
8,747
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
5
5
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
3
1.17
L
Athena
0
5
4
0.4
L
Ah Muzen Cab
VVerTT
Ah Muzen Cab
3
7
2
0.57
W
7
1
5
9.5
W
Sylvanus
corg1
Sylvanus
4
2
8
4
W
Scylla
elisfelis
Scylla
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,120
Damage
17,100
21,465
Taken
29,771
7,434
Mitigated
16,690
5,956
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,358
160
0
2,993
8,292
3,698
0
5,466
2,656
26,795
0
L
Athena
2,766
509
0
1,712
12,732
10,761
0
6,928
5,456
9,232
0
L
Ah Muzen Cab
VVerTT
Ah Muzen Cab
8,976
2,748
0
1,285
8,747
2,231
0
3,620
4,958
0
27,703
W
10,771
4,311
0
250
8,050
2,581
0
2,315
5,735
0
25,145
W
Sylvanus
corg1
Sylvanus
7,478
3,308
1,562
2,774
7,958
3,515
30
3,281
4,677
20,286
0
W
Scylla
elisfelis
Scylla
8,871
986
163
1,207
5,457
1,338
100
2,718
2,739
29,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
21,866
126
Minions Killed
119
6
Camps Cleared
3
566,567
Distance Traveled
593,808
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,370
670
49
4
2
198,694
4
L
Athena
7,041
640
18
2
0
198,935
1
L
Ah Muzen Cab
7,455
678
52
5
1
196,179
4
W
Anhur
8,444
768
31
3
1
186,424
3
W
Sylvanus
7,896
718
33
3
3
194,278
5
W
Scylla
7,861
715
62
6
2
185,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role