Player Matchup

Merlin
Merlin
Platinum II
Don-Won-Begon
Merlin
Platinum II
Level 119
God Stats
14W - 10L
1,622 SR
Queue Stats
159W - 158L
1,875 MMR
Solo
Guan Yu
Guan Yu
Platinum II
FL00BIE-
Guan Yu
Platinum II
Level 127
God Stats
6W - 7L
1,669 SR
Queue Stats
256W - 248L
1,874 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Ramskethsu
Gilgamesh
Gold I
Level 137
God Stats
1W - 0L
1,485 SR
Queue Stats
85W - 70L
1,826 MMR
Solo
Medusa
Medusa
Platinum III
ShadowXBogeyman
Medusa
Platinum III
Level 140
God Stats
2W - 2L
1,534 SR
Queue Stats
124W - 114L
1,819 MMR
Solo
Bacchus
Bacchus
Platinum V
hackersanonimo30
Bacchus
Platinum V
Level 150
God Stats
1W - 1L
1,456 SR
Queue Stats
67W - 48L
1,872 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,553 SR
1,853 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,587 SR
1,856 MMR
Tiamat
Tiamat
Platinum I
ILoveSaint14
Tiamat
Platinum I
Level 144
God Stats
14W - 14L
1,606 SR
Queue Stats
198W - 192L
1,866 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
XTheOutsiderX111
Kumbhakarna
Platinum III
Level 158
God Stats
0W - 2L
1,604 SR
Queue Stats
77W - 74L
1,864 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
alexisaranda1235
Sun Wukong
Gold V
Level 105
God Stats
27W - 30L
1,684 SR
Queue Stats
94W - 92L
1,871 MMR
Solo
Anhur
Anhur
Platinum II
elguajeavuelto
Anhur
Platinum II
Level 158
God Stats
1W - 10L
1,509 SR
Queue Stats
265W - 266L
1,862 MMR
Solo
Hun Batz
Hun Batz
Gold V
nicolas_RDC_H
Hun Batz
Gold V
Level 127
God Stats
0W - 1L
1,531 SR
Queue Stats
35W - 34L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 5
13,698
527
19,240
17,168
7,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
FL00BIE-
Guan Yu
20
3 / 1 / 9
13,342
513
12,751
28,649
38,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Ramskethsu
Gilgamesh
20
7 / 4 / 3
14,867
572
18,563
23,158
12,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 1 / 4
14,317
551
8,540
13,632
6,117
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 0 / 12
13,176
507
17,808
21,818
38,118
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
LokiBastetSol

VS

Bans
ArtioAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 3 / 4
13,142
505
16,842
16,829
10,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
XTheOutsiderX111
Kumbhakarna
15
2 / 3 / 6
10,774
414
7,072
21,267
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
alexisaranda1235
Sun Wukong
16
4 / 4 / 4
11,457
441
15,909
22,873
16,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 6 / 1
11,352
437
6,003
15,044
4,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
nicolas_RDC_H
Hun Batz
20
0 / 6 / 6
12,614
485
7,680
21,885
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
22
Kills
12
12
Deaths
22
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
W
Guan Yu
FL00BIE-
Guan Yu
3
1
9
7.5
L
Tiamat
5
3
4
2.33
W
Gilgamesh
Ramskethsu
Gilgamesh
7
4
3
2.13
W
3
1
4
5
L
Kumbhakarna
XTheOutsiderX111
Kumbhakarna
2
3
6
1.67
L
Sun Wukong
alexisaranda1235
Sun Wukong
4
4
4
1.5
L
1
6
1
0.25
W
4
0
12
10
L
Hun Batz
nicolas_RDC_H
Hun Batz
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,902
Damage
53,506
104,425
Taken
97,898
102,991
Mitigated
69,616
41,801
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,240
972
0
4,452
17,168
7,856
2,608
6,437
10,192
120,264
0
W
Guan Yu
FL00BIE-
Guan Yu
12,751
2,535
4,871
12,880
28,649
38,344
1,811
7,397
20,366
0
80,280
L
Tiamat
16,842
308
166
4,617
16,829
10,692
0
8,467
8,288
96,028
0
W
Gilgamesh
Ramskethsu
Gilgamesh
18,563
5,364
0
5,759
23,158
12,556
1,321
4,768
17,841
0
125,246
W
8,540
3,776
0
7,345
13,632
6,117
6,839
3,157
10,294
0
139,074
L
Kumbhakarna
XTheOutsiderX111
Kumbhakarna
7,072
511
566
5,320
21,267
28,701
0
9,800
11,046
24,583
0
L
Sun Wukong
alexisaranda1235
Sun Wukong
15,909
1,935
0
5,599
22,873
16,382
0
7,903
14,221
6,931
55,604
L
6,003
2,486
0
2,172
15,044
4,934
0
4,296
10,748
0
75,529
W
17,808
1,994
1,057
5,437
21,818
38,118
185
5,551
15,526
56,735
0
L
Hun Batz
nicolas_RDC_H
Hun Batz
7,680
692
0
5,540
21,885
8,907
31
6,582
14,894
0
115,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,400
Gold Earned
59,339
745
Minions Killed
666
0
Camps Cleared
0
2,482,438
Distance Traveled
2,292,920
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,698
527
199
8
0
473,923
5
W
Guan Yu
13,342
513
143
6
0
527,110
8
L
Tiamat
13,142
505
177
7
0
510,842
3
W
Gilgamesh
14,867
572
163
6
0
544,242
3
W
Medusa
14,317
551
198
8
0
396,018
9
L
Kumbhakarna
10,774
414
31
1
0
472,201
3
L
Sun Wukong
11,457
441
115
4
0
415,511
9
L
Anhur
11,352
437
154
6
0
398,663
5
W
Bacchus
13,176
507
42
2
0
541,145
8
L
Hun Batz
12,614
485
189
7
0
495,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role