Player Matchup

Chang'e
Chang'e
Criticalll
Chang'e
Level 69
God Stats
2W - 4L
1,194 SR
Queue Stats
392W - 407L
1,466 Elo+
Solo
Loki
Loki
MagicStikc
Loki
Level 139
God Stats
2W - 2L
1,851 SR
Queue Stats
223W - 115L
1,611 Elo+
Party 1
Bacchus
Bacchus
Ozyram
Bacchus
Level 24
God Stats
4W - 2L
1,609 SR
Queue Stats
110W - 51L
1,710 Elo+
Party 1
Team Averages
Level 77
1,551 SR
1,596 Elo+

VS

Team Averages
Level 100
1,532 SR
1,539 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Deymidso
Heimdallr
Level 80
God Stats
3W - 1L
1,597 SR
Queue Stats
25W - 20L
1,546 Elo+
Party 2
Chang'e
Chang'e
Khan57
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Criticalll
Chang'e
18
5 / 5 / 11
14,353
683
12,107
19,327
7,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
13 / 8 / 6
14,668
698
18,943
18,422
9,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
Ozyram
Bacchus
15
2 / 7 / 15
13,548
645
14,857
25,559
41,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
8 / 4 / 9
15,207
724
16,486
21,174
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Deymidso
Heimdallr
18
7 / 9 / 11
15,087
718
22,750
18,328
6,245
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Khan57
Chang'e
17
5 / 7 / 11
14,051
669
11,760
17,807
7,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
20
Kills
20
20
Deaths
20
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
4
9
3.13
L
Chang'e
Criticalll
Chang'e
5
5
11
2.1
W
Heimdallr
Deymidso
Heimdallr
7
9
11
1.39
W
Chang'e
Khan57
Chang'e
5
7
11
1.5
L
13
8
6
2
L
Bacchus
Ozyram
Bacchus
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,907
Damage
50,996
63,308
Taken
57,309
59,334
Mitigated
24,082
12,522
Healing
22,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,486
842
76
8,704
21,174
10,121
732
10,642
9,797
70,305
0
L
Chang'e
Criticalll
Chang'e
12,107
1,145
3,091
6,373
19,327
7,944
768
8,946
10,073
55,644
0
W
Heimdallr
Deymidso
Heimdallr
22,750
12,346
0
3,097
18,328
6,245
1,882
9,075
8,585
0
63,390
W
Chang'e
Khan57
Chang'e
11,760
819
5,205
5,793
17,807
7,716
710
9,087
8,174
33,194
0
L
18,943
3,121
0
1,478
18,422
9,966
534
8,851
9,255
0
46,463
L
Bacchus
Ozyram
Bacchus
14,857
1,112
0
1,580
25,559
41,424
260
10,110
14,956
29,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
44,345
171
Minions Killed
220
7
Camps Cleared
10
1,233,731
Distance Traveled
1,038,723
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,207
724
102
5
5
339,227
0
L
Chang'e
14,353
683
102
5
2
330,076
4
W
Heimdallr
15,087
718
69
3
5
330,835
5
W
Chang'e
14,051
669
49
2
0
368,661
13
L
Loki
14,668
698
46
2
4
430,888
3
L
Bacchus
13,548
645
23
1
1
472,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role