Player Matchup

Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Redeadmon
Mercury
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,844 Elo+
Party 3
Merlin
Merlin
VERMANDO
Merlin
Level 129
God Stats
3W - 3L
1,343 SR
Queue Stats
201W - 166L
1,496 Elo+
Party 1
Cupid
Cupid
omarayberk
Cupid
Level 26
God Stats
0W - 1L
1,718 SR
Queue Stats
75W - 62L
1,502 Elo+
Party 1
Hera
Hera
panosdkara
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 73
1,512 SR
1,568 Elo+

VS

Team Averages
Level 58
1,509 SR
1,493 Elo+
Ullr
Ullr
Decc1M
Ullr
Level 29
God Stats
2W - 1L
1,503 SR
Queue Stats
39W - 44L
1,499 Elo+
Party 2
Skadi
Skadi
Flufy321
Skadi
Level 62
God Stats
4W - 4L
1,369 SR
Queue Stats
135W - 148L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
Verrronika
Baron Samedi
Level 147
God Stats
2W - 1L
1,719 SR
Queue Stats
168W - 183L
1,429 Elo+
Party 4
Xbalanque
Xbalanque
starflamefr
Xbalanque
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
64W - 78L
1,541 Elo+
Solo
Amaterasu
Amaterasu
ulpeace
Amaterasu
Level 23
God Stats
1W - 0L
1,252 SR
Queue Stats
34W - 49L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 7 / 8
11,560
680
17,700
13,852
5,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Redeadmon
Mercury
19
5 / 6 / 6
11,494
676
12,293
14,536
5,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
VERMANDO
Merlin
19
4 / 7 / 6
11,673
687
19,652
15,394
6,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
19
7 / 7 / 8
11,901
700
13,891
18,726
13,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 7 / 6
9,824
578
11,365
14,608
5,122
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Decc1M
Ullr
19
4 / 4 / 11
11,849
697
9,962
16,309
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Flufy321
Skadi
20
16 / 3 / 13
14,682
864
24,271
16,065
8,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Verrronika
Baron Samedi
20
8 / 3 / 17
13,607
800
18,115
18,657
13,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
starflamefr
Xbalanque
17
3 / 8 / 18
11,392
670
13,070
16,694
7,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
ulpeace
Amaterasu
19
3 / 3 / 26
12,976
763
6,396
23,645
21,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
119
20
Kills
34
34
Deaths
21
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
7
8
1.14
W
Ullr
Decc1M
Ullr
4
4
11
2.38
W
Skadi
Flufy321
Skadi
16
3
13
7.5
L
Mercury
Redeadmon
Mercury
5
6
6
1.33
L
Merlin
VERMANDO
Merlin
4
7
6
1
W
Baron Samedi
Verrronika
Baron Samedi
8
3
17
5.5
L
Cupid
7
7
8
1.57
L
0
7
6
0.43
W
Xbalanque
starflamefr
Xbalanque
3
8
18
1.5
W
Amaterasu
ulpeace
Amaterasu
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,901
Damage
71,814
77,116
Taken
91,370
34,999
Mitigated
59,404
22,306
Healing
41,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,700
426
1,053
1,932
13,852
5,081
72
3,099
10,753
34,192
0
W
Ullr
Decc1M
Ullr
9,962
4,711
3,467
3,323
16,309
7,836
1,492
9,064
7,245
0
19,521
W
Skadi
Flufy321
Skadi
24,271
7,839
2,083
2,050
16,065
8,298
2,322
8,328
7,737
0
62,104
L
Mercury
Redeadmon
Mercury
12,293
2,474
1,646
2,430
14,536
5,214
0
3,425
11,111
0
27,597
L
Merlin
VERMANDO
Merlin
19,652
775
1,141
4,289
15,394
6,150
96
3,859
11,535
44,776
0
W
Baron Samedi
Verrronika
Baron Samedi
18,115
815
7,331
7,856
18,657
13,544
799
10,939
7,718
56,186
0
L
Cupid
13,891
6,168
3,809
5,025
18,726
13,432
165
3,869
14,857
0
28,192
L
11,365
1,935
336
645
14,608
5,122
198
3,863
10,745
26,142
0
W
Xbalanque
starflamefr
Xbalanque
13,070
6,065
1,801
3,501
16,694
7,752
1,047
8,603
8,091
0
23,290
W
Amaterasu
ulpeace
Amaterasu
6,396
2,482
3,844
6,604
23,645
21,974
140
11,783
11,862
0
11,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
64,506
167
Minions Killed
196
0
Camps Cleared
0
1,449,098
Distance Traveled
1,617,584
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,560
680
33
2
0
280,763
0
W
Ullr
11,849
697
19
1
0
319,709
0
W
Skadi
14,682
864
69
4
0
325,536
1
L
Mercury
11,494
676
27
2
0
371,639
1
L
Merlin
11,673
687
50
3
0
269,163
0
W
Baron Samedi
13,607
800
67
4
0
302,629
4
L
Cupid
11,901
700
30
2
0
258,475
1
L
Hera
9,824
578
27
2
0
269,058
0
W
Xbalanque
11,392
670
37
2
0
300,156
0
W
Amaterasu
12,976
763
4
0
0
369,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role