Player Matchup

Atlas
Atlas
Syronzz
Atlas
Level 66
God Stats
1W - 1L
1,429 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Hera
Hera
TriangularEars
Hera
Level 69
God Stats
0W - 1L
1,352 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Medusa
Medusa
Yaminodani
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Party 1
Team Averages
Level 46
1,427 SR
1,490 Elo+

VS

Team Averages
Level 32
1,614 SR
1,605 Elo+
Loki
Loki
Bart1337x
Loki
Level 21
God Stats
2W - 1L
1,671 SR
Queue Stats
5W - 7L
1,605 Elo+
Party 2
Ares
Ares
FOXEND
Ares
Level 15
God Stats
3W - 3L
1,671 SR
Queue Stats
5W - 9L
1,605 Elo+
Party 2
Neith
Neith
szymek1509
Neith
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Syronzz
Atlas
12
1 / 7 / 8
8,895
684
10,121
18,135
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 8 / 4
9,567
736
11,325
10,714
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Yaminodani
Medusa
13
5 / 8 / 4
9,595
738
9,738
12,846
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 5 / 15
10,372
798
7,591
11,032
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
FOXEND
Ares
13
1 / 2 / 20
10,013
770
9,440
17,096
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
16
15 / 3 / 8
11,894
915
17,749
10,727
5,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
10
Kills
23
23
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
7
5
15
2.9
W
Ares
FOXEND
Ares
1
2
20
5.5
L
Atlas
Syronzz
Atlas
1
7
8
0.71
L
4
8
4
0.75
L
Medusa
Yaminodani
Medusa
5
8
4
0.88
W
Neith
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,184
Damage
34,780
41,695
Taken
38,855
18,903
Mitigated
30,086
7,098
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,591
503
0
2,059
11,032
6,425
998
5,405
5,521
0
25,389
W
Ares
FOXEND
Ares
9,440
301
0
3,680
17,096
18,456
427
8,468
8,288
13,591
0
L
Atlas
Syronzz
Atlas
10,121
3,172
0
3,718
18,135
12,044
387
4,491
13,098
20,850
0
L
11,325
2,371
226
722
10,714
2,823
12
2,167
8,315
27,628
0
L
Medusa
Yaminodani
Medusa
9,738
4,800
758
1,674
12,846
4,036
154
3,154
9,377
0
30,995
W
Neith
17,749
5,218
0
1,704
10,727
5,205
1,587
7,090
3,374
0
53,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,057
Gold Earned
32,279
120
Minions Killed
130
5
Camps Cleared
2
585,577
Distance Traveled
690,995
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,372
798
29
2
1
232,660
1
W
Ares
10,013
770
10
1
0
242,593
3
L
Atlas
8,895
684
26
2
0
195,920
4
L
Hera
9,567
736
41
3
2
199,139
4
L
Medusa
9,595
738
53
4
3
190,518
2
W
Neith
11,894
915
91
7
1
215,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role