Player Matchup

Atlas
Atlas
CptKotA
Atlas
Level 65
God Stats
9W - 10L
1,431 SR
Queue Stats
100W - 117L
1,428 Elo+
Solo
Nike
Nike
DatSickNastyTho
Nike
Level 156
God Stats
4W - 5L
1,120 SR
Queue Stats
182W - 172L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Its MO Fa SHO
Ne Zha
Level 153
God Stats
2W - 1L
1,806 SR
Queue Stats
137W - 127L
1,475 Elo+
Solo
Nox
Nox
Quicktimes
Nox
Level 129
God Stats
24W - 15L
1,537 SR
Queue Stats
61W - 41L
1,462 Elo+
Solo
Danzaburou
Danzaburou
ScorgeOfGod
Danzaburou
Level 125
God Stats
33W - 25L
1,550 SR
Queue Stats
779W - 788L
1,478 Elo+
Solo
Team Averages
Level 126
1,489 SR
1,461 Elo+

VS

Team Averages
Level 123
1,550 SR
1,452 Elo+
Yemoja
Yemoja
DaDecoy
Yemoja
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 65L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fido-dido40
Cu Chulainn
Level 121
God Stats
71W - 56L
1,582 SR
Queue Stats
83W - 73L
1,469 Elo+
Solo
Sol
Sol
ThatRapPanda
Sol
Level 107
God Stats
6W - 3L
1,515 SR
Queue Stats
288W - 282L
1,481 Elo+
Solo
Kali
Kali
UwUTheGoblin
Kali
Level 126
God Stats
23W - 11L
1,598 SR
Queue Stats
669W - 683L
1,437 Elo+
Party 1
Loki
Loki
blondie1495
Loki
Level 151
God Stats
4W - 5L
1,556 SR
Queue Stats
469W - 483L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CptKotA
Atlas
15
4 / 3 / 6
9,127
507
5,850
13,592
11,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 4
9,435
524
9,504
15,123
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 3 / 9
10,433
580
11,875
13,883
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
7 / 3 / 5
11,114
617
9,731
9,975
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ScorgeOfGod
Danzaburou
17
4 / 3 / 7
10,658
592
12,095
15,016
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaDecoy
Yemoja
13
4 / 2 / 5
8,871
493
4,357
11,430
7,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Fido-dido40
Cu Chulainn
14
1 / 5 / 2
8,565
476
11,140
13,992
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 4
8,111
451
9,121
15,027
3,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 3
9,524
529
9,503
16,207
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 5 / 3
8,482
471
8,304
12,016
3,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
24
Kills
14
14
Deaths
24
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
CptKotA
Atlas
4
3
6
2.33
L
Yemoja
DaDecoy
Yemoja
4
2
5
3.25
W
3
2
4
2.5
L
Cu Chulainn
Fido-dido40
Cu Chulainn
1
5
2
0.4
W
6
3
9
3.5
W
7
3
5
3.17
W
Danzaburou
ScorgeOfGod
Danzaburou
4
3
7
2.5
L
0
6
4
0.33
L
5
6
3
1.08
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
42,425
67,589
Taken
68,672
35,069
Mitigated
32,401
24,732
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CptKotA
Atlas
5,850
1,971
158
3,020
13,592
11,338
331
4,961
8,459
29,393
0
L
Yemoja
DaDecoy
Yemoja
4,357
1,448
1,584
1,713
11,430
7,277
0
3,052
8,214
20,253
0
W
9,504
1,768
0
4,390
15,123
9,616
405
2,294
12,234
7,761
39,684
L
Cu Chulainn
Fido-dido40
Cu Chulainn
11,140
1,460
320
3,690
13,992
10,324
175
2,345
10,890
11,528
48,901
W
11,875
3,533
0
6,773
13,883
4,990
3,506
1,542
12,197
0
64,310
W
9,731
456
0
2,527
9,975
3,606
1,846
1,468
8,429
60,344
0
W
Danzaburou
ScorgeOfGod
Danzaburou
12,095
5,985
0
7,864
15,016
5,519
2,172
5,449
9,477
0
79,687
L
9,121
3,122
0
5,509
15,027
3,921
0
1,889
13,138
53,695
0
L
9,503
3,931
0
4,642
16,207
7,092
0
7,255
8,866
0
54,966
L
8,304
1,245
0
2,840
12,016
3,787
0
2,991
8,982
0
55,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
43,553
492
Minions Killed
431
0
Camps Cleared
0
1,672,171
Distance Traveled
1,639,127
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,127
507
41
2
0
349,009
10
L
Yemoja
8,871
493
33
2
0
332,732
1
W
Nike
9,435
524
97
5
0
332,860
6
L
Cu Chulainn
8,565
476
123
7
0
339,839
6
W
Ne Zha
10,433
580
110
6
0
338,821
7
W
Nox
11,114
617
120
7
0
317,600
3
W
Danzaburou
10,658
592
124
7
0
333,881
2
L
Sol
8,111
451
98
5
0
262,996
0
L
Kali
9,524
529
86
5
0
341,470
1
L
Loki
8,482
471
91
5
0
362,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role