Player Matchup

Hel
Hel
BertramAP
Hel
Level 109
God Stats
2W - 2L
1,444 SR
Queue Stats
119W - 95L
1,583 Elo+
Party 2
Cabrakan
Cabrakan
Leafye64
Cabrakan
Level 127
God Stats
2W - 1L
1,447 SR
Queue Stats
165W - 144L
1,533 Elo+
Party 2
King Arthur
King Arthur
SigmaWix
King Arthur
Level 46
God Stats
6W - 13L
1,162 SR
Queue Stats
40W - 50L
1,505 Elo+
Solo
Arachne
Arachne
bpenter
Arachne
Level 29
God Stats
9W - 3L
1,196 SR
Queue Stats
102W - 105L
1,425 Elo+
Party 2
Anhur
Anhur
kroer31
Anhur
Level 86
God Stats
2W - 6L
1,332 SR
Queue Stats
170W - 146L
1,528 Elo+
Party 2
Team Averages
Level 79
1,316 SR
1,515 Elo+

VS

Team Averages
Level 72
1,527 SR
1,515 Elo+
Izanami
Izanami
MrsㅤLuLu
Izanami
Level 42
God Stats
5W - 2L
1,896 SR
Queue Stats
136W - 92L
1,594 Elo+
Party 1
Ymir
Ymir
PontiffinPain
Ymir
Level 26
God Stats
3W - 3L
1,635 SR
Queue Stats
34W - 32L
1,541 Elo+
Party 3
Sylvanus
Sylvanus
ScaryGary1
Sylvanus
Level 127
God Stats
11W - 3L
1,831 SR
Queue Stats
144W - 129L
1,611 Elo+
Party 1
Awilix
Awilix
UrbanCowboyHTX
Awilix
Level 106
God Stats
0W - 6L
1,059 SR
Queue Stats
333W - 338L
1,389 Elo+
Party 1
Persephone
Persephone
V3r0y3n
Persephone
Level 58
God Stats
0W - 2L
1,213 SR
Queue Stats
130W - 120L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,715
643
5,615
3,678
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Leafye64
Cabrakan
11
4 / 0 / 6
6,687
557
5,248
9,831
7,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SigmaWix
King Arthur
10
1 / 4 / 1
6,011
501
6,818
9,986
6,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
bpenter
Arachne
12
5 / 1 / 2
7,001
583
4,200
8,001
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
kroer31
Anhur
12
2 / 1 / 1
6,679
557
2,270
5,863
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrsㅤLuLu
Izanami
11
1 / 2 / 0
6,542
545
7,355
5,637
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 0
4,879
407
1,227
5,097
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
ScaryGary1
Sylvanus
12
3 / 3 / 1
6,831
569
6,534
9,996
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 1
6,234
520
2,960
9,230
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
V3r0y3n
Persephone
9
0 / 5 / 0
5,575
465
2,610
6,323
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
6
6
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Cabrakan
Leafye64
Cabrakan
4
0
6
7
L
Izanami
MrsㅤLuLu
Izanami
1
2
0
0.5
L
0
2
0
0
L
Sylvanus
ScaryGary1
Sylvanus
3
3
1
1.17
W
King Arthur
SigmaWix
King Arthur
1
4
1
0.38
L
2
4
1
0.63
L
Persephone
V3r0y3n
Persephone
0
5
0
0
W
Arachne
bpenter
Arachne
5
1
2
6
W
Anhur
kroer31
Anhur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
20,686
37,359
Taken
36,283
18,922
Mitigated
15,441
16,105
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,615
852
2,100
2,113
3,678
1,151
0
1,275
2,403
47,719
0
W
Cabrakan
Leafye64
Cabrakan
5,248
737
241
2,950
9,831
7,694
285
1,998
7,833
19,754
0
L
Izanami
MrsㅤLuLu
Izanami
7,355
3,539
0
1,638
5,637
1,937
736
1,797
3,820
0
54,507
L
1,227
499
0
847
5,097
1,985
0
783
4,314
8,006
0
L
Sylvanus
ScaryGary1
Sylvanus
6,534
1,825
178
3,020
9,996
6,780
301
782
9,214
31,997
8,784
W
King Arthur
SigmaWix
King Arthur
6,818
788
0
2,119
9,986
6,025
0
4,429
5,557
0
30,947
L
2,960
932
0
2,528
9,230
2,820
0
3,207
5,855
0
32,814
L
Persephone
V3r0y3n
Persephone
2,610
140
0
932
6,323
1,919
0
3,957
2,215
25,274
0
W
Arachne
bpenter
Arachne
4,200
2,236
0
3,339
8,001
3,008
0
1,556
6,445
0
35,790
W
Anhur
kroer31
Anhur
2,270
1,522
0
3,243
5,863
1,044
0
268
5,595
0
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
30,061
335
Minions Killed
328
0
Camps Cleared
0
1,176,618
Distance Traveled
1,074,015
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,715
643
99
8
0
232,135
4
W
Cabrakan
6,687
557
29
2
0
228,578
2
L
Izanami
6,542
545
111
9
0
210,030
1
L
Ymir
4,879
407
10
1
0
206,051
6
L
Sylvanus
6,831
569
84
7
0
198,017
1
W
King Arthur
6,011
501
59
5
0
222,046
0
L
Awilix
6,234
520
68
6
0
245,329
3
L
Persephone
5,575
465
55
5
0
214,588
7
W
Arachne
7,001
583
68
6
0
257,416
0
W
Anhur
6,679
557
80
7
0
236,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role