Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lenarte
Ah Muzen Cab
Level 64
God Stats
3W - 6L
1,260 SR
Queue Stats
21W - 38L
1,293 Elo+
Party 1
Rama
Rama
MAKALON1
Rama
Level 49
God Stats
3W - 1L
1,599 SR
Queue Stats
80W - 104L
1,419 Elo+
Party 1
Horus
Horus
Namiar
Horus
Level 15
God Stats
3W - 2L
1,464 SR
Queue Stats
7W - 12L
1,347 Elo+
Party 1
Ra
Ra
NieTakieTrudne
Ra
Level 22
God Stats
1W - 2L
1,214 SR
Queue Stats
6W - 19L
1,134 Elo+
Party 1
Baron Samedi
Baron Samedi
Perillaloca
Baron Samedi
Level 62
God Stats
42W - 48L
1,425 SR
Queue Stats
327W - 362L
1,402 Elo+
Solo
Team Averages
Level 42
1,392 SR
1,319 Elo+

VS

Team Averages
Level 66
1,422 SR
1,409 Elo+
Danzaburou
Danzaburou
HexWeal
Danzaburou
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,417 Elo+
Party 3
Nemesis
Nemesis
Kirasen
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,472 Elo+
Party 3
Nu Wa
Nu Wa
NilfgaardRose
Nu Wa
Level 61
God Stats
27W - 35L
1,487 SR
Queue Stats
371W - 339L
1,558 Elo+
Solo
Cerberus
Cerberus
anna130686
Cerberus
Level 100
God Stats
40W - 72L
1,349 SR
Queue Stats
175W - 346L
1,299 Elo+
Party 2
Discordia
Discordia
anna1386
Discordia
Level 84
God Stats
5W - 14L
1,274 SR
Queue Stats
180W - 350L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lenarte
Ah Muzen Cab
18
8 / 2 / 7
12,180
1,107
17,772
13,069
4,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
18
9 / 8 / 9
11,884
1,080
27,999
22,198
8,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Namiar
Horus
19
3 / 1 / 14
11,918
1,083
10,330
19,562
26,742
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 6 / 15
11,581
1,053
19,094
15,319
6,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Perillaloca
Baron Samedi
17
2 / 1 / 7
10,531
957
10,577
8,298
3,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

191

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HexWeal
Danzaburou
17
4 / 4 / 5
11,022
1,002
16,739
18,035
7,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kirasen
Nemesis
17
8 / 7 / 4
12,053
1,096
17,098
20,190
8,763
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 9
11,126
1,011
16,491
9,614
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
anna130686
Cerberus
18
3 / 4 / 10
11,278
1,025
15,641
28,677
37,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
anna1386
Discordia
17
0 / 8 / 10
9,755
887
9,049
14,269
5,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
26
Kills
18
18
Deaths
26
52
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HexWeal
Danzaburou
4
4
5
1.63
L
Nemesis
Kirasen
Nemesis
8
7
4
1.43
W
Ah Muzen Cab
Lenarte
Ah Muzen Cab
8
2
7
5.75
W
Rama
9
8
9
1.69
W
Horus
Namiar
Horus
3
1
14
10
W
4
6
15
1.92
L
3
3
9
2.5
W
Baron Samedi
Perillaloca
Baron Samedi
2
1
7
5.5
L
Cerberus
anna130686
Cerberus
3
4
10
2
L
Discordia
anna1386
Discordia
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,772
Damage
75,018
78,446
Taken
90,785
50,037
Mitigated
62,759
28,382
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HexWeal
Danzaburou
16,739
8,132
0
2,552
18,035
7,533
0
3,755
14,280
0
48,762
L
Nemesis
Kirasen
Nemesis
17,098
10,476
0
3,476
20,190
8,763
0
8,146
12,044
0
29,678
W
Ah Muzen Cab
Lenarte
Ah Muzen Cab
17,772
7,674
0
2,728
13,069
4,852
0
7,520
5,163
0
55,141
W
Rama
27,999
17,893
0
4,629
22,198
8,575
0
10,369
11,622
0
53,131
W
Horus
Namiar
Horus
10,330
4,981
4,862
6,206
19,562
26,742
0
9,507
9,491
0
14,226
W
19,094
2,424
3,439
3,002
15,319
6,208
0
6,462
8,730
38,361
0
L
16,491
2,289
0
858
9,614
3,534
0
2,419
7,195
43,839
0
W
Baron Samedi
Perillaloca
Baron Samedi
10,577
1,214
1,582
1,934
8,298
3,660
0
5,933
2,259
29,604
0
L
Cerberus
anna130686
Cerberus
15,641
563
0
7,878
28,677
37,557
0
9,620
19,057
31,571
0
L
Discordia
anna1386
Discordia
9,049
1,138
0
69
14,269
5,372
0
5,731
8,538
17,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,094
Gold Earned
55,234
230
Minions Killed
261
3
Camps Cleared
10
955,786
Distance Traveled
973,542
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,022
1,002
88
8
3
202,030
0
L
Nemesis
12,053
1,096
26
2
5
190,973
2
W
Ah Muzen Cab
12,180
1,107
91
8
2
220,127
0
W
Rama
11,884
1,080
51
5
1
180,879
0
W
Horus
11,918
1,083
8
1
0
184,377
0
W
Ra
11,581
1,053
43
4
0
193,045
0
L
Nu Wa
11,126
1,011
75
7
0
199,033
2
W
Baron Samedi
10,531
957
37
3
0
177,358
0
L
Cerberus
11,278
1,025
50
5
2
194,193
0
L
Discordia
9,755
887
22
2
0
187,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role