Player Matchup

Terra
Terra
HAWK 75
Terra
Level 154
God Stats
5W - 5L
1,472 SR
Queue Stats
652W - 686L
1,520 Elo+
Solo
Hachiman
Hachiman
ImmortalSavageZ
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 27L
1,581 Elo+
Party 2
Hades
Hades
TheOfficialJCC
Hades
Level 159
God Stats
2W - 1L
1,531 SR
Queue Stats
36W - 46L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
söll
Cu Chulainn
Level 126
God Stats
2W - 0L
1,506 SR
Queue Stats
63W - 33L
1,681 Elo+
Solo
Ares
Ares
yaboizatch773
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,581 Elo+
Party 2
Team Averages
Level 95
1,502 SR
1,575 Elo+

VS

Team Averages
Level 111
1,500 SR
1,515 Elo+
Anubis
Anubis
Aracknor2063
Anubis
Level 15
God Stats
0W - 1L
1,821 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
MARSMAN400
Horus
Level 121
God Stats
10W - 13L
1,522 SR
Queue Stats
415W - 417L
1,547 Elo+
Solo
Hun Batz
Hun Batz
Zawgg
Hun Batz
Level 148
God Stats
2W - 1L
1,417 SR
Queue Stats
203W - 206L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
htienoM
Kumbhakarna
Level 141
God Stats
3W - 5L
1,458 SR
Queue Stats
326W - 261L
1,571 Elo+
Solo
Jormungandr
Jormungandr
ninjashadow1122
Jormungandr
Level 129
God Stats
1W - 7L
1,280 SR
Queue Stats
342W - 346L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HAWK 75
Terra
16
3 / 2 / 28
9,687
807
8,426
16,187
19,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
19
12 / 3 / 17
11,180
932
25,289
11,499
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 26
9,929
827
16,658
13,733
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
söll
Cu Chulainn
16
10 / 2 / 18
10,375
865
19,683
16,684
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 26
10,754
896
12,301
19,257
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 7 / 4
9,246
771
11,951
12,399
5,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
14
0 / 7 / 7
7,912
659
7,937
20,851
22,948
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Zawgg
Hun Batz
15
2 / 6 / 5
8,909
742
11,078
17,329
7,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
htienoM
Kumbhakarna
13
1 / 7 / 7
8,302
692
8,219
17,911
8,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ninjashadow1122
Jormungandr
15
3 / 8 / 5
9,731
811
10,360
21,843
13,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
38
35
Kills
10
11
Deaths
35
115
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
7
4
0.86
W
Terra
HAWK 75
Terra
3
2
28
8.5
W
Hachiman
12
3
17
6.83
L
Horus
0
7
7
0.5
W
4
1
26
17
L
Hun Batz
Zawgg
Hun Batz
2
6
5
0.75
L
Kumbhakarna
htienoM
Kumbhakarna
1
7
7
0.64
L
Jormungandr
ninjashadow1122
Jormungandr
3
8
5
0.69
W
Cu Chulainn
söll
Cu Chulainn
10
2
18
9.5
W
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,357
Damage
49,545
77,360
Taken
90,333
68,790
Mitigated
58,561
30,300
Healing
27,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,951
828
616
2,974
12,399
5,849
768
5,187
7,032
24,152
0
W
Terra
HAWK 75
Terra
8,426
1,154
7,268
3,877
16,187
19,251
869
5,716
9,673
15,858
0
W
Hachiman
25,289
11,416
0
1,914
11,499
6,457
2,375
5,827
5,658
0
46,862
L
Horus
7,937
3,959
5,573
7,677
20,851
22,948
74
9,279
10,546
0
13,417
W
16,658
2,708
4,389
5,043
13,733
9,586
1,432
5,624
8,023
29,448
0
L
Hun Batz
Zawgg
Hun Batz
11,078
1,438
907
3,327
17,329
7,578
873
7,561
9,297
0
23,202
L
Kumbhakarna
htienoM
Kumbhakarna
8,219
519
526
3,055
17,911
8,516
53
7,944
9,228
14,329
0
L
Jormungandr
ninjashadow1122
Jormungandr
10,360
1,707
73
2,725
21,843
13,670
78
8,859
12,204
22,120
0
W
Cu Chulainn
söll
Cu Chulainn
19,683
2,352
650
2,944
16,684
15,017
1,110
5,777
10,781
5,538
19,707
W
12,301
942
354
3,861
19,257
18,479
399
7,136
11,147
18,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
44,100
105
Minions Killed
85
0
Camps Cleared
0
1,075,014
Distance Traveled
886,895
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,246
771
34
3
0
168,564
2
W
Terra
9,687
807
10
1
0
211,321
2
W
Hachiman
11,180
932
33
3
0
192,734
1
L
Horus
7,912
659
2
0
0
202,480
2
W
Hades
9,929
827
41
3
0
214,856
1
L
Hun Batz
8,909
742
19
2
0
172,172
2
L
Kumbhakarna
8,302
692
10
1
0
191,300
1
L
Jormungandr
9,731
811
20
2
0
152,379
0
W
Cu Chulainn
10,375
865
15
1
0
230,505
1
W
Ares
10,754
896
6
1
0
225,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role