Player Matchup

Pele
Pele
Adri_LP17
Pele
Level 51
God Stats
22W - 28L
1,470 SR
Queue Stats
143W - 159L
1,448 Elo+
Party 1
Agni
Agni
LuciHesus
Agni
Level 28
God Stats
4W - 2L
1,670 SR
Queue Stats
63W - 49L
1,500 Elo+
Party 2
Fafnir
Fafnir
Poprda
Fafnir
Level 59
God Stats
9W - 5L
1,498 SR
Queue Stats
136W - 161L
1,396 Elo+
Party 2
Izanami
Izanami
aec7
Izanami
Level 89
God Stats
15W - 5L
1,667 SR
Queue Stats
176W - 143L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
edu17267
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,561 SR
1,475 Elo+

VS

Team Averages
Level 48
1,433 SR
1,340 Elo+
Guan Yu
Guan Yu
MrKaesetoast
Guan Yu
Level 25
God Stats
4W - 10L
1,300 SR
Queue Stats
35W - 70L
1,211 Elo+
Party 4
Cthulhu
Cthulhu
PlatiniumV1
Cthulhu
Level 21
God Stats
1W - 1L
1,690 SR
Queue Stats
10W - 9L
1,531 Elo+
Party 3
Geb
Geb
Shirudo1A
Geb
Level 84
God Stats
17W - 15L
1,455 SR
Queue Stats
189W - 220L
1,420 Elo+
Party 3
Medusa
Medusa
Timosus
Medusa
Level 45
God Stats
46W - 65L
1,336 SR
Queue Stats
85W - 136L
1,280 Elo+
Party 4
Thanatos
Thanatos
weidinger
Thanatos
Level 64
God Stats
11W - 20L
1,383 SR
Queue Stats
101W - 179L
1,261 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
2 / 1 / 2
6,319
632
2,978
4,952
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
11
2 / 0 / 3
6,196
620
3,539
3,144
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Poprda
Fafnir
9
1 / 0 / 9
6,300
630
2,301
3,656
2,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
aec7
Izanami
11
8 / 0 / 1
6,788
679
6,233
5,146
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
edu17267
Guan Yu
9
0 / 1 / 0
5,405
541
1,450
5,084
1,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrKaesetoast
Guan Yu
10
2 / 1 / 0
5,581
558
2,577
5,118
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
PlatiniumV1
Cthulhu
7
0 / 5 / 0
4,682
468
1,032
7,675
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 0
4,683
468
1,815
6,580
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Timosus
Medusa
5
0 / 3 / 0
4,039
404
2,006
4,863
870
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
weidinger
Thanatos
9
0 / 1 / 1
5,233
523
1,775
5,420
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
2
1
2
3
W
Agni
2
0
3
3.5
L
Guan Yu
MrKaesetoast
Guan Yu
2
1
0
2
L
Cthulhu
PlatiniumV1
Cthulhu
0
5
0
0
W
Fafnir
Poprda
Fafnir
1
0
9
5.5
L
0
3
0
0
L
Medusa
Timosus
Medusa
0
3
0
0
W
Izanami
aec7
Izanami
8
0
1
8.5
W
Guan Yu
edu17267
Guan Yu
0
1
0
0
L
Thanatos
weidinger
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
9,205
21,982
Taken
29,656
8,411
Mitigated
12,442
7,959
Healing
9,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,978
538
0
2,656
4,952
1,292
0
326
4,626
0
36,537
W
Agni
3,539
919
0
1,440
3,144
924
117
1,030
2,114
34,433
0
L
Guan Yu
MrKaesetoast
Guan Yu
2,577
494
85
1,995
5,118
3,427
0
0
5,118
1,414
16,200
L
Cthulhu
PlatiniumV1
Cthulhu
1,032
245
0
335
7,675
3,854
100
1,591
6,048
11,301
0
W
Fafnir
Poprda
Fafnir
2,301
618
0
1,391
3,656
2,734
0
786
2,870
8,825
0
L
1,815
124
0
750
6,580
2,959
0
1,738
4,573
19,306
0
L
Medusa
Timosus
Medusa
2,006
688
0
1,137
4,863
870
0
1,506
3,341
0
17,556
W
Izanami
aec7
Izanami
6,233
4,656
0
1,974
5,146
1,470
667
769
4,377
0
46,175
W
Guan Yu
edu17267
Guan Yu
1,450
622
0
498
5,084
1,991
0
112
4,972
0
16,363
L
Thanatos
weidinger
Thanatos
1,775
169
222
5,247
5,420
1,332
0
626
4,736
0
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
24,218
316
Minions Killed
175
0
Camps Cleared
0
1,064,304
Distance Traveled
1,001,181
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,319
632
73
7
0
220,132
0
W
Agni
6,196
620
84
8
0
216,536
5
L
Guan Yu
5,581
558
45
5
0
201,388
4
L
Cthulhu
4,682
468
13
1
0
192,326
0
W
Fafnir
6,300
630
23
2
0
215,427
3
L
Geb
4,683
468
41
4
0
216,840
4
L
Medusa
4,039
404
24
2
0
161,008
2
W
Izanami
6,788
679
90
9
0
203,911
1
W
Guan Yu
5,405
541
46
5
0
208,298
0
L
Thanatos
5,233
523
52
5
0
229,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role