Player Matchup

Bastet
Bastet
Rem1333
Bastet
Level 155
God Stats
11W - 8L
1,484 SR
Queue Stats
648W - 634L
1,456 Elo+
Party 1
Hercules
Hercules
cardenas2468
Hercules
Level 147
God Stats
6W - 5L
1,627 SR
Queue Stats
193W - 159L
1,616 Elo+
Party 3
Set
Set
compact_desktop
Set
Level 141
God Stats
7W - 8L
1,372 SR
Queue Stats
1,358W - 1,353L
1,471 Elo+
Party 1
Chronos
Chronos
maurohss
Chronos
Level 66
God Stats
7W - 7L
1,476 SR
Queue Stats
68W - 59L
1,405 Elo+
Party 3
Sol
Sol
yuudakk
Sol
Level 110
God Stats
11W - 11L
1,403 SR
Queue Stats
888W - 951L
1,483 Elo+
Party 1
Team Averages
Level 124
1,473 SR
1,486 Elo+

VS

Team Averages
Level 101
1,492 SR
1,462 Elo+
Kuzenbo
Kuzenbo
Dr Donut9784
Kuzenbo
Level 129
God Stats
4W - 1L
1,907 SR
Queue Stats
617W - 605L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
SWATxGHOST0x
Danzaburou
Level 68
God Stats
5W - 10L
1,466 SR
Queue Stats
31W - 35L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowpanda1918
Baron Samedi
Level 124
God Stats
3W - 4L
1,511 SR
Queue Stats
332W - 331L
1,480 Elo+
Party 2
Serqet
Serqet
XxViperxX 67246
Serqet
Level 57
God Stats
2W - 4L
1,292 SR
Queue Stats
127W - 147L
1,403 Elo+
Party 2
Bellona
Bellona
YingTheBoy
Bellona
Level 129
God Stats
1W - 6L
1,286 SR
Queue Stats
272W - 265L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Rem1333
Bastet
19
10 / 5 / 7
12,729
606
23,426
20,340
8,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
cardenas2468
Hercules
16
7 / 1 / 15
11,221
534
16,108
21,326
19,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 10
12,004
572
13,194
18,353
7,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
maurohss
Chronos
16
1 / 6 / 4
9,831
468
5,582
14,652
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
18
3 / 2 / 10
11,660
555
7,534
9,349
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dr Donut9784
Kuzenbo
12
3 / 6 / 1
8,504
405
8,068
20,891
25,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SWATxGHOST0x
Danzaburou
15
1 / 7 / 3
8,963
427
6,401
13,296
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Shadowpanda1918
Baron Samedi
14
4 / 6 / 3
9,258
441
13,747
16,815
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 5
9,142
435
6,575
12,417
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
YingTheBoy
Bellona
17
8 / 5 / 1
11,212
534
15,175
20,305
18,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
28
Kills
19
19
Deaths
28
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dr Donut9784
Kuzenbo
3
6
1
0.58
W
Bastet
Rem1333
Bastet
10
5
7
2.7
L
Danzaburou
SWATxGHOST0x
Danzaburou
1
7
3
0.36
L
Baron Samedi
Shadowpanda1918
Baron Samedi
4
6
3
0.92
L
3
4
5
1.38
L
Bellona
YingTheBoy
Bellona
8
5
1
1.7
W
Hercules
cardenas2468
Hercules
7
1
15
14.5
W
7
5
10
2.4
W
Chronos
maurohss
Chronos
1
6
4
0.5
W
Sol
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,844
Damage
49,966
84,020
Taken
83,724
43,844
Mitigated
59,971
21,769
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dr Donut9784
Kuzenbo
8,068
2,776
782
3,192
20,891
25,560
0
5,255
15,636
32,617
0
W
Bastet
Rem1333
Bastet
23,426
6,231
0
8,984
20,340
8,403
1,498
2,061
18,167
155
95,197
L
Danzaburou
SWATxGHOST0x
Danzaburou
6,401
2,210
0
2,756
13,296
4,141
0
2,395
10,901
0
52,745
L
Baron Samedi
Shadowpanda1918
Baron Samedi
13,747
1,011
1,784
5,534
16,815
6,996
0
2,305
14,510
60,438
0
L
6,575
2,073
664
3,711
12,417
4,745
0
2,284
10,133
0
47,626
L
Bellona
YingTheBoy
Bellona
15,175
6,182
0
4,688
20,305
18,529
0
578
19,727
2
73,327
W
Hercules
cardenas2468
Hercules
16,108
5,275
0
6,628
21,326
19,834
298
7,777
13,148
0
47,633
W
13,194
6,750
0
1,566
18,353
7,070
57
3,267
14,126
0
93,559
W
Chronos
maurohss
Chronos
5,582
1,556
0
2,427
14,652
5,794
189
7,021
6,894
61,370
4,203
W
Sol
7,534
4,034
0
2,164
9,349
2,743
3,004
775
8,469
87,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,445
Gold Earned
47,079
597
Minions Killed
470
0
Camps Cleared
0
2,016,292
Distance Traveled
1,888,626
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,504
405
43
2
0
398,307
5
W
Bastet
12,729
606
157
7
0
435,858
0
L
Danzaburou
8,963
427
81
4
0
369,103
4
L
Baron Samedi
9,258
441
114
5
0
346,453
0
L
Serqet
9,142
435
88
4
0
389,095
0
L
Bellona
11,212
534
144
7
0
385,668
1
W
Hercules
11,221
534
66
3
0
429,378
4
W
Set
12,004
572
122
6
0
394,552
1
W
Chronos
9,831
468
114
5
0
354,340
0
W
Sol
11,660
555
138
7
0
402,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role