Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CrousS
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,484 Elo+
Party 3
Kuzenbo
Kuzenbo
The_LazyTanuki
Kuzenbo
Level 83
God Stats
2W - 2L
1,656 SR
Queue Stats
48W - 48L
1,476 Elo+
Party 2
Achilles
Achilles
xX-XTreme_HaX-Xx
Achilles
Level 103
God Stats
2W - 1L
1,795 SR
Queue Stats
48W - 48L
1,476 Elo+
Party 2
Tyr
Tyr
zajewa
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 72L
1,469 Elo+
Party 3
Team Averages
Level 89
1,590 SR
1,481 Elo+

VS

Team Averages
Level 116
1,406 SR
1,491 Elo+
Nu Wa
Nu Wa
Kratos_Assassin1
Nu Wa
Level 108
God Stats
11W - 8L
1,528 SR
Queue Stats
526W - 556L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
LiTo90HD
Jing Wei
Level 104
God Stats
2W - 2L
1,320 SR
Queue Stats
112W - 129L
1,411 Elo+
Party 1
Poseidon
Poseidon
Meltron
Poseidon
Level 119
God Stats
1W - 3L
1,010 SR
Queue Stats
98W - 87L
1,540 Elo+
Solo
Discordia
Discordia
Sweeneychop
Discordia
Level 105
God Stats
27W - 16L
1,628 SR
Queue Stats
882W - 867L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
THCadictive
Baron Samedi
Level 146
God Stats
12W - 6L
1,545 SR
Queue Stats
1,194W - 1,166L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 3 / 2
7,735
645
5,366
12,762
14,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
CrousS
Olorun
14
2 / 3 / 4
8,533
711
7,033
10,583
4,809
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 4
7,675
640
4,099
12,321
19,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 3
8,362
697
11,186
14,511
15,020
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
zajewa
Tyr
15
2 / 4 / 4
8,245
687
9,488
12,505
14,880
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 14
9,305
775
9,443
7,076
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
LiTo90HD
Jing Wei
14
3 / 2 / 12
8,500
708
7,606
10,872
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Meltron
Poseidon
16
8 / 2 / 8
9,542
795
11,242
11,925
4,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Sweeneychop
Discordia
15
2 / 2 / 8
8,738
728
14,891
5,458
2,006
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
THCadictive
Baron Samedi
15
2 / 1 / 14
8,600
717
9,003
8,800
10,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
7
Kills
16
16
Deaths
7
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
2
0.67
L
Olorun
CrousS
Olorun
2
3
4
1.33
W
1
0
14
8
W
Jing Wei
LiTo90HD
Jing Wei
3
2
12
4.5
W
Poseidon
Meltron
Poseidon
8
2
8
6
W
Discordia
Sweeneychop
Discordia
2
2
8
3
W
Baron Samedi
THCadictive
Baron Samedi
2
1
14
9
L
0
3
4
0.67
L
2
3
3
1.17
L
Tyr
zajewa
Tyr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
52,185
62,682
Taken
44,131
69,208
Mitigated
28,167
25,680
Healing
27,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,366
891
1,640
4,271
12,762
14,958
144
9,243
3,519
0
12,486
L
Olorun
CrousS
Olorun
7,033
597
3,294
4,099
10,583
4,809
459
8,974
1,609
28,452
0
W
9,443
3,521
2,879
2,101
7,076
6,912
603
2,005
5,071
19,201
0
W
Jing Wei
LiTo90HD
Jing Wei
7,606
6,172
1,798
2,136
10,872
4,465
693
2,284
8,588
0
12,666
W
Poseidon
Meltron
Poseidon
11,242
2,420
1,770
3,689
11,925
4,732
468
3,021
8,904
21,122
0
W
Discordia
Sweeneychop
Discordia
14,891
518
1,250
552
5,458
2,006
297
1,546
3,912
31,977
0
W
Baron Samedi
THCadictive
Baron Samedi
9,003
793
8,201
3,573
8,800
10,052
541
2,276
6,524
24,222
0
L
4,099
1,171
1,134
1,653
12,321
19,541
250
8,257
4,064
16,527
0
L
11,186
493
1,415
4,499
14,511
15,020
614
9,945
4,566
0
30,722
L
Tyr
zajewa
Tyr
9,488
1,507
1,432
2,243
12,505
14,880
377
8,160
4,345
0
14,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,550
Gold Earned
44,685
110
Minions Killed
129
0
Camps Cleared
0
1,135,615
Distance Traveled
1,129,269
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,735
645
12
1
0
224,290
0
L
Olorun
8,533
711
40
3
0
240,878
2
W
Nu Wa
9,305
775
34
3
0
206,137
0
W
Jing Wei
8,500
708
15
1
0
233,442
0
W
Poseidon
9,542
795
20
2
0
203,627
0
W
Discordia
8,738
728
38
3
0
244,975
0
W
Baron Samedi
8,600
717
22
2
0
241,088
0
L
Kuzenbo
7,675
640
23
2
0
214,075
1
L
Achilles
8,362
697
26
2
0
230,009
3
L
Tyr
8,245
687
9
1
0
226,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role