Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Diamos99
Merlin
Level 18
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
Hipstern
Bacchus
Level 16
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 6L
1,270 Elo+
Party 3
Skadi
Skadi
Karlail
Skadi
Level 61
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Maajsan15
Nemesis
Level 18
God Stats
1W - 1L
1,823 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 3
Team Averages
Level 39
1,556 SR
1,402 Elo+

VS

Team Averages
Level 85
1,476 SR
1,311 Elo+
Anhur
Anhur
Amaziing_Jbus
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,097 Elo+
Party 2
Sol
Sol
CpSymon
Sol
Level 69
God Stats
7W - 12L
1,424 SR
Queue Stats
26W - 37L
1,357 Elo+
Solo
Thor
Thor
Timber395
Thor
Level 68
God Stats
1W - 0L
1,618 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 2
Anubis
Anubis
TonioCartonio69
Anubis
Level 138
God Stats
2W - 4L
1,523 SR
Queue Stats
63W - 61L
1,534 Elo+
Solo
King Arthur
King Arthur
Xoxota421
King Arthur
Level 48
God Stats
1W - 5L
1,318 SR
Queue Stats
16W - 24L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 3 / 2
6,838
684
5,096
13,197
8,229
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Diamos99
Merlin
12
0 / 3 / 1
5,980
598
3,233
6,609
3,841
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Hipstern
Bacchus
12
0 / 5 / 3
6,582
658
8,455
12,426
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Karlail
Skadi
13
0 / 8 / 0
6,190
619
3,004
12,043
3,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Nemesis
Maajsan15
Nemesis
13
2 / 2 / 1
7,288
729
4,638
11,998
9,742
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
8,344
834
7,325
6,160
2,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
3 / 0 / 6
8,455
846
8,027
4,233
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
2 / 2 / 8
8,188
819
6,516
6,548
4,032
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 0 / 3
10,049
1,005
12,587
7,715
4,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Xoxota421
King Arthur
15
7 / 1 / 9
9,294
929
13,721
14,823
14,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
3
Kills
21
21
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
2
0.67
W
2
1
8
6
W
Sol
3
0
6
6
L
Merlin
Diamos99
Merlin
0
3
1
0.17
L
Bacchus
Hipstern
Bacchus
0
5
3
0.3
L
Skadi
Karlail
Skadi
0
8
0
0
L
Nemesis
Maajsan15
Nemesis
2
2
1
1.25
W
Thor
2
2
8
3
W
7
0
3
8.5
W
King Arthur
Xoxota421
King Arthur
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
48,176
56,273
Taken
39,479
35,869
Mitigated
26,815
10,230
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,096
1,167
0
3,588
13,197
8,229
0
6,091
6,833
18,205
0
W
7,325
3,087
0
0
6,160
2,369
1,352
2,829
3,331
0
29,642
W
Sol
8,027
3,212
0
2,218
4,233
1,644
4,477
2,310
1,923
28,564
0
L
Merlin
Diamos99
Merlin
3,233
273
245
853
6,609
3,841
0
1,433
4,925
15,554
0
L
Bacchus
Hipstern
Bacchus
8,455
811
501
2,886
12,426
11,031
0
2,759
9,245
17,609
0
L
Skadi
Karlail
Skadi
3,004
904
0
850
12,043
3,026
0
6,586
5,310
0
17,981
L
Nemesis
Maajsan15
Nemesis
4,638
344
170
1,137
11,998
9,742
0
4,097
7,813
2,345
9,385
W
Thor
6,516
1,388
0
120
6,548
4,032
0
3,451
3,097
0
23,766
W
12,587
1,016
0
5,224
7,715
4,294
800
4,515
3,200
48,891
0
W
King Arthur
Xoxota421
King Arthur
13,721
1,226
379
5,317
14,823
14,476
255
4,977
9,846
0
19,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
44,330
129
Minions Killed
265
2
Camps Cleared
10
876,762
Distance Traveled
936,837
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,838
684
19
2
0
190,213
2
W
Anhur
8,344
834
61
6
3
170,102
0
W
Sol
8,455
846
43
4
1
171,512
4
L
Merlin
5,980
598
30
3
0
169,338
0
L
Bacchus
6,582
658
23
2
0
159,996
0
L
Skadi
6,190
619
40
4
2
146,941
6
L
Nemesis
7,288
729
17
2
0
210,274
1
W
Thor
8,188
819
39
4
4
205,489
2
W
Anubis
10,049
1,005
102
10
2
185,801
3
W
King Arthur
9,294
929
20
2
0
203,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role