Player Matchup

Sol
Sol
AJNIGHTMARE
Sol
Level 28
God Stats
7W - 7L
1,590 SR
Queue Stats
82W - 67L
1,528 Elo+
Party 2
Freya
Freya
ArchAngelsupreme
Freya
Level 69
God Stats
14W - 12L
1,490 SR
Queue Stats
310W - 343L
1,509 Elo+
Party 2
Hercules
Hercules
Flakes
Hercules
Level 69
God Stats
27W - 27L
1,337 SR
Queue Stats
184W - 202L
1,509 Elo+
Party 3
Artio
Artio
LordStickyIcky
Artio
Level 75
God Stats
52W - 39L
1,598 SR
Queue Stats
309W - 328L
1,519 Elo+
Party 2
Artemis
Artemis
kmzm
Artemis
Level 47
God Stats
4W - 6L
1,478 SR
Queue Stats
192W - 204L
1,511 Elo+
Party 3
Team Averages
Level 58
1,498 SR
1,515 Elo+

VS

Team Averages
Level 41
1,479 SR
1,433 Elo+
Kuzenbo
Kuzenbo
ChickenKicker93
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 229L
1,388 Elo+
Party 1
Skadi
Skadi
ElloriannaTTV
Skadi
Level 35
God Stats
9W - 22L
1,335 SR
Queue Stats
24W - 48L
1,313 Elo+
Solo
Zeus
Zeus
Johnnny Sins
Zeus
Level 109
God Stats
1W - 2L
1,562 SR
Queue Stats
37W - 28L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Wrath1988
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,389 Elo+
Party 1
Yemoja
Yemoja
fiddler3757
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
9,732
973
15,958
15,010
6,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 0 / 9
10,701
1,070
9,848
11,153
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Flakes
Hercules
16
3 / 0 / 15
9,684
968
7,086
11,077
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 0 / 10
10,186
1,019
14,792
22,251
27,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
kmzm
Artemis
16
6 / 1 / 8
10,108
1,011
16,225
5,748
2,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

314

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,087
909
8,090
20,045
25,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 6 / 0
8,263
826
12,703
13,204
4,941
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 4 / 0
9,184
918
26,166
11,104
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Wrath1988
Danzaburou
15
0 / 5 / 2
8,939
894
9,750
13,315
5,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
15
0 / 1 / 1
9,310
931
4,680
10,244
10,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
21
Kills
2
2
Deaths
21
52
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
7
0
9
11.5
L
0
5
0
0
L
0
6
0
0
W
Hercules
Flakes
Hercules
3
0
15
10.5
L
2
4
0
0.5
W
2
0
10
7
L
Danzaburou
Wrath1988
Danzaburou
0
5
2
0.2
L
Yemoja
0
1
1
0.5
W
Artemis
kmzm
Artemis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,909
Damage
61,389
65,239
Taken
67,912
48,294
Mitigated
50,967
24,423
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,958
7,594
0
3,846
15,010
6,057
0
8,641
6,027
32,801
0
W
9,848
3,152
0
4,005
11,153
4,564
0
7,306
3,509
33,243
0
L
8,090
2,214
0
1,096
20,045
25,547
0
12,347
7,698
15,859
0
L
12,703
7,831
31
1,477
13,204
4,941
0
7,996
5,208
0
30,640
W
Hercules
Flakes
Hercules
7,086
1,207
0
1,541
11,077
8,116
0
7,704
3,085
0
12,160
L
26,166
2,663
297
453
11,104
4,179
0
5,975
5,129
44,516
0
W
14,792
863
3,975
10,244
22,251
27,361
0
10,629
11,266
27,388
0
L
Danzaburou
Wrath1988
Danzaburou
9,750
4,749
0
1,932
13,315
5,656
0
8,527
4,788
0
25,533
L
Yemoja
4,680
1,130
2,649
1,664
10,244
10,644
0
5,753
4,491
12,025
0
W
Artemis
kmzm
Artemis
16,225
9,105
0
812
5,748
2,196
0
3,142
2,416
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,411
Gold Earned
44,783
176
Minions Killed
143
7
Camps Cleared
5
937,009
Distance Traveled
821,129
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,732
973
47
5
1
184,702
0
W
Freya
10,701
1,070
43
4
3
184,439
0
L
Kuzenbo
9,087
909
13
1
0
184,832
0
L
Skadi
8,263
826
37
4
1
154,569
0
W
Hercules
9,684
968
25
3
0
194,044
0
L
Zeus
9,184
918
40
4
1
178,015
0
W
Artio
10,186
1,019
23
2
1
210,920
0
L
Danzaburou
8,939
894
42
4
3
160,379
1
L
Yemoja
9,310
931
11
1
0
143,334
0
W
Artemis
10,108
1,011
38
4
2
162,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role