Player Matchup

Fenrir
Fenrir
Kylian188
Fenrir
Level 43
God Stats
19W - 21L
1,558 SR
Queue Stats
78W - 87L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
Psychworld
Sun Wukong
Level 28
God Stats
2W - 2L
1,235 SR
Queue Stats
6W - 9L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
Yacty
Kukulkan
Level 69
God Stats
3W - 3L
1,583 SR
Queue Stats
151W - 155L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
lmaginar
Cthulhu
Level 75
God Stats
24W - 27L
1,466 SR
Queue Stats
177W - 175L
1,437 Elo+
Party 2
Medusa
Medusa
strattosnake
Medusa
Level 42
God Stats
5W - 6L
1,478 SR
Queue Stats
34W - 32L
1,473 Elo+
Solo
Team Averages
Level 51
1,464 SR
1,439 Elo+

VS

Team Averages
Level 63
1,462 SR
1,430 Elo+
Mercury
Mercury
BrutasWick
Mercury
Level 104
God Stats
1W - 1L
1,243 SR
Queue Stats
39W - 44L
1,495 Elo+
Party 1
Chaac
Chaac
C0wB0yR0y9469
Chaac
Level 49
God Stats
13W - 16L
1,380 SR
Queue Stats
211W - 234L
1,388 Elo+
Solo
Ymir
Ymir
DINO-0609
Ymir
Level 106
God Stats
2W - 2L
1,625 SR
Queue Stats
70W - 60L
1,513 Elo+
Party 1
Olorun
Olorun
TAura Bagual276
Olorun
Level 34
God Stats
19W - 19L
1,480 SR
Queue Stats
136W - 162L
1,331 Elo+
Solo
Cupid
Cupid
ZomberKillerHD
Cupid
Level 23
God Stats
4W - 6L
1,580 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kylian188
Fenrir
13
0 / 5 / 4
7,577
421
3,471
15,527
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Psychworld
Sun Wukong
9
0 / 5 / 3
6,165
343
3,989
9,868
5,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Yacty
Kukulkan
13
3 / 6 / 1
8,251
458
7,848
10,332
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
lmaginar
Cthulhu
12
1 / 1 / 4
7,251
403
8,392
14,813
8,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
2 / 6 / 2
7,769
432
9,280
12,732
4,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrutasWick
Mercury
17
7 / 0 / 8
10,530
585
9,901
13,713
5,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 5
10,116
562
13,652
14,504
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
5 / 2 / 10
9,289
516
5,431
17,017
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 6
8,961
498
8,380
11,513
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 1 / 6
8,727
485
7,335
8,828
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
6
Kills
23
23
Deaths
7
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrutasWick
Mercury
7
0
8
11
W
5
0
5
7.5
W
Ymir
5
2
10
5
L
Fenrir
Kylian188
Fenrir
0
5
4
0.4
L
Sun Wukong
Psychworld
Sun Wukong
0
5
3
0.3
W
2
4
6
1.25
L
Kukulkan
Yacty
Kukulkan
3
6
1
0.58
W
4
1
6
7
L
Cthulhu
lmaginar
Cthulhu
1
1
4
3
L
Medusa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,980
Damage
44,699
63,272
Taken
65,575
32,256
Mitigated
54,911
18,113
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrutasWick
Mercury
9,901
4,741
0
4,776
13,713
5,608
1,892
2,336
11,377
0
75,986
W
13,652
807
263
6,927
14,504
17,331
1,375
2,425
12,079
0
52,384
W
Ymir
5,431
889
0
1,736
17,017
19,748
126
5,533
11,484
25,597
0
L
Fenrir
Kylian188
Fenrir
3,471
1,760
0
6,403
15,527
8,517
0
2,022
13,166
0
47,051
L
Sun Wukong
Psychworld
Sun Wukong
3,989
657
0
1,138
9,868
5,899
0
2,213
7,200
0
19,026
W
8,380
3,042
107
2,916
11,513
8,101
2,174
4,670
6,843
46,698
0
L
Kukulkan
Yacty
Kukulkan
7,848
856
0
1,047
10,332
4,879
201
3,366
6,875
49,915
0
W
7,335
3,992
0
2,453
8,828
4,123
550
1,434
7,394
0
49,094
L
Cthulhu
lmaginar
Cthulhu
8,392
690
538
5,937
14,813
8,919
108
3,824
10,896
31,187
0
L
Medusa
9,280
4,291
445
2,605
12,732
4,042
210
2,386
10,256
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
47,623
343
Minions Killed
410
0
Camps Cleared
0
1,578,491
Distance Traveled
1,697,696
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,530
585
122
7
0
433,317
0
W
Chaac
10,116
562
93
5
0
308,081
1
W
Ymir
9,289
516
32
2
0
326,372
0
L
Fenrir
7,577
421
78
4
0
338,386
0
L
Sun Wukong
6,165
343
28
2
0
307,026
0
W
Olorun
8,961
498
72
4
0
291,387
0
L
Kukulkan
8,251
458
90
5
0
292,706
0
W
Cupid
8,727
485
91
5
0
338,539
1
L
Cthulhu
7,251
403
62
3
0
328,846
1
L
Medusa
7,769
432
85
5
0
311,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role