Player Matchup

Artio
Artio
NahuelReiko15
Artio
Level 109
God Stats
21W - 28L
1,423 SR
Queue Stats
861W - 892L
1,494 Elo+
Party 1
He Bo
He Bo
almironcriado
He Bo
Level 107
God Stats
3W - 2L
1,475 SR
Queue Stats
497W - 764L
1,472 Elo+
Party 1
Medusa
Medusa
furia-violeta
Medusa
Level 84
God Stats
21W - 27L
1,434 SR
Queue Stats
182W - 365L
1,425 Elo+
Party 1
Bastet
Bastet
guizicagames
Bastet
Level 116
God Stats
1W - 3L
1,282 SR
Queue Stats
737W - 776L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
tostasaturad4
Zhong Kui
Level 12
God Stats
1W - 0L
1,340 SR
Queue Stats
20W - 15L
1,350 Elo+
Party 1
Team Averages
Level 86
1,391 SR
1,423 Elo+

VS

Team Averages
Level 72
1,460 SR
1,454 Elo+
Cu Chulainn
Cu Chulainn
CaIIMeClanK
Cu Chulainn
Level 36
God Stats
6W - 3L
1,552 SR
Queue Stats
13W - 14L
1,470 Elo+
Party 2
Artio
Artio
Typhoon-Samurai
Artio
Level 77
God Stats
0W - 4L
1,498 SR
Queue Stats
32W - 40L
1,423 Elo+
Party 2
Da Ji
Da Ji
VzYearly7
Da Ji
Level 46
God Stats
0W - 2L
1,278 SR
Queue Stats
105W - 114L
1,371 Elo+
Party 3
Charybdis
Charybdis
ZagonARG
Charybdis
Level 129
God Stats
24W - 22L
1,559 SR
Queue Stats
180W - 146L
1,563 Elo+
Party 3
Hel
Hel
iTooWavy-YT
Hel
Level 74
God Stats
0W - 1L
1,414 SR
Queue Stats
53W - 65L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 12
6,085
609
2,532
8,411
4,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 1 / 1
6,790
679
8,725
6,164
1,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 0
6,971
697
3,755
6,690
2,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bastet
10
9 / 1 / 3
6,761
676
6,948
7,746
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
tostasaturad4
Zhong Kui
11
2 / 0 / 7
6,580
658
6,281
4,894
3,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaIIMeClanK
Cu Chulainn
7
0 / 4 / 2
4,691
469
5,714
9,315
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 6 / 2
4,713
471
1,417
10,581
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
VzYearly7
Da Ji
8
1 / 4 / 1
5,002
500
2,882
8,763
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ZagonARG
Charybdis
10
2 / 3 / 0
5,625
563
6,246
6,345
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,759
576
2,610
6,019
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
5
5
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaIIMeClanK
Cu Chulainn
0
4
2
0.25
W
0
1
12
6
L
0
6
2
0.17
L
Da Ji
VzYearly7
Da Ji
1
4
1
0.38
L
Charybdis
ZagonARG
Charybdis
2
3
0
0.67
W
5
1
1
5.5
W
4
2
0
2
W
Bastet
9
1
3
10.5
L
2
4
0
0.5
W
Zhong Kui
tostasaturad4
Zhong Kui
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
18,869
33,905
Taken
41,023
14,282
Mitigated
16,208
15,351
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaIIMeClanK
Cu Chulainn
5,714
1,209
0
1,244
9,315
5,102
150
6,546
2,769
0
17,943
W
2,532
723
2,015
2,407
8,411
4,815
104
1,510
6,703
8,907
0
L
1,417
340
415
1,510
10,581
4,456
0
4,814
5,767
9,289
0
L
Da Ji
VzYearly7
Da Ji
2,882
718
0
2,946
8,763
2,698
0
3,146
5,617
0
21,772
L
Charybdis
ZagonARG
Charybdis
6,246
3,047
0
734
6,345
2,211
104
776
5,569
0
32,756
W
8,725
652
0
2,641
6,164
1,829
52
259
5,415
36,833
0
W
3,755
1,570
0
460
6,690
2,001
906
125
6,565
0
41,398
W
Bastet
6,948
2,084
0
4,244
7,746
2,306
0
948
6,714
0
27,727
L
2,610
420
592
1,973
6,019
1,741
0
2,256
3,763
22,187
0
W
Zhong Kui
tostasaturad4
Zhong Kui
6,281
1,599
0
3,584
4,894
3,331
510
943
3,895
36,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
25,790
298
Minions Killed
214
0
Camps Cleared
0
1,034,897
Distance Traveled
975,142
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,691
469
36
4
0
204,335
0
W
Artio
6,085
609
10
1
0
222,411
3
L
Artio
4,713
471
18
2
0
197,343
0
L
Da Ji
5,002
500
44
4
0
201,188
1
L
Charybdis
5,625
563
60
6
0
187,980
3
W
He Bo
6,790
679
74
7
0
200,012
3
W
Medusa
6,971
697
80
8
0
194,470
2
W
Bastet
6,761
676
54
5
0
221,850
1
L
Hel
5,759
576
56
6
0
184,296
1
W
Zhong Kui
6,580
658
80
8
0
196,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role