Player Matchup

Zhong Kui
Zhong Kui
Eletrix01
Zhong Kui
Level 58
God Stats
1W - 1L
1,739 SR
Queue Stats
181W - 223L
1,336 Elo+
Party 3
Atlas
Atlas
Nois21
Atlas
Level 57
God Stats
5W - 2L
1,943 SR
Queue Stats
50W - 37L
1,616 Elo+
Party 2
Thanatos
Thanatos
PT06041992
Thanatos
Level 44
God Stats
6W - 17L
1,238 SR
Queue Stats
140W - 165L
1,340 Elo+
Party 3
Chiron
Chiron
james10219
Chiron
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 58L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
marcomarco18
Cthulhu
Level 49
God Stats
16W - 15L
1,612 SR
Queue Stats
64W - 54L
1,544 Elo+
Party 2
Team Averages
Level 53
1,606 SR
1,483 Elo+

VS

Team Averages
Level 58
1,464 SR
1,401 Elo+
Horus
Horus
Absoluty_ener
Horus
Level 57
God Stats
21W - 20L
1,544 SR
Queue Stats
61W - 80L
1,359 Elo+
Party 1
Bellona
Bellona
LaPoupoune_
Bellona
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Eset
Eset
Samfisher_34
Eset
Level 65
God Stats
3W - 3L
1,189 SR
Queue Stats
25W - 28L
1,385 Elo+
Party 1
Sol
Sol
ZebraRyder6419
Sol
Level 116
God Stats
6W - 2L
1,578 SR
Queue Stats
139W - 159L
1,461 Elo+
Solo
Bastet
Bastet
hydrane5
Bastet
Level 49
God Stats
5W - 5L
1,508 SR
Queue Stats
18W - 25L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eletrix01
Zhong Kui
10
0 / 6 / 1
6,185
412
6,342
14,805
7,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Nois21
Atlas
8
0 / 4 / 0
5,740
383
4,194
14,435
6,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
PT06041992
Thanatos
10
1 / 7 / 0
6,081
405
4,707
13,792
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
james10219
Chiron
13
2 / 3 / 0
7,270
485
5,965
9,048
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
marcomarco18
Cthulhu
10
0 / 0 / 0
6,169
411
5,421
6,330
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 10
7,995
533
4,789
8,961
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
LaPoupoune_
Bellona
14
4 / 0 / 3
8,340
556
5,562
8,860
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 6
8,284
552
7,221
6,346
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 4
8,457
564
9,727
10,784
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
hydrane5
Bastet
13
9 / 1 / 4
8,757
584
12,733
12,039
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
20
20
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Zhong Kui
Eletrix01
Zhong Kui
0
6
1
0.08
W
Bellona
LaPoupoune_
Bellona
4
0
3
5.5
L
Atlas
Nois21
Atlas
0
4
0
0
L
Thanatos
PT06041992
Thanatos
1
7
0
0.14
W
1
1
6
4
W
4
1
4
6
W
Bastet
hydrane5
Bastet
9
1
4
11
L
Chiron
james10219
Chiron
2
3
0
0.67
L
Cthulhu
marcomarco18
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,629
Damage
40,032
58,410
Taken
46,990
25,508
Mitigated
24,993
19,476
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
1,448
1,510
3,868
8,961
7,554
988
1,668
7,253
0
17,440
L
Zhong Kui
Eletrix01
Zhong Kui
6,342
411
0
4,471
14,805
7,569
0
5,853
8,952
39,629
0
W
Bellona
LaPoupoune_
Bellona
5,562
899
0
1,347
8,860
7,332
702
4,345
3,925
10,639
31,141
L
Atlas
Nois21
Atlas
4,194
1,013
898
1,751
14,435
6,769
0
5,271
9,164
16,676
0
L
Thanatos
PT06041992
Thanatos
4,707
1,153
0
6,291
13,792
4,241
0
2,908
10,884
0
25,342
W
7,221
132
429
2,222
6,346
1,967
309
3,081
3,265
45,949
0
W
9,727
4,720
128
5,538
10,784
4,046
5,093
2,146
8,638
64,109
0
W
Bastet
hydrane5
Bastet
12,733
4,861
176
4,422
12,039
4,094
350
4,241
7,726
0
38,730
L
Chiron
james10219
Chiron
5,965
2,701
293
2,506
9,048
2,493
0
3,253
5,795
0
45,364
L
Cthulhu
marcomarco18
Cthulhu
5,421
90
0
3,266
6,330
4,436
156
1,107
5,223
27,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
41,833
260
Minions Killed
363
0
Camps Cleared
0
1,204,795
Distance Traveled
1,420,145
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,995
533
24
2
0
278,511
2
L
Zhong Kui
6,185
412
60
4
0
238,482
1
W
Bellona
8,340
556
78
5
0
296,269
4
L
Atlas
5,740
383
25
2
0
241,305
2
L
Thanatos
6,081
405
57
4
0
246,780
1
W
Eset
8,284
552
86
6
0
290,326
3
W
Sol
8,457
564
120
8
0
254,676
2
W
Bastet
8,757
584
55
4
0
300,363
0
L
Chiron
7,270
485
78
5
0
255,989
2
L
Cthulhu
6,169
411
40
3
0
222,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role