Player Matchup

Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Alucard7897
King Arthur
Level 104
God Stats
7W - 11L
1,501 SR
Queue Stats
490W - 520L
1,496 Elo+
Solo
Medusa
Medusa
KINGSwordFishJoe
Medusa
Level 62
God Stats
1W - 2L
1,771 SR
Queue Stats
73W - 73L
1,450 Elo+
Party 1
Ares
Ares
Seallite-_-
Ares
Level 86
God Stats
26W - 13L
1,640 SR
Queue Stats
413W - 452L
1,400 Elo+
Party 3
Cliodhna
Cliodhna
TTV_Haptix455
Cliodhna
Level 61
God Stats
9W - 12L
1,421 SR
Queue Stats
190W - 181L
1,427 Elo+
Party 1
Team Averages
Level 79
1,566 SR
1,455 Elo+

VS

Team Averages
Level 86
1,446 SR
1,426 Elo+
Guan Yu
Guan Yu
DimosPhronimos78
Guan Yu
Level 109
God Stats
1W - 1L
1,350 SR
Queue Stats
515W - 490L
1,414 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Getball78
Morgan Le Fay
Level 67
God Stats
83W - 85L
1,507 SR
Queue Stats
215W - 233L
1,506 Elo+
Party 4
Skadi
Skadi
M_A_R_Y2905
Skadi
Level 80
God Stats
6W - 2L
1,593 SR
Queue Stats
237W - 346L
1,387 Elo+
Party 2
Thor
Thor
TheSaVeStYle
Thor
Level 85
God Stats
4W - 4L
1,207 SR
Queue Stats
292W - 365L
1,404 Elo+
Party 2
Ymir
Ymir
TyPe_MoVe-
Ymir
Level 88
God Stats
14W - 13L
1,575 SR
Queue Stats
322W - 417L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 3
6,018
547
7,208
8,325
2,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Alucard7897
King Arthur
7
0 / 3 / 0
4,619
420
1,608
4,338
2,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 3 / 0
5,317
483
5,270
5,874
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 3
4,622
420
2,421
6,362
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
TTV_Haptix455
Cliodhna
12
5 / 1 / 2
6,830
621
3,547
7,139
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,750
523
4,192
10,294
7,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Getball78
Morgan Le Fay
9
1 / 4 / 0
5,599
509
5,935
7,758
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,592
508
3,408
5,375
1,356
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,338
576
2,780
4,812
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,170
652
6,200
8,389
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
10
10
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
L
King Arthur
Alucard7897
King Arthur
0
3
0
0
W
3
2
1
1.75
W
Morgan Le Fay
Getball78
Morgan Le Fay
1
4
0
0.25
L
2
3
0
0.67
W
1
1
1
1.5
L
0
1
3
1.5
L
Cliodhna
TTV_Haptix455
Cliodhna
5
1
2
6
W
1
0
4
3
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
22,515
32,038
Taken
36,628
12,201
Mitigated
17,754
9,456
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,208
3,762
0
3,568
8,325
2,790
0
5,383
2,942
36,283
0
L
King Arthur
Alucard7897
King Arthur
1,608
407
0
250
4,338
2,586
0
2,651
1,687
0
17,305
W
4,192
1,113
989
4,001
10,294
7,845
96
3,182
7,112
0
18,742
W
Morgan Le Fay
Getball78
Morgan Le Fay
5,935
715
352
1,439
7,758
2,846
365
4,008
3,750
33,299
0
L
5,270
2,451
0
920
5,874
1,040
0
0
5,874
0
28,360
W
3,408
1,578
350
1,216
5,375
1,356
414
321
5,054
0
29,406
L
2,421
104
0
1,602
6,362
3,482
0
2,494
3,868
8,578
0
L
Cliodhna
TTV_Haptix455
Cliodhna
3,547
182
0
3,116
7,139
2,303
0
1,607
5,532
0
39,098
W
2,780
401
0
2,706
4,812
1,631
0
492
4,320
0
33,449
W
6,200
1,270
0
3,209
8,389
4,076
497
1,626
6,763
42,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,406
Gold Earned
30,449
252
Minions Killed
332
0
Camps Cleared
0
909,101
Distance Traveled
1,028,341
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,018
547
70
6
0
179,279
0
L
King Arthur
4,619
420
36
3
0
137,475
2
W
Guan Yu
5,750
523
28
3
0
213,923
4
W
Morgan Le Fay
5,599
509
65
6
0
184,797
2
L
Medusa
5,317
483
48
4
0
185,546
1
W
Skadi
5,592
508
56
5
0
190,527
1
L
Ares
4,622
420
15
1
0
163,204
1
L
Cliodhna
6,830
621
83
8
0
243,597
4
W
Thor
6,338
576
80
7
0
244,629
2
W
Ymir
7,170
652
103
9
0
194,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role