Player Matchup

Chaac
Chaac
ITzYhunggz
Chaac
Level 80
God Stats
36W - 19L
1,637 SR
Queue Stats
320W - 355L
1,411 Elo+
Party 1
Loki
Loki
Lpryde7
Loki
Level 56
God Stats
45W - 38L
1,486 SR
Queue Stats
153W - 155L
1,431 Elo+
Party 1
Apollo
Apollo
SifuTy
Apollo
Level 69
God Stats
0W - 4L
1,206 SR
Queue Stats
174W - 188L
1,404 Elo+
Party 1
Chronos
Chronos
Talk Ohhs
Chronos
Level 88
God Stats
13W - 15L
1,455 SR
Queue Stats
332W - 368L
1,442 Elo+
Solo
Horus
Horus
iSpankOnly
Horus
Level 88
God Stats
10W - 6L
1,704 SR
Queue Stats
346W - 321L
1,451 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,428 Elo+

VS

Team Averages
Level 118
1,495 SR
1,478 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CarloDLeo
Baron Samedi
Level 98
God Stats
12W - 5L
1,549 SR
Queue Stats
264W - 269L
1,471 Elo+
Solo
Achilles
Achilles
Demonwolfz246
Achilles
Level 144
God Stats
12W - 9L
1,618 SR
Queue Stats
298W - 301L
1,435 Elo+
Solo
Jormungandr
Jormungandr
SirLengthyShaft
Jormungandr
Level 88
God Stats
1W - 0L
1,310 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Tack_man77
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 4 / 0
7,061
504
4,892
9,434
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Lpryde7
Loki
13
6 / 2 / 2
7,895
564
6,655
8,997
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
SifuTy
Apollo
8
0 / 4 / 3
5,676
405
2,830
6,112
1,876
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Talk Ohhs
Chronos
13
3 / 2 / 5
7,727
552
7,050
11,359
4,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
9
0 / 5 / 3
6,094
435
5,846
12,806
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 2 / 3
7,953
568
6,078
8,555
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CarloDLeo
Baron Samedi
11
0 / 7 / 6
7,030
502
7,280
9,797
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Demonwolfz246
Achilles
13
6 / 0 / 4
8,401
600
9,104
13,940
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
SirLengthyShaft
Jormungandr
11
1 / 0 / 6
6,973
498
5,354
4,783
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
Tack_man77
Hou Yi
13
7 / 2 / 2
7,684
549
7,864
7,389
2,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
11
Kills
17
17
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
3
2.25
W
Baron Samedi
CarloDLeo
Baron Samedi
0
7
6
0.43
W
Achilles
Demonwolfz246
Achilles
6
0
4
8
L
Chaac
2
4
0
0.5
L
Loki
Lpryde7
Loki
6
2
2
3.5
L
Apollo
SifuTy
Apollo
0
4
3
0.38
W
Jormungandr
SirLengthyShaft
Jormungandr
1
0
6
4
W
Hou Yi
Tack_man77
Hou Yi
7
2
2
4
L
Chronos
Talk Ohhs
Chronos
3
2
5
2.75
L
Horus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,273
Damage
35,680
48,708
Taken
44,464
24,776
Mitigated
23,770
16,594
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,078
766
0
2,727
8,555
2,892
140
1,253
7,302
0
48,645
W
Baron Samedi
CarloDLeo
Baron Samedi
7,280
886
127
2,076
9,797
3,814
0
4,664
5,133
37,779
0
W
Achilles
Demonwolfz246
Achilles
9,104
2,363
253
6,928
13,940
11,629
303
1,955
11,985
1,345
38,372
L
Chaac
4,892
776
0
2,380
9,434
5,937
0
1,021
7,880
1,260
30,347
L
Loki
Lpryde7
Loki
6,655
2,162
0
3,224
8,997
2,817
0
1,219
7,579
0
42,012
L
Apollo
SifuTy
Apollo
2,830
1,533
0
795
6,112
1,876
0
1,437
4,675
0
19,499
W
Jormungandr
SirLengthyShaft
Jormungandr
5,354
1,355
0
744
4,783
3,213
366
569
4,214
27,687
0
W
Hou Yi
Tack_man77
Hou Yi
7,864
4,335
0
2,969
7,389
2,222
1,262
1,301
6,088
0
36,586
L
Chronos
Talk Ohhs
Chronos
7,050
2,338
0
4,021
11,359
4,245
615
5,134
5,795
45,346
0
L
Horus
5,846
1,789
1,100
5,074
12,806
9,901
0
4,477
8,070
6,969
9,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
38,041
278
Minions Killed
374
0
Camps Cleared
0
1,280,554
Distance Traveled
1,306,009
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,953
568
95
7
0
324,079
4
W
Baron Samedi
7,030
502
75
5
0
216,362
2
W
Achilles
8,401
600
95
7
0
289,056
1
L
Chaac
7,061
504
56
4
0
263,079
2
L
Loki
7,895
564
79
6
0
271,783
4
L
Apollo
5,676
405
44
3
0
223,367
3
W
Jormungandr
6,973
498
42
3
0
250,832
0
W
Hou Yi
7,684
549
67
5
0
225,680
3
L
Chronos
7,727
552
82
6
0
266,926
7
L
Horus
6,094
435
17
1
0
255,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role