Player Matchup

Scylla
Scylla
CardBard6720112
Scylla
Level 127
God Stats
4W - 5L
1,620 SR
Queue Stats
411W - 403L
1,449 Elo+
Party 2
Poseidon
Poseidon
Eribel2
Poseidon
Level 60
God Stats
5W - 11L
1,497 SR
Queue Stats
225W - 228L
1,465 Elo+
Solo
Medusa
Medusa
LiteWarrior18
Medusa
Level 99
God Stats
38W - 42L
1,518 SR
Queue Stats
314W - 318L
1,458 Elo+
Party 2
Terra
Terra
dj panda party
Terra
Level 115
God Stats
7W - 9L
1,511 SR
Queue Stats
496W - 478L
1,506 Elo+
Solo
Vamana
Vamana
faze_thotbot
Vamana
Level 115
God Stats
42W - 33L
1,579 SR
Queue Stats
653W - 698L
1,459 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,467 Elo+

VS

Team Averages
Level 124
1,527 SR
1,489 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DekiA1
Janus
Level 122
God Stats
2W - 0L
1,462 SR
Queue Stats
26W - 22L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
LateEcho15
Gilgamesh
Level 67
God Stats
81W - 63L
1,541 SR
Queue Stats
401W - 373L
1,524 Elo+
Solo
Arachne
Arachne
YungExtendos
Arachne
Level 117
God Stats
2W - 2L
1,632 SR
Queue Stats
108W - 117L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,384
626
1,037
2,471
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Eribel2
Poseidon
6
1 / 1 / 1
4,020
574
843
2,043
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 2 / 0
4,373
625
2,981
4,371
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 2
3,915
559
1,522
5,003
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
8
0 / 0 / 1
4,331
619
3,429
5,016
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
4 / 0 / 1
4,704
672
2,940
4,777
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
 
Bacchus
6
1 / 1 / 4
4,253
608
2,013
4,428
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
DekiA1
Janus
7
1 / 1 / 1
4,055
579
2,044
1,867
303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
LateEcho15
Gilgamesh
8
0 / 1 / 0
4,683
669
2,683
4,779
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
YungExtendos
Arachne
8
1 / 2 / 1
4,630
661
1,612
4,250
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
0
1
4.5
W
Bacchus
 
Bacchus
1
1
4
3
L
1
1
0
1
W
Janus
DekiA1
Janus
1
1
1
1.5
L
Poseidon
Eribel2
Poseidon
1
1
1
1.5
W
Gilgamesh
LateEcho15
Gilgamesh
0
1
0
0
L
3
2
0
1.5
W
Arachne
YungExtendos
Arachne
1
2
1
0.75
L
0
3
2
0.33
L
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,812
Damage
11,292
18,904
Taken
20,101
7,606
Mitigated
8,118
6,469
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,940
1,619
0
2,505
4,777
1,024
594
947
3,830
0
22,332
W
Bacchus
 
Bacchus
2,013
339
196
1,218
4,428
2,560
160
761
3,667
3,991
0
L
1,037
37
0
500
2,471
539
568
749
1,618
18,468
0
W
Janus
DekiA1
Janus
2,044
86
0
250
1,867
303
284
266
1,573
18,701
0
L
Poseidon
Eribel2
Poseidon
843
260
0
585
2,043
536
0
192
1,831
13,499
2,753
W
Gilgamesh
LateEcho15
Gilgamesh
2,683
743
0
1,562
4,779
2,793
0
687
3,613
0
25,113
L
2,981
1,822
0
1,383
4,371
1,113
208
1,405
2,886
0
21,436
W
Arachne
YungExtendos
Arachne
1,612
1,257
0
1,348
4,250
1,438
0
873
3,189
0
20,491
L
1,522
575
247
932
5,003
2,070
0
1,393
3,496
9,664
0
L
Vamana
3,429
1,460
0
2,822
5,016
3,348
0
0
5,016
1,139
21,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,023
Gold Earned
22,325
183
Minions Killed
173
0
Camps Cleared
0
648,193
Distance Traveled
696,796
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,704
672
32
5
0
142,404
0
W
Bacchus
4,253
608
2
0
0
104,995
1
L
Scylla
4,384
626
44
6
0
135,461
2
W
Janus
4,055
579
31
4
0
140,806
0
L
Poseidon
4,020
574
36
5
0
103,066
0
W
Gilgamesh
4,683
669
58
8
0
155,220
3
L
Medusa
4,373
625
40
6
0
126,224
0
W
Arachne
4,630
661
50
7
0
153,371
0
L
Terra
3,915
559
18
3
0
138,520
2
L
Vamana
4,331
619
45
6
0
144,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role