Player Matchup

Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Carl Szn
Sol
Level 63
God Stats
5W - 3L
1,285 SR
Queue Stats
110W - 123L
1,419 Elo+
Party 1
Hades
Hades
Chi3ken
Hades
Level 122
God Stats
1W - 2L
1,305 SR
Queue Stats
193W - 183L
1,534 Elo+
Party 1
Thanatos
Thanatos
WiredFernPlays
Thanatos
Level 24
God Stats
5W - 3L
1,644 SR
Queue Stats
29W - 31L
1,440 Elo+
Party 3
Hou Yi
Hou Yi
taegets_fried
Hou Yi
Level 25
God Stats
3W - 1L
1,794 SR
Queue Stats
147W - 172L
1,427 Elo+
Party 1
Team Averages
Level 63
1,505 SR
1,464 Elo+

VS

Team Averages
Level 40
1,452 SR
1,383 Elo+
Sylvanus
Sylvanus
BlackJackSzn
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,412 Elo+
Party 2
Fenrir
Fenrir
DoubledAlarm833
Fenrir
Level 41
God Stats
39W - 42L
1,518 SR
Queue Stats
131W - 160L
1,435 Elo+
Party 2
Neith
Neith
Phantom Royals
Neith
Level 39
God Stats
1W - 5L
1,333 SR
Queue Stats
17W - 44L
1,215 Elo+
Solo
Achilles
Achilles
TwoDChan-
Achilles
Level 47
God Stats
2W - 7L
1,408 SR
Queue Stats
155W - 201L
1,444 Elo+
Solo
Merlin
Merlin
eandmandeandb
Merlin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 113L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 3 / 4
9,673
537
10,410
14,390
9,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 4 / 6
10,565
587
9,959
15,734
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Chi3ken
Hades
16
8 / 2 / 10
10,446
580
13,172
15,554
16,033
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
4 / 2 / 3
9,405
523
2,990
12,696
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 14
9,381
521
8,964
7,154
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackJackSzn
Sylvanus
12
2 / 3 / 3
7,831
435
3,918
13,261
11,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
7 / 5 / 1
9,210
512
11,305
14,509
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 8 / 2
7,613
423
3,887
12,683
3,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
TwoDChan-
Achilles
8
2 / 5 / 0
6,824
379
7,035
11,461
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 1
8,329
463
10,532
7,113
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
13
13
Deaths
25
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
4
2
L
Sylvanus
BlackJackSzn
Sylvanus
2
3
3
1.17
W
4
4
6
1.75
W
Hades
Chi3ken
Hades
8
2
10
6.5
L
7
5
1
1.5
L
1
8
2
0.25
L
Achilles
TwoDChan-
Achilles
2
5
0
0.4
W
Thanatos
4
2
3
2.75
L
1
4
1
0.38
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,495
Damage
36,677
65,528
Taken
59,027
38,377
Mitigated
29,087
37,950
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,410
2,738
0
4,121
14,390
9,989
441
2,046
11,877
4,040
51,424
L
Sylvanus
BlackJackSzn
Sylvanus
3,918
1,351
641
2,131
13,261
11,289
324
5,264
7,997
19,962
0
W
9,959
3,823
0
9,052
15,734
5,780
1,928
4,970
10,654
79,013
7,176
W
Hades
Chi3ken
Hades
13,172
1,269
769
8,774
15,554
16,033
218
4,058
11,459
67,129
0
L
11,305
2,021
0
2,247
14,509
5,868
0
4,691
9,818
0
44,100
L
3,887
2,258
341
2,995
12,683
3,489
1,328
6,208
6,475
0
37,819
L
Achilles
TwoDChan-
Achilles
7,035
2,628
0
2,955
11,461
6,049
0
2,509
8,952
0
21,291
W
Thanatos
2,990
576
0
12,440
12,696
4,424
0
1,574
11,034
0
52,187
L
10,532
862
0
739
7,113
2,392
762
4,407
2,706
51,212
0
W
8,964
3,877
0
2,794
7,154
2,151
1,193
2,058
5,096
0
37,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,470
Gold Earned
39,807
504
Minions Killed
291
0
Camps Cleared
0
1,662,994
Distance Traveled
1,544,601
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,673
537
104
6
0
322,399
4
L
Sylvanus
7,831
435
28
2
0
332,645
0
W
Sol
10,565
587
143
8
0
318,309
2
W
Hades
10,446
580
95
5
0
323,336
4
L
Fenrir
9,210
512
70
4
0
414,125
0
L
Neith
7,613
423
64
4
0
280,505
2
L
Achilles
6,824
379
43
2
0
230,442
1
W
Thanatos
9,405
523
101
6
0
356,826
5
L
Merlin
8,329
463
86
5
0
286,884
0
W
Hou Yi
9,381
521
61
3
0
342,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role